Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language ModelsMatt Deitke, Christopher Clark, Sangho Lee et al. · allen-ai
Today's most advanced vision-language models (VLMs) remain proprietary. The strongest open-weight models rely heavily on synthetic data from proprietary VLMs to achieve good performance, effectively distilling these closed VLMs into open ones. As a result, the community has been missing foundational knowledge about how to build performant VLMs from scratch. We present Molmo, a new family of VLMs that are state-of-the-art in their class of openness. Our key contribution is a collection of new datasets called PixMo, including a dataset of highly detailed image captions for pre-training, a free-form image Q&A dataset for fine-tuning, and an innovative 2D pointing dataset, all collected without the use of external VLMs. The success of our approach relies on careful modeling choices, a well-tuned training pipeline, and, most critically, the quality of our newly collected datasets. Our best-in-class 72B model not only outperforms others in the class of open weight and data models, but also outperforms larger proprietary models including Claude 3.5 Sonnet, and Gemini 1.5 Pro and Flash, second only to GPT-4o based on both academic benchmarks and on a large human evaluation. Our model weights, new datasets, and source code are available at https://molmo.allenai.org/blog.
8.4CVDec 15, 2025
SAGE: Training Smart Any-Horizon Agents for Long Video Reasoning with Reinforcement LearningJitesh Jain, Jialuo Li, Zixian Ma et al. · gatech
As humans, we are natural any-horizon reasoners, i.e., we can decide whether to iteratively skim long videos or watch short ones in full when necessary for a given task. With this in mind, one would expect video reasoning models to reason flexibly across different durations. However, SOTA models are still trained to predict answers in a single turn while processing a large number of frames, akin to watching an entire long video, requiring significant resources. This raises the question: Is it possible to develop performant any-horizon video reasoning systems? Inspired by human behavior, we first propose SAGE, an agent system that performs multi-turn reasoning on long videos while handling simpler problems in a single turn. Secondly, we introduce an easy synthetic data generation pipeline using Gemini-2.5-Flash to train the orchestrator, SAGE-MM, which lies at the core of SAGE. We further propose an effective RL post-training recipe essential for instilling any-horizon reasoning ability in SAGE-MM. Thirdly, we curate SAGE-Bench with an average duration of greater than 700 seconds for evaluating video reasoning ability in real-world entertainment use cases. Lastly, we empirically validate the effectiveness of our system, data, and RL recipe, observing notable improvements of up to 6.1% on open-ended video reasoning tasks, as well as an impressive 8.2% improvement on videos longer than 10 minutes.
Unified-IO 2: Scaling Autoregressive Multimodal Models with Vision, Language, Audio, and ActionJiasen Lu, Christopher Clark, Sangho Lee et al. · allen-ai
We present Unified-IO 2, the first autoregressive multimodal model that is capable of understanding and generating image, text, audio, and action. To unify different modalities, we tokenize inputs and outputs -- images, text, audio, action, bounding boxes, etc., into a shared semantic space and then process them with a single encoder-decoder transformer model. Since training with such diverse modalities is challenging, we propose various architectural improvements to stabilize model training. We train our model from scratch on a large multimodal pre-training corpus from diverse sources with a multimodal mixture of denoisers objective. To learn an expansive set of skills, such as following multimodal instructions, we construct and finetune on an ensemble of 120 datasets with prompts and augmentations. With a single unified model, Unified-IO 2 achieves state-of-the-art performance on the GRIT benchmark and strong results in more than 35 benchmarks, including image generation and understanding, natural language understanding, video and audio understanding, and robotic manipulation. We release all our models to the research community.
Boundary-aware Self-supervised Learning for Video Scene SegmentationJonghwan Mun, Minchul Shin, Gunsoo Han et al.
Self-supervised learning has drawn attention through its effectiveness in learning in-domain representations with no ground-truth annotations; in particular, it is shown that properly designed pretext tasks (e.g., contrastive prediction task) bring significant performance gains for downstream tasks (e.g., classification task). Inspired from this, we tackle video scene segmentation, which is a task of temporally localizing scene boundaries in a video, with a self-supervised learning framework where we mainly focus on designing effective pretext tasks. In our framework, we discover a pseudo-boundary from a sequence of shots by splitting it into two continuous, non-overlapping sub-sequences and leverage the pseudo-boundary to facilitate the pre-training. Based on this, we introduce three novel boundary-aware pretext tasks: 1) Shot-Scene Matching (SSM), 2) Contextual Group Matching (CGM) and 3) Pseudo-boundary Prediction (PP); SSM and CGM guide the model to maximize intra-scene similarity and inter-scene discrimination while PP encourages the model to identify transitional moments. Through comprehensive analysis, we empirically show that pre-training and transferring contextual representation are both critical to improving the video scene segmentation performance. Lastly, we achieve the new state-of-the-art on the MovieNet-SSeg benchmark. The code is available at https://github.com/kakaobrain/bassl.
11.3CVNov 3, 2024
Finding NeMo: Negative-mined Mosaic Augmentation for Referring Image SegmentationSeongsu Ha, Chaeyun Kim, Donghwa Kim et al.
Referring Image Segmentation is a comprehensive task to segment an object referred by a textual query from an image. In nature, the level of difficulty in this task is affected by the existence of similar objects and the complexity of the referring expression. Recent RIS models still show a significant performance gap between easy and hard scenarios. We pose that the bottleneck exists in the data, and propose a simple but powerful data augmentation method, Negative-mined Mosaic Augmentation (NeMo). This method augments a training image into a mosaic with three other negative images carefully curated by a pretrained multimodal alignment model, e.g., CLIP, to make the sample more challenging. We discover that it is critical to properly adjust the difficulty level, neither too ambiguous nor too trivial. The augmented training data encourages the RIS model to recognize subtle differences and relationships between similar visual entities and to concretely understand the whole expression to locate the right target better. Our approach shows consistent improvements on various datasets and models, verified by extensive experiments.
10.3CVMay 23, 2018
Image Restoration by Estimating Frequency Distribution of Local PatchesJaeyoung Yoo, Sang-ho Lee, Nojun Kwak
In this paper, we propose a method to solve the image restoration problem, which tries to restore the details of a corrupted image, especially due to the loss caused by JPEG compression. We have treated an image in the frequency domain to explicitly restore the frequency components lost during image compression. In doing so, the distribution in the frequency domain is learned using the cross entropy loss. Unlike recent approaches, we have reconstructed the details of an image without using the scheme of adversarial training. Rather, the image restoration problem is treated as a classification problem to determine the frequency coefficient for each frequency band in an image patch. In this paper, we show that the proposed method effectively restores a JPEG-compressed image with more detailed high frequency components, making the restored image more vivid.
9.9CVMay 8, 2018
A Memory Network Approach for Story-based Temporal Summarization of 360° VideosSangho Lee, Jinyoung Sung, Youngjae Yu et al.
We address the problem of story-based temporal summarization of long 360° videos. We propose a novel memory network model named Past-Future Memory Network (PFMN), in which we first compute the scores of 81 normal field of view (NFOV) region proposals cropped from the input 360° video, and then recover a latent, collective summary using the network with two external memories that store the embeddings of previously selected subshots and future candidate subshots. Our major contributions are two-fold. First, our work is the first to address story-based temporal summarization of 360° videos. Second, our model is the first attempt to leverage memory networks for video summarization tasks. For evaluation, we perform three sets of experiments. First, we investigate the view selection capability of our model on the Pano2Vid dataset. Second, we evaluate the temporal summarization with a newly collected 360° video dataset. Finally, we experiment our model's performance in another domain, with image-based storytelling VIST dataset. We verify that our model achieves state-of-the-art performance on all the tasks.
A Read-Write Memory Network for Movie Story UnderstandingSeil Na, Sangho Lee, Jisung Kim et al.
We propose a novel memory network model named Read-Write Memory Network (RWMN) to perform question and answering tasks for large-scale, multimodal movie story understanding. The key focus of our RWMN model is to design the read network and the write network that consist of multiple convolutional layers, which enable memory read and write operations to have high capacity and flexibility. While existing memory-augmented network models treat each memory slot as an independent block, our use of multi-layered CNNs allows the model to read and write sequential memory cells as chunks, which is more reasonable to represent a sequential story because adjacent memory blocks often have strong correlations. For evaluation, we apply our model to all the six tasks of the MovieQA benchmark, and achieve the best accuracies on several tasks, especially on the visual QA task. Our model shows a potential to better understand not only the content in the story, but also more abstract information, such as relationships between characters and the reasons for their actions.