Ismail Geles

RO
h-index3
6papers
52citations
Novelty57%
AI Score47

6 Papers

1.5CVJul 5, 2023Code
GAFAR: Graph-Attention Feature-Augmentation for Registration A Fast and Light-weight Point Set Registration Algorithm

Ludwig Mohr, Ismail Geles, Friedrich Fraundorfer

Rigid registration of point clouds is a fundamental problem in computer vision with many applications from 3D scene reconstruction to geometry capture and robotics. If a suitable initial registration is available, conventional methods like ICP and its many variants can provide adequate solutions. In absence of a suitable initialization and in the presence of a high outlier rate or in the case of small overlap though the task of rigid registration still presents great challenges. The advent of deep learning in computer vision has brought new drive to research on this topic, since it provides the possibility to learn expressive feature-representations and provide one-shot estimates instead of depending on time-consuming iterations of conventional robust methods. Yet, the rotation and permutation invariant nature of point clouds poses its own challenges to deep learning, resulting in loss of performance and low generalization capability due to sensitivity to outliers and characteristics of 3D scans not present during network training. In this work, we present a novel fast and light-weight network architecture using the attention mechanism to augment point descriptors at inference time to optimally suit the registration task of the specific point clouds it is presented with. Employing a fully-connected graph both within and between point clouds lets the network reason about the importance and reliability of points for registration, making our approach robust to outliers, low overlap and unseen data. We test the performance of our registration algorithm on different registration and generalization tasks and provide information on runtime and resource consumption. The code and trained weights are available at https://github.com/mordecaimalignatius/GAFAR/.

9.7ROApr 10
Dream to Fly: Model-Based Reinforcement Learning for Vision-Based Drone Flight

Angel Romero, Ashwin Shenai, Ismail Geles et al.

Autonomous drone racing has risen as a challenging robotic benchmark for testing the limits of learning, perception, planning, and control. Expert human pilots are able to fly a drone through a race track by mapping pixels from a single camera directly to control commands. Recent works in autonomous drone racing attempting direct pixel-to-commands control policies have relied on either intermediate representations that simplify the observation space or performed extensive bootstrapping using Imitation Learning (IL). This paper leverages DreamerV3 to train visuomotor policies capable of agile flight through a racetrack using only pixels as observations. In contrast to model-free methods like PPO or SAC, which are sample-inefficient and struggle in this setting, our approach acquires drone racing skills from pixels. Notably, a perception-aware behaviour of actively steering the camera toward texture-rich gate regions emerges without the need of handcrafted reward terms for the viewing direction. Our experiments show in both, simulation and real-world flight using a hardware-in-the-loop setup with rendered image observations, how the proposed approach can be deployed on real quadrotors at speeds of up to 9 m/s. These results advance the state of pixel-based autonomous flight and demonstrate that MBRL offers a promising path for real-world robotics research.

8.9ROMay 21
Superhuman Safe and Agile Racing through Multi-Agent Reinforcement Learning

Ismail Geles, Leonard Bauersfeld, Markus Wulfmeier et al.

Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces. This failure stems from the dominant single-agent paradigm for physical applications, where other actors are ignored or treated as environmental noise, preventing effective coordination. Here we show that multi-agent reinforcement learning provides the essential safety scaffolding required for real-world interaction. Using high-speed quadrotor racing as a high-stakes testbed, we train agents to navigate complex aerodynamic interactions and strategic maneuvering with a variable number of racers. Through league-based self-play, agents evolve sophisticated anticipatory behaviors, including proactive collision avoidance, overtaking, and handling multi-agent physical interactions, including aerodynamic downwash. Our agents outperform a champion-level human pilot in multi-player races at speeds exceeding 22 m/s, while simultaneously reducing collision rates by 50 % compared to state-of-the-art single-agent baselines. Crucially, training with diverse artificial agents enables zero-shot generalization to safer human interaction. These results suggest that the path to robust robotic co-existence lies not in isolated safety constraints, but in the rigorous demands of multi-agent interaction. Multimedia materials are available at: https://rpg.ifi.uzh.ch/marl

ROJun 25Code
Learning to Throw: Agile and Accurate Cable-Suspended Payload Delivery with a Quadrotor

Yifan Zhai, Elia Raimondi, Yunfan Ren et al.

Quadrotors offer the agility needed to rapidly transport suspended payloads during time-critical applications, including search-and-rescue and medical delivery. While suspended-payload transport and traversal for these missions are well studied, the highly dynamic targeted release of the payload remains comparatively underexplored. State-of-the-art approaches typically rely on model-based trajectory optimization and tracking; however, these methods often yield sub-optimal performance due to conservative feasibility constraints, tracking errors, and the inherent difficulty of analytically modeling flexible rope dynamics. To overcome these limitations, we propose a hybrid simulation framework that couples a high-fidelity analytical quadrotor model with a physics solver for complex rope and payload interactions. By exchanging forces between the two domains at every step, we obtain a physically accurate simulation of the suspended-payload system. Leveraging this environment, we train a deep reinforcement learning (RL) policy that executes agile, accurate payload throws to designated targets. Deployed zero-shot on hardware, our RL policy pushes the boundary of the agility-accuracy trade-off, outperforming the model-based baseline by reducing the landing error by up to 50% and the throw duration by up to 30%. Ablation studies confirm that the coupled simulation is the key enabler of these gains. We further show that the same pipeline trains a policy driven by visual observations rather than an explicit state estimate, achieving accuracy comparable to that of the state-based policy. To accelerate future research in dynamic aerial manipulation, we open-source the simulator to the community upon acceptance.

16.9RODec 17, 2024
Multi-Task Reinforcement Learning for Quadrotors

Jiaxu Xing, Ismail Geles, Yunlong Song et al.

Reinforcement learning (RL) has shown great effectiveness in quadrotor control, enabling specialized policies to develop even human-champion-level performance in single-task scenarios. However, these specialized policies often struggle with novel tasks, requiring a complete retraining of the policy from scratch. To address this limitation, this paper presents a novel multi-task reinforcement learning (MTRL) framework tailored for quadrotor control, leveraging the shared physical dynamics of the platform to enhance sample efficiency and task performance. By employing a multi-critic architecture and shared task encoders, our framework facilitates knowledge transfer across tasks, enabling a single policy to execute diverse maneuvers, including high-speed stabilization, velocity tracking, and autonomous racing. Our experimental results, validated both in simulation and real-world scenarios, demonstrate that our framework outperforms baseline approaches in terms of sample efficiency and overall task performance.

9.9ROJun 25
Continual Robot Policy Learning via Variational Neural Dynamics

Jiaxu Xing, Zhiyuan Zhu, Yunfan Ren et al.

Robots deployed in the real world rarely operate under a single fixed dynamics model: wind changes, payloads vary, batteries drain, contacts shift, and hardware wears. Yet most learning-based controllers are trained once and deployed as if learning were complete. This prevents the robot from using deployment experience to further improve task performance. In this work, we propose a continual learning framework that uses real-world experience to improve robot policies under hidden and recurring dynamics. Our method learns a condition-aware dynamics model from real state-action trajectories by combining an analytical physics prior with a neural residual for unmodeled effects. A recurrent encoder infers the current hidden condition from recent interaction, and this estimate conditions both the residual model and the policy. Policy learning is performed via differentiable simulation using diverse learned dynamics sampled from the latent model. At deployment, these sampled conditions are replaced by conditions inferred online from recent real interaction, allowing the policy to recover recurring dynamics by recognition rather than residual re-fitting. Through extensive simulation studies and real-world experiments, we demonstrate that the framework improves policy performance under diverse unobserved disturbances. On real quadrotor trajectory tracking under changing wind, the policy recovers from recurring disturbances in roughly 1s, about 5x faster than online residual re-fitting. It also reduces large-disturbance hover and tracking errors by 65.7% and 53.3% over the state-of-the-art online adaptation approaches