3D Object Detection with a Self-supervised Lidar Scene Flow BackboneEkim Yurtsever, Emeç Erçelik, Mingyu Liu et al.
State-of-the-art lidar-based 3D object detection methods rely on supervised learning and large labeled datasets. However, annotating lidar data is resource-consuming, and depending only on supervised learning limits the applicability of trained models. Self-supervised training strategies can alleviate these issues by learning a general point cloud backbone model for downstream 3D vision tasks. Against this backdrop, we show the relationship between self-supervised multi-frame flow representations and single-frame 3D detection hypotheses. Our main contribution leverages learned flow and motion representations and combines a self-supervised backbone with a supervised 3D detection head. First, a self-supervised scene flow estimation model is trained with cycle consistency. Then, the point cloud encoder of this model is used as the backbone of a single-frame 3D object detection head model. This second 3D object detection model learns to utilize motion representations to distinguish dynamic objects exhibiting different movement patterns. Experiments on KITTI and nuScenes benchmarks show that the proposed self-supervised pre-training increases 3D detection performance significantly. https://github.com/emecercelik/ssl-3d-detection.git
12.1CVJul 30, 2024
WARM-3D: A Weakly-Supervised Sim2Real Domain Adaptation Framework for Roadside Monocular 3D Object DetectionXingcheng Zhou, Deyu Fu, Walter Zimmer et al.
Existing roadside perception systems are limited by the absence of publicly available, large-scale, high-quality 3D datasets. Exploring the use of cost-effective, extensive synthetic datasets offers a viable solution to tackle this challenge and enhance the performance of roadside monocular 3D detection. In this study, we introduce the TUMTraf Synthetic Dataset, offering a diverse and substantial collection of high-quality 3D data to augment scarce real-world datasets. Besides, we present WARM-3D, a concise yet effective framework to aid the Sim2Real domain transfer for roadside monocular 3D detection. Our method leverages cheap synthetic datasets and 2D labels from an off-the-shelf 2D detector for weak supervision. We show that WARM-3D significantly enhances performance, achieving a +12.40% increase in mAP 3D over the baseline with only pseudo-2D supervision. With 2D GT as weak labels, WARM-3D even reaches performance close to the Oracle baseline. Moreover, WARM-3D improves the ability of 3D detectors to unseen sample recognition across various real-world environments, highlighting its potential for practical applications.
33.4CVMay 5, 2025
Scenethesis: A Language and Vision Agentic Framework for 3D Scene GenerationLu Ling, Chen-Hsuan Lin, Tsung-Yi Lin et al.
Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene diversity and layout complexity. While large language models (LLMs) can leverage diverse text-domain knowledge, they struggle with spatial realism, often producing unnatural object placements that fail to respect common sense. Our key insight is that vision perception can bridge this gap by providing realistic spatial guidance that LLMs lack. To this end, we introduce Scenethesis, a training-free agentic framework that integrates LLM-based scene planning with vision-guided layout refinement. Given a text prompt, Scenethesis first employs an LLM to draft a coarse layout. A vision module then refines it by generating an image guidance and extracting scene structure to capture inter-object relations. Next, an optimization module iteratively enforces accurate pose alignment and physical plausibility, preventing artifacts like object penetration and instability. Finally, a judge module verifies spatial coherence. Comprehensive experiments show that Scenethesis generates diverse, realistic, and physically plausible 3D interactive scenes, making it valuable for virtual content creation, simulation environments, and embodied AI research.
7.3CVJan 8, 2016
Learning to Remove Multipath Distortions in Time-of-Flight Range Images for a Robotic Arm SetupKilho Son, Ming-Yu Liu, Yuichi Taguchi
Range images captured by Time-of-Flight (ToF) cameras are corrupted with multipath distortions due to interaction between modulated light signals and scenes. The interaction is often complicated, which makes a model-based solution elusive. We propose a learning-based approach for removing the multipath distortions for a ToF camera in a robotic arm setup. Our approach is based on deep learning. We use the robotic arm to automatically collect a large amount of ToF range images containing various multipath distortions. The training images are automatically labeled by leveraging a high precision structured light sensor available only in the training time. In the test time, we apply the learned model to remove the multipath distortions. This allows our robotic arm setup to enjoy the speed and compact form of the ToF camera without compromising with its range measurement errors. We conduct extensive experimental validations and compare the proposed method to several baseline algorithms. The experiment results show that our method achieves 55% error reduction in range estimation and largely outperforms the baseline algorithms.