Xin Li

LG
h-index17
13papers
385citations
Novelty54%
AI Score51

13 Papers

38.2ROSep 28, 2023Code
DiLu: A Knowledge-Driven Approach to Autonomous Driving with Large Language Models

Licheng Wen, Daocheng Fu, Xin Li et al. · stanford

Recent advancements in autonomous driving have relied on data-driven approaches, which are widely adopted but face challenges including dataset bias, overfitting, and uninterpretability. Drawing inspiration from the knowledge-driven nature of human driving, we explore the question of how to instill similar capabilities into autonomous driving systems and summarize a paradigm that integrates an interactive environment, a driver agent, as well as a memory component to address this question. Leveraging large language models (LLMs) with emergent abilities, we propose the DiLu framework, which combines a Reasoning and a Reflection module to enable the system to perform decision-making based on common-sense knowledge and evolve continuously. Extensive experiments prove DiLu's capability to accumulate experience and demonstrate a significant advantage in generalization ability over reinforcement learning-based methods. Moreover, DiLu is able to directly acquire experiences from real-world datasets which highlights its potential to be deployed on practical autonomous driving systems. To the best of our knowledge, we are the first to leverage knowledge-driven capability in decision-making for autonomous vehicles. Through the proposed DiLu framework, LLM is strengthened to apply knowledge and to reason causally in the autonomous driving domain. Project page: https://pjlab-adg.github.io/DiLu/

13.0LGDec 28, 2022
Representation Learning in Deep RL via Discrete Information Bottleneck

Riashat Islam, Hongyu Zang, Manan Tomar et al. · mila

Several self-supervised representation learning methods have been proposed for reinforcement learning (RL) with rich observations. For real-world applications of RL, recovering underlying latent states is crucial, particularly when sensory inputs contain irrelevant and exogenous information. In this work, we study how information bottlenecks can be used to construct latent states efficiently in the presence of task-irrelevant information. We propose architectures that utilize variational and discrete information bottlenecks, coined as RepDIB, to learn structured factorized representations. Exploiting the expressiveness bought by factorized representations, we introduce a simple, yet effective, bottleneck that can be integrated with any existing self-supervised objective for RL. We demonstrate this across several online and offline RL benchmarks, along with a real robot arm task, where we find that compressed representations with RepDIB can lead to strong performance improvements, as the learned bottlenecks help predict only the relevant state while ignoring irrelevant information.

11.8LGNov 1, 2022
Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learning

Riashat Islam, Hongyu Zang, Anirudh Goyal et al. · mila

Goal-conditioned reinforcement learning (RL) is a promising direction for training agents that are capable of solving multiple tasks and reach a diverse set of objectives. How to \textit{specify} and \textit{ground} these goals in such a way that we can both reliably reach goals during training as well as generalize to new goals during evaluation remains an open area of research. Defining goals in the space of noisy and high-dimensional sensory inputs poses a challenge for training goal-conditioned agents, or even for generalization to novel goals. We propose to address this by learning factorial representations of goals and processing the resulting representation via a discretization bottleneck, for coarser goal specification, through an approach we call DGRL. We show that applying a discretizing bottleneck can improve performance in goal-conditioned RL setups, by experimentally evaluating this method on tasks ranging from maze environments to complex robotic navigation and manipulation. Additionally, we prove a theorem lower-bounding the expected return on out-of-distribution goals, while still allowing for specifying goals with expressive combinatorial structure.

11.8LGNov 2, 2022Code
Behavior Prior Representation learning for Offline Reinforcement Learning

Hongyu Zang, Xin Li, Jie Yu et al.

Offline reinforcement learning (RL) struggles in environments with rich and noisy inputs, where the agent only has access to a fixed dataset without environment interactions. Past works have proposed common workarounds based on the pre-training of state representations, followed by policy training. In this work, we introduce a simple, yet effective approach for learning state representations. Our method, Behavior Prior Representation (BPR), learns state representations with an easy-to-integrate objective based on behavior cloning of the dataset: we first learn a state representation by mimicking actions from the dataset, and then train a policy on top of the fixed representation, using any off-the-shelf Offline RL algorithm. Theoretically, we prove that BPR carries out performance guarantees when integrated into algorithms that have either policy improvement guarantees (conservative algorithms) or produce lower bounds of the policy values (pessimistic algorithms). Empirically, we show that BPR combined with existing state-of-the-art Offline RL algorithms leads to significant improvements across several offline control benchmarks. The code is available at \url{https://github.com/bit1029public/offline_bpr}.

19.3LGMay 10, 2024Code
Learning Latent Dynamic Robust Representations for World Models

Ruixiang Sun, Hongyu Zang, Xin Li et al.

Visual Model-Based Reinforcement Learning (MBRL) promises to encapsulate agent's knowledge about the underlying dynamics of the environment, enabling learning a world model as a useful planner. However, top MBRL agents such as Dreamer often struggle with visual pixel-based inputs in the presence of exogenous or irrelevant noise in the observation space, due to failure to capture task-specific features while filtering out irrelevant spatio-temporal details. To tackle this problem, we apply a spatio-temporal masking strategy, a bisimulation principle, combined with latent reconstruction, to capture endogenous task-specific aspects of the environment for world models, effectively eliminating non-essential information. Joint training of representations, dynamics, and policy often leads to instabilities. To further address this issue, we develop a Hybrid Recurrent State-Space Model (HRSSM) structure, enhancing state representation robustness for effective policy learning. Our empirical evaluation demonstrates significant performance improvements over existing methods in a range of visually complex control tasks such as Maniskill \cite{gu2023maniskill2} with exogenous distractors from the Matterport environment. Our code is avaliable at https://github.com/bit1029public/HRSSM.

2.0LGOct 25, 2023
Towards Control-Centric Representations in Reinforcement Learning from Images

Chen Liu, Hongyu Zang, Xin Li et al.

Image-based Reinforcement Learning is a practical yet challenging task. A major hurdle lies in extracting control-centric representations while disregarding irrelevant information. While approaches that follow the bisimulation principle exhibit the potential in learning state representations to address this issue, they still grapple with the limited expressive capacity of latent dynamics and the inadaptability to sparse reward environments. To address these limitations, we introduce ReBis, which aims to capture control-centric information by integrating reward-free control information alongside reward-specific knowledge. ReBis utilizes a transformer architecture to implicitly model the dynamics and incorporates block-wise masking to eliminate spatiotemporal redundancy. Moreover, ReBis combines bisimulation-based loss with asymmetric reconstruction loss to prevent feature collapse in environments with sparse rewards. Empirical studies on two large benchmarks, including Atari games and DeepMind Control Suit, demonstrate that ReBis has superior performance compared to existing methods, proving its effectiveness.

21.7CVJun 2, 2025Code
OmniV2V: Versatile Video Generation and Editing via Dynamic Content Manipulation

Sen Liang, Zhentao Yu, Zhengguang Zhou et al.

The emergence of Diffusion Transformers (DiT) has brought significant advancements to video generation, especially in text-to-video and image-to-video tasks. Although video generation is widely applied in various fields, most existing models are limited to single scenarios and cannot perform diverse video generation and editing through dynamic content manipulation. We propose OmniV2V, a video model capable of generating and editing videos across different scenarios based on various operations, including: object movement, object addition, mask-guided video edit, try-on, inpainting, outpainting, human animation, and controllable character video synthesis. We explore a unified dynamic content manipulation injection module, which effectively integrates the requirements of the above tasks. In addition, we design a visual-text instruction module based on LLaVA, enabling the model to effectively understand the correspondence between visual content and instructions. Furthermore, we build a comprehensive multi-task data processing system. Since there is data overlap among various tasks, this system can efficiently provide data augmentation. Using this system, we construct a multi-type, multi-scenario OmniV2V dataset and its corresponding OmniV2V-Test benchmark. Extensive experiments show that OmniV2V works as well as, and sometimes better than, the best existing open-source and commercial models for many video generation and editing tasks.

7.7LGOct 24, 2023
Good Better Best: Self-Motivated Imitation Learning for noisy Demonstrations

Ye Yuan, Xin Li, Yong Heng et al.

Imitation Learning (IL) aims to discover a policy by minimizing the discrepancy between the agent's behavior and expert demonstrations. However, IL is susceptible to limitations imposed by noisy demonstrations from non-expert behaviors, presenting a significant challenge due to the lack of supplementary information to assess their expertise. In this paper, we introduce Self-Motivated Imitation LEarning (SMILE), a method capable of progressively filtering out demonstrations collected by policies deemed inferior to the current policy, eliminating the need for additional information. We utilize the forward and reverse processes of Diffusion Models to emulate the shift in demonstration expertise from low to high and vice versa, thereby extracting the noise information that diffuses expertise. Then, the noise information is leveraged to predict the diffusion steps between the current policy and demonstrators, which we theoretically demonstrate its equivalence to their expertise gap. We further explain in detail how the predicted diffusion steps are applied to filter out noisy demonstrations in a self-motivated manner and provide its theoretical grounds. Through empirical evaluations on MuJoCo tasks, we demonstrate that our method is proficient in learning the expert policy amidst noisy demonstrations, and effectively filters out demonstrations with expertise inferior to the current policy.

10.2CVOct 13, 2025Code
AndesVL Technical Report: An Efficient Mobile-side Multimodal Large Language Model

Zhiwei Jin, Xiaohui Song, Nan Wang et al.

In recent years, while cloud-based MLLMs such as QwenVL, InternVL, GPT-4o, Gemini, and Claude Sonnet have demonstrated outstanding performance with enormous model sizes reaching hundreds of billions of parameters, they significantly surpass the limitations in memory, power consumption, and computing capacity of edge devices such as mobile phones. This paper introduces AndesVL, a suite of mobile-side MLLMs with 0.6B to 4B parameters based on Qwen3's LLM and various visual encoders. We comprehensively outline the model architectures, training pipeline, and training data of AndesVL, which achieves first-tier performance across a wide range of open-source benchmarks, including fields such as text-rich image understanding, reasoning and math, multi-image comprehension, general VQA, hallucination mitigation, multilingual understanding, and GUI-related tasks when compared with state-of-the-art models of a similar scale. Furthermore, we introduce a 1+N LoRA architecture alongside a Quantization-Aware LoRA Fine-Tuning (QALFT) framework to facilitate efficient task adaptation and model compression during mobile-side deployment of AndesVL. Moreover, utilizing our cache eviction algorithm -- OKV -- along with customized speculative decoding and compression strategies, we achieve a 6.7x peak decoding speedup ratio, up to 30.9% memory reduction, and 1.8 bits-per-weight when deploying AndesVL-4B on MediaTek Dimensity 9500 chips. We release all models on https://huggingface.co/OPPOer.

22.0ROMay 24, 2024Code
Continuously Learning, Adapting, and Improving: A Dual-Process Approach to Autonomous Driving

Jianbiao Mei, Yukai Ma, Xuemeng Yang et al.

Autonomous driving has advanced significantly due to sensors, machine learning, and artificial intelligence improvements. However, prevailing methods struggle with intricate scenarios and causal relationships, hindering adaptability and interpretability in varied environments. To address the above problems, we introduce LeapAD, a novel paradigm for autonomous driving inspired by the human cognitive process. Specifically, LeapAD emulates human attention by selecting critical objects relevant to driving decisions, simplifying environmental interpretation, and mitigating decision-making complexities. Additionally, LeapAD incorporates an innovative dual-process decision-making module, which consists of an Analytic Process (System-II) for thorough analysis and reasoning, along with a Heuristic Process (System-I) for swift and empirical processing. The Analytic Process leverages its logical reasoning to accumulate linguistic driving experience, which is then transferred to the Heuristic Process by supervised fine-tuning. Through reflection mechanisms and a growing memory bank, LeapAD continuously improves itself from past mistakes in a closed-loop environment. Closed-loop testing in CARLA shows that LeapAD outperforms all methods relying solely on camera input, requiring 1-2 orders of magnitude less labeled data. Experiments also demonstrate that as the memory bank expands, the Heuristic Process with only 1.8B parameters can inherit the knowledge from a GPT-4 powered Analytic Process and achieve continuous performance improvement. Project page: https://pjlab-adg.github.io/LeapAD.

2.2IRNov 28, 2024Code
Supervised Learning-enhanced Multi-Group Actor Critic for Live Stream Allocation in Feed

Jingxin Liu, Xiang Gao, Yisha Li et al.

In the context of a short video & live stream mixed recommendation scenario, the live stream recommendation system (RS) decides whether to allocate at most one live stream into the video feed for each user request. To maximize long-term user engagement, it is crucial to determine an optimal live stream policy for accurate live stream allocation. The inappropriate live stream allocation policy can significantly affect the duration of the usage app and user retention, which ignores the long-term negative impact of live stream allocation. Recently, reinforcement learning (RL) has been widely applied in recommendation systems to capture long-term user engagement. However, traditional RL algorithms often face divergence and instability problems, which restricts the application and deployment in the large-scale industrial recommendation systems, especially in the aforementioned challenging scenario. To address these challenges, we propose a novel Supervised Learning-enhanced Multi-Group Actor Critic algorithm (SL-MGAC). Specifically, we introduce a supervised learning-enhanced actor-critic framework that incorporates variance reduction techniques, where multi-task reward learning helps restrict bootstrapping error accumulation during critic learning. Additionally, we design a multi-group state decomposition module for both actor and critic networks to reduce prediction variance and improve model stability. We also propose a novel reward function to prevent overly greedy live stream allocation. Empirically, we evaluate the SL-MGAC algorithm using offline policy evaluation (OPE) and online A/B testing. Experimental results demonstrate that the proposed method not only outperforms baseline methods under the platform-level constraints but also exhibits enhanced stability in online recommendation scenarios.

4.1LGFeb 3, 2025
Learning Fused State Representations for Control from Multi-View Observations

Zeyu Wang, Yao-Hui Li, Xin Li et al.

Multi-View Reinforcement Learning (MVRL) seeks to provide agents with multi-view observations, enabling them to perceive environment with greater effectiveness and precision. Recent advancements in MVRL focus on extracting latent representations from multiview observations and leveraging them in control tasks. However, it is not straightforward to learn compact and task-relevant representations, particularly in the presence of redundancy, distracting information, or missing views. In this paper, we propose Multi-view Fusion State for Control (MFSC), firstly incorporating bisimulation metric learning into MVRL to learn task-relevant representations. Furthermore, we propose a multiview-based mask and latent reconstruction auxiliary task that exploits shared information across views and improves MFSC's robustness in missing views by introducing a mask token. Extensive experimental results demonstrate that our method outperforms existing approaches in MVRL tasks. Even in more realistic scenarios with interference or missing views, MFSC consistently maintains high performance.

4.1LGOct 6, 2025
Wavelet Predictive Representations for Non-Stationary Reinforcement Learning

Min Wang, Xin Li, Ye He et al.

The real world is inherently non-stationary, with ever-changing factors, such as weather conditions and traffic flows, making it challenging for agents to adapt to varying environmental dynamics. Non-Stationary Reinforcement Learning (NSRL) addresses this challenge by training agents to adapt rapidly to sequences of distinct Markov Decision Processes (MDPs). However, existing NSRL approaches often focus on tasks with regularly evolving patterns, leading to limited adaptability in highly dynamic settings. Inspired by the success of Wavelet analysis in time series modeling, specifically its ability to capture signal trends at multiple scales, we propose WISDOM to leverage wavelet-domain predictive task representations to enhance NSRL. WISDOM captures these multi-scale features in evolving MDP sequences by transforming task representation sequences into the wavelet domain, where wavelet coefficients represent both global trends and fine-grained variations of non-stationary changes. In addition to the auto-regressive modeling commonly employed in time series forecasting, we devise a wavelet temporal difference (TD) update operator to enhance tracking and prediction of MDP evolution. We theoretically prove the convergence of this operator and demonstrate policy improvement with wavelet task representations. Experiments on diverse benchmarks show that WISDOM significantly outperforms existing baselines in both sample efficiency and asymptotic performance, demonstrating its remarkable adaptability in complex environments characterized by non-stationary and stochastically evolving tasks.