Guanyu Jiang

CL
h-index3
5papers
41citations
Novelty57%
AI Score53

5 Papers

24.9AIMar 12Code
XSkill: Continual Learning from Experience and Skills in Multimodal Agents

Guanyu Jiang, Zhaochen Su, Xiaoye Qu et al.

Multimodal agents can now tackle complex reasoning tasks with diverse tools, yet they still suffer from inefficient tool use and inflexible orchestration in open-ended settings. A central challenge is enabling such agents to continually improve without parameter updates by learning from past trajectories. We identify two complementary forms of reusable knowledge essential for this goal: experiences, providing concise action-level guidance for tool selection and decision making, and skills, providing structured task-level guidance for planning and tool use. To this end, we propose XSkill, a dual-stream framework for continual learning from experience and skills in multimodal agents. XSkill grounds both knowledge extraction and retrieval in visual observations. During accumulation, XSkill distills and consolidates experiences and skills from multi-path rollouts via visually grounded summarization and cross-rollout critique. During inference, it retrieves and adapts this knowledge to the current visual context and feeds usage history back into accumulation to form a continual learning loop. Evaluated on five benchmarks across diverse domains with four backbone models, XSkill consistently and substantially outperforms both tool-only and learning-based baselines. Further analysis reveals that the two knowledge streams play complementary roles in influencing the reasoning behaviors of agents and show superior zero-shot generalization.

9.2CVFeb 26
AgentVista: Evaluating Multimodal Agents in Ultra-Challenging Realistic Visual Scenarios

Zhaochen Su, Jincheng Gao, Hangyu Guo et al.

Real-world multimodal agents solve multi-step workflows grounded in visual evidence. For example, an agent can troubleshoot a device by linking a wiring photo to a schematic and validating the fix with online documentation, or plan a trip by interpreting a transit map and checking schedules under routing constraints. However, existing multimodal benchmarks mainly evaluate single-turn visual reasoning or specific tool skills, and they do not fully capture the realism, visual subtlety, and long-horizon tool use that practical agents require. We introduce AgentVista, a benchmark for generalist multimodal agents that spans 25 sub-domains across 7 categories, pairing realistic and detail-rich visual scenarios with natural hybrid tool use. Tasks require long-horizon tool interactions across modalities, including web search, image search, page navigation, and code-based operations for both image processing and general programming. Comprehensive evaluation of state-of-the-art models exposes significant gaps in their ability to carry out long-horizon multimodal tool use. Even the best model in our evaluation, Gemini-3-Pro with tools, achieves only 27.3% overall accuracy, and hard instances can require more than 25 tool-calling turns. We expect AgentVista to accelerate the development of more capable and reliable multimodal agents for realistic and ultra-challenging problem solving.

4.8CLApr 20
IceBreaker for Conversational Agents: Breaking the First-Message Barrier with Personalized Starters

Hongwei Zheng, Weiqi Wu, Zhengjia Wang et al.

Conversational agents, such as ChatGPT and Doubao, have become essential daily assistants for billions of users. To further enhance engagement, these systems are evolving from passive responders to proactive companions. However, existing efforts focus on activation within ongoing dialogues, while overlooking a key real-world bottleneck. In the conversation initiation stage, users may have a vague need but no explicit query intent, creating a first-message barrier where the conversation holds before it begins. To overcome this, we introduce Conversation Starter Generation: generating personalized starters to guide users into conversation. However, unlike in-conversation stages where immediate context guides the response, initiation must operate in a cold-start moment without explicit user intent. To pioneer in this direction, we present IceBreaker that frames human ice-breaking as a two-step handshake: (i) evoke resonance via Resonance-Aware Interest Distillation from session summaries to capture trigger interests, and (ii) stimulate interaction via Interaction-Oriented Starter Generation, optimized with personalized preference alignment and a self-reinforced loop to maximize engagement. Online A/B tests on one of the world's largest conversational agent products show that IceBreaker improves user active days by +0.184% and click-through rate by +9.425%, and has been deployed in production.

1.0CLOct 21, 2024Code
Multi-head Sequence Tagging Model for Grammatical Error Correction

Kamal Al-Sabahi, Kang Yang, Wangwang Liu et al.

To solve the Grammatical Error Correction (GEC) problem , a mapping between a source sequence and a target one is needed, where the two differ only on few spans. For this reason, the attention has been shifted to the non-autoregressive or sequence tagging models. In which, the GEC has been simplified from Seq2Seq to labeling the input tokens with edit commands chosen from a large edit space. Due to this large number of classes and the limitation of the available datasets, the current sequence tagging approaches still have some issues handling a broad range of grammatical errors just by being laser-focused on one single task. To this end, we simplified the GEC further by dividing it into seven related subtasks: Insertion, Deletion, Merge, Substitution, Transformation, Detection, and Correction, with Correction being our primary focus. A distinct classification head is dedicated to each of these subtasks. the novel multi-head and multi-task learning model is proposed to effectively utilize training data and harness the information from related task training signals. To mitigate the limited number of available training samples, a new denoising autoencoder is used to generate a new synthetic dataset to be used for pretraining. Additionally, a new character-level transformation is proposed to enhance the sequence-to-edit function and improve the model's vocabulary coverage. Our single/ensemble model achieves an F0.5 of 74.4/77.0, and 68.6/69.1 on BEA-19 (test) and CoNLL-14 (test) respectively. Moreover, evaluated on JFLEG test set, the GLEU scores are 61.6 and 61.7 for the single and ensemble models, respectively. It mostly outperforms recently published state-of-the-art results by a considerable margin.

3.6IRAug 18, 2025
Asymmetric Diffusion Recommendation Model

Yongchun Zhu, Guanyu Jiang, Jingwu Chen et al.

Recently, motivated by the outstanding achievements of diffusion models, the diffusion process has been employed to strengthen representation learning in recommendation systems. Most diffusion-based recommendation models typically utilize standard Gaussian noise in symmetric forward and reverse processes in continuous data space. Nevertheless, the samples derived from recommendation systems inhabit a discrete data space, which is fundamentally different from the continuous one. Moreover, Gaussian noise has the potential to corrupt personalized information within latent representations. In this work, we propose a novel and effective method, named Asymmetric Diffusion Recommendation Model (AsymDiffRec), which learns forward and reverse processes in an asymmetric manner. We define a generalized forward process that simulates the missing features in real-world recommendation samples. The reverse process is then performed in an asymmetric latent feature space. To preserve personalized information within the latent representation, a task-oriented optimization strategy is introduced. In the serving stage, the raw sample with missing features is regarded as a noisy input to generate a denoising and robust representation for the final prediction. By equipping base models with AsymDiffRec, we conduct online A/B tests, achieving improvements of +0.131% and +0.166% in terms of users' active days and app usage duration respectively. Additionally, the extended offline experiments also demonstrate improvements. AsymDiffRec has been implemented in the Douyin Music App.