Executing your Commands via Motion Diffusion in Latent SpaceXin Chen, Biao Jiang, Wen Liu et al. · deepmind, tencent-ai
We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse and have a property of quite different distribution from conditional modalities, such as textual descriptors in natural languages, it is hard to learn a probabilistic mapping from the desired conditional modality to the human motion sequences. Besides, the raw motion data from the motion capture system might be redundant in sequences and contain noises; directly modeling the joint distribution over the raw motion sequences and conditional modalities would need a heavy computational overhead and might result in artifacts introduced by the captured noises. To learn a better representation of the various human motion sequences, we first design a powerful Variational AutoEncoder (VAE) and arrive at a representative and low-dimensional latent code for a human motion sequence. Then, instead of using a diffusion model to establish the connections between the raw motion sequences and the conditional inputs, we perform a diffusion process on the motion latent space. Our proposed Motion Latent-based Diffusion model (MLD) could produce vivid motion sequences conforming to the given conditional inputs and substantially reduce the computational overhead in both the training and inference stages. Extensive experiments on various human motion generation tasks demonstrate that our MLD achieves significant improvements over the state-of-the-art methods among extensive human motion generation tasks, with two orders of magnitude faster than previous diffusion models on raw motion sequences.
MotionGPT: Human Motion as a Foreign LanguageBiao Jiang, Xin Chen, Wen Liu et al. · deepmind, tencent-ai
Though the advancement of pre-trained large language models unfolds, the exploration of building a unified model for language and other multi-modal data, such as motion, remains challenging and untouched so far. Fortunately, human motion displays a semantic coupling akin to human language, often perceived as a form of body language. By fusing language data with large-scale motion models, motion-language pre-training that can enhance the performance of motion-related tasks becomes feasible. Driven by this insight, we propose MotionGPT, a unified, versatile, and user-friendly motion-language model to handle multiple motion-relevant tasks. Specifically, we employ the discrete vector quantization for human motion and transfer 3D motion into motion tokens, similar to the generation process of word tokens. Building upon this "motion vocabulary", we perform language modeling on both motion and text in a unified manner, treating human motion as a specific language. Moreover, inspired by prompt learning, we pre-train MotionGPT with a mixture of motion-language data and fine-tune it on prompt-based question-and-answer tasks. Extensive experiments demonstrate that MotionGPT achieves state-of-the-art performances on multiple motion tasks including text-driven motion generation, motion captioning, motion prediction, and motion in-between.
7.6CVSep 18, 2023
Robust Geometry-Preserving Depth Estimation Using Differentiable RenderingChi Zhang, Wei Yin, Gang Yu et al. · deepmind, tencent-ai
In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate for mix-dataset training, enhancing generalization across diverse scenes. However, such mixed dataset training yields depth predictions only up to an unknown scale and shift, hindering accurate 3D reconstructions. Existing solutions necessitate extra 3D datasets or geometry-complete depth annotations, constraints that limit their versatility. In this paper, we propose a learning framework that trains models to predict geometry-preserving depth without requiring extra data or annotations. To produce realistic 3D structures, we render novel views of the reconstructed scenes and design loss functions to promote depth estimation consistency across different views. Comprehensive experiments underscore our framework's superior generalization capabilities, surpassing existing state-of-the-art methods on several benchmark datasets without leveraging extra training information. Moreover, our innovative loss functions empower the model to autonomously recover domain-specific scale-and-shift coefficients using solely unlabeled images.
2.6CVJul 27, 2022
Multi-Forgery Detection Challenge 2022: Push the Frontier of Unconstrained and Diverse Forgery DetectionJianshu Li, Man Luo, Jian Liu et al. · deepmind
In this paper, we present the Multi-Forgery Detection Challenge held concurrently with the IEEE Computer Society Workshop on Biometrics at CVPR 2022. Our Multi-Forgery Detection Challenge aims to detect automatic image manipulations including but not limited to image editing, image synthesis, image generation, image photoshop, etc. Our challenge has attracted 674 teams from all over the world, with about 2000 valid result submission counts. We invited the Top 10 teams to present their solutions to the challenge, from which three teams are awarded prizes in the grand finale. In this paper, we present the solutions from the Top 3 teams, in order to boost the research work in the field of image forgery detection.
LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and PlanningSijin Chen, Xin Chen, Chi Zhang et al.
Recent advances in Large Multimodal Models (LMM) have made it possible for various applications in human-machine interactions. However, developing LMMs that can comprehend, reason, and plan in complex and diverse 3D environments remains a challenging topic, especially considering the demand for understanding permutation-invariant point cloud 3D representations of the 3D scene. Existing works seek help from multi-view images, and project 2D features to 3D space as 3D scene representations. This, however, leads to huge computational overhead and performance degradation. In this paper, we present LL3DA, a Large Language 3D Assistant that takes point cloud as direct input and respond to both textual-instructions and visual-prompts. This help LMMs better comprehend human interactions and further help to remove the ambiguities in cluttered 3D scenes. Experiments show that LL3DA achieves remarkable results, and surpasses various 3D vision-language models on both 3D Dense Captioning and 3D Question Answering.
CAMAv2: A Vision-Centric Approach for Static Map Element AnnotationShiyuan Chen, Jiaxin Zhang, Ruohong Mei et al.
The recent development of online static map element (a.k.a. HD map) construction algorithms has raised a vast demand for data with ground truth annotations. However, available public datasets currently cannot provide high-quality training data regarding consistency and accuracy. For instance, the manual labelled (low efficiency) nuScenes still contains misalignment and inconsistency between the HD maps and images (e.g., around 8.03 pixels reprojection error on average). To this end, we present CAMAv2: a vision-centric approach for Consistent and Accurate Map Annotation. Without LiDAR inputs, our proposed framework can still generate high-quality 3D annotations of static map elements. Specifically, the annotation can achieve high reprojection accuracy across all surrounding cameras and is spatial-temporal consistent across the whole sequence. We apply our proposed framework to the popular nuScenes dataset to provide efficient and highly accurate annotations. Compared with the original nuScenes static map element, our CAMAv2 annotations achieve lower reprojection errors (e.g., 4.96 vs. 8.03 pixels). Models trained with annotations from CAMAv2 also achieve lower reprojection errors (e.g., 5.62 vs. 8.43 pixels).
LangMamba: A Language-driven Mamba Framework for Low-dose CT Denoising with Vision-language ModelsZhihao Chen, Tao Chen, Chenhui Wang et al.
Low-dose computed tomography (LDCT) reduces radiation exposure but often degrades image quality, potentially compromising diagnostic accuracy. Existing deep learning-based denoising methods focus primarily on pixel-level mappings, overlooking the potential benefits of high-level semantic guidance. Recent advances in vision-language models (VLMs) suggest that language can serve as a powerful tool for capturing structured semantic information, offering new opportunities to improve LDCT reconstruction. In this paper, we introduce LangMamba, a Language-driven Mamba framework for LDCT denoising that leverages VLM-derived representations to enhance supervision from normal-dose CT (NDCT). LangMamba follows a two-stage learning strategy. First, we pre-train a Language-guided AutoEncoder (LangAE) that leverages frozen VLMs to map NDCT images into a semantic space enriched with anatomical information. Second, we synergize LangAE with two key components to guide LDCT denoising: Semantic-Enhanced Efficient Denoiser (SEED), which enhances NDCT-relevant local semantic while capturing global features with efficient Mamba mechanism, and Language-engaged Dual-space Alignment (LangDA) Loss, which ensures that denoised images align with NDCT in both perceptual and semantic spaces. Extensive experiments on two public datasets demonstrate that LangMamba outperforms conventional state-of-the-art methods, significantly improving detail preservation and visual fidelity. Remarkably, LangAE exhibits strong generalizability to unseen datasets, thereby reducing training costs. Furthermore, LangDA loss improves explainability by integrating language-guided insights into image reconstruction and offers a plug-and-play fashion. Our findings shed new light on the potential of language as a supervisory signal to advance LDCT denoising. The code is publicly available on https://github.com/hao1635/LangMamba.
M3DBench: Let's Instruct Large Models with Multi-modal 3D PromptsMingsheng Li, Xin Chen, Chi Zhang et al.
Recently, 3D understanding has become popular to facilitate autonomous agents to perform further decisionmaking. However, existing 3D datasets and methods are often limited to specific tasks. On the other hand, recent progress in Large Language Models (LLMs) and Multimodal Language Models (MLMs) have demonstrated exceptional general language and imagery tasking performance. Therefore, it is interesting to unlock MLM's potential to be 3D generalist for wider tasks. However, current MLMs' research has been less focused on 3D tasks due to a lack of large-scale 3D instruction-following datasets. In this work, we introduce a comprehensive 3D instructionfollowing dataset called M3DBench, which possesses the following characteristics: 1) It supports general multimodal instructions interleaved with text, images, 3D objects, and other visual prompts. 2) It unifies diverse 3D tasks at both region and scene levels, covering a variety of fundamental abilities in real-world 3D environments. 3) It is a large-scale 3D instruction-following dataset with over 320k instruction-response pairs. Furthermore, we establish a new benchmark for assessing the performance of large models in understanding multi-modal 3D prompts. Extensive experiments demonstrate the effectiveness of our dataset and baseline, supporting general 3D-centric tasks, which can inspire future research.
16.8CVMar 3, 2024
DreamFrame: Enhancing Video Understanding via Automatically Generated QA and Style-Consistent KeyframesZhende Song, Chenchen Wang, Jiamu Sheng et al.
Recent large vision-language models (LVLMs) for video understanding are primarily fine-tuned with various videos scraped from online platforms. Existing datasets, such as ActivityNet, require considerable human labor for structuring and annotation before effectively utilized for tuning LVLMs. While current LVLMs are primarily trained on existing datasets in broad, general-purpose settings, adapting them to specific downstream scenarios remains challenging, as collecting and annotating task-specific videos is highly labor-intensive and time-consuming. To address this issue, we propose a three-stage framework named DreamFrame for automatically generating style-consistent keyframes and corresponding question-answer (QA) pairs to support LVLM instruction tuning. DreamFrame generates datasets in a movie-like manner. First, we utilize an LLM to generate structured movie plots including movie prior information (like overview and style), frame descriptions and plot-related QA pairs, with a story expansion strategy to mitigate context length limitations.Then, to ensure visual consistency across generated frames, we design a Style Immobilization Process which maintains consistent style through an embedding learning strategy. Finally, frame descriptions and style embeddings are integrated to produce coherent keyframes. Using DreamFrame, we construct a dataset comprising approximately 1k stylized keyframe-like videos and 100k diverse QA pairs. Extensive fine-tuned experiments on various LVLM architectures demonstrate the effectiveness of the proposed dataset. Furthermore, based on the proposed dataset, we fine-tune a new LVLM named DreamFrame-7B, which significantly surpasses the previous similar-sized LVLMs across different benchmarks.
14.1CVDec 13, 2024
All-in-One: Transferring Vision Foundation Models into Stereo MatchingJingyi Zhou, Haoyu Zhang, Jiakang Yuan et al.
As a fundamental vision task, stereo matching has made remarkable progress. While recent iterative optimization-based methods have achieved promising performance, their feature extraction capabilities still have room for improvement. Inspired by the ability of vision foundation models (VFMs) to extract general representations, in this work, we propose AIO-Stereo which can flexibly select and transfer knowledge from multiple heterogeneous VFMs to a single stereo matching model. To better reconcile features between heterogeneous VFMs and the stereo matching model and fully exploit prior knowledge from VFMs, we proposed a dual-level feature utilization mechanism that aligns heterogeneous features and transfers multi-level knowledge. Based on the mechanism, a dual-level selective knowledge transfer module is designed to selectively transfer knowledge and integrate the advantages of multiple VFMs. Experimental results show that AIO-Stereo achieves start-of-the-art performance on multiple datasets and ranks $1^{st}$ on the Middlebury dataset and outperforms all the published work on the ETH3D benchmark.
26.1CVJun 30, 2025
MotionGPT3: Human Motion as a Second ModalityBingfan Zhu, Biao Jiang, Sunyi Wang et al.
With the rapid progress of large language models (LLMs), multimodal frameworks that unify understanding and generation have become promising, yet they face increasing complexity as the number of modalities and tasks grows. We observe that motion quantization introduces approximation errors that cap motion quality, and that unifying discrete text and continuous motion within a single-stream backbone amplifies cross-modal interference. Motivated by recent multi-branch Transformer designs that separate signals from different modalities, we propose MotionGPT3, a bimodal motion-language model for both understanding and generation. MotionGPT3 encodes raw motion into a continuous latent space using a variational autoencoder (VAE), thereby avoiding quantization-induced artifacts, while leveraging the semantic prior of pretrained language models. A dual-stream Transformer with shared attention preserves modality-specific routes while enabling controlled, bidirectional information flow, which reduces interference, stabilizing optimization, and empirically accelerates convergence without degrading fidelity. For multimodal joint training, a generate-then-align three-stage schedule further improves stability and limits cross-task interference. Experiments show that MotionGPT3 achieves 2x faster convergence in training loss and up to 4x faster convergence in validation, while maintaining state-of-the-art performance on standard motion understanding and motion generation benchmarks.
3.6CVMar 31, 2025
Local Information Matters: Inference Acceleration For Grounded Conversation Generation Models Through Adaptive Local-Aware Token PruningBizhe Bai, Jianjian Cao, Yadan Luo et al.
Grounded Conversation Generation (GCG) is an emerging vision-language task that requires models to generate natural language responses seamlessly intertwined with corresponding object segmentation masks. Recent models, such as GLaMM and OMG-LLaVA, achieve pixel-level grounding but incur significant computational costs due to processing a large number of visual tokens. Existing token pruning methods, like FastV and PyramidDrop, fail to preserve the local visual features critical for accurate grounding, leading to substantial performance drops in GCG tasks. To address this, we propose Adaptive Local-Aware Token Pruning (ALTP), a simple yet effective framework that accelerates GCG models by prioritizing local object information. ALTP introduces two key components: (1) Detail Density Capture (DDC), which uses superpixel segmentation to retain tokens in object-centric regions, preserving fine-grained details, and (2) Dynamic Density Formation (DDF), which dynamically allocates tokens based on information density, ensuring higher retention in semantically rich areas. Extensive experiments on the GranDf dataset demonstrate that ALTP significantly outperforms existing token pruning methods, such as FastV and PyramidDrop, on both GLaMM and OMG-LLaVA models. Notably, when applied to GLaMM, ALTP achieves a 90% reduction in visual tokens with a 4.9% improvement in AP50 and a 5.0% improvement in Recall compared to PyramidDrop. Similarly, on OMG-LLaVA, ALTP improves AP by 2.1% and mIOU by 3.0% at a 90% token reduction compared with PDrop.
StyleAvatar3D: Leveraging Image-Text Diffusion Models for High-Fidelity 3D Avatar GenerationChi Zhang, Yiwen Chen, Yijun Fu et al.
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In this paper, we present a novel method for generating high-quality, stylized 3D avatars that utilizes pre-trained image-text diffusion models for data generation and a Generative Adversarial Network (GAN)-based 3D generation network for training. Our method leverages the comprehensive priors of appearance and geometry offered by image-text diffusion models to generate multi-view images of avatars in various styles. During data generation, we employ poses extracted from existing 3D models to guide the generation of multi-view images. To address the misalignment between poses and images in data, we investigate view-specific prompts and develop a coarse-to-fine discriminator for GAN training. We also delve into attribute-related prompts to increase the diversity of the generated avatars. Additionally, we develop a latent diffusion model within the style space of StyleGAN to enable the generation of avatars based on image inputs. Our approach demonstrates superior performance over current state-of-the-art methods in terms of visual quality and diversity of the produced avatars.
3.0CLApr 16, 2021
LAMPRET: Layout-Aware Multimodal PreTraining for Document UnderstandingTe-Lin Wu, Cheng Li, Mingyang Zhang et al.
Document layout comprises both structural and visual (eg. font-sizes) information that is vital but often ignored by machine learning models. The few existing models which do use layout information only consider textual contents, and overlook the existence of contents in other modalities such as images. Additionally, spatial interactions of presented contents in a layout were never really fully exploited. To bridge this gap, we parse a document into content blocks (eg. text, table, image) and propose a novel layout-aware multimodal hierarchical framework, LAMPreT, to model the blocks and the whole document. Our LAMPreT encodes each block with a multimodal transformer in the lower-level and aggregates the block-level representations and connections utilizing a specifically designed transformer at the higher-level. We design hierarchical pretraining objectives where the lower-level model is trained similarly to multimodal grounding models, and the higher-level model is trained with our proposed novel layout-aware objectives. We evaluate the proposed model on two layout-aware tasks -- text block filling and image suggestion and show the effectiveness of our proposed hierarchical architecture as well as pretraining techniques.