Sequential Manipulation Planning on Scene GraphZiyuan Jiao, Yida Niu, Zeyu Zhang et al. · pku
We devise a 3D scene graph representation, contact graph+ (cg+), for efficient sequential task planning. Augmented with predicate-like attributes, this contact graph-based representation abstracts scene layouts with succinct geometric information and valid robot-scene interactions. Goal configurations, naturally specified on contact graphs, can be produced by a genetic algorithm with a stochastic optimization method. A task plan is then initialized by computing the Graph Editing Distance (GED) between the initial contact graphs and the goal configurations, which generates graph edit operations corresponding to possible robot actions. We finalize the task plan by imposing constraints to regulate the temporal feasibility of graph edit operations, ensuring valid task and motion correspondences. In a series of simulations and experiments, robots successfully complete complex sequential object rearrangement tasks that are difficult to specify using conventional planning language like Planning Domain Definition Language (PDDL), demonstrating the high feasibility and potential of robot sequential task planning on contact graph.
SPPNet: A Single-Point Prompt Network for Nuclei Image SegmentationQing Xu, Wenwei Kuang, Zeyu Zhang et al.
Image segmentation plays an essential role in nuclei image analysis. Recently, the segment anything model has made a significant breakthrough in such tasks. However, the current model exists two major issues for cell segmentation: (1) the image encoder of the segment anything model involves a large number of parameters. Retraining or even fine-tuning the model still requires expensive computational resources. (2) in point prompt mode, points are sampled from the center of the ground truth and more than one set of points is expected to achieve reliable performance, which is not efficient for practical applications. In this paper, a single-point prompt network is proposed for nuclei image segmentation, called SPPNet. We replace the original image encoder with a lightweight vision transformer. Also, an effective convolutional block is added in parallel to extract the low-level semantic information from the image and compensate for the performance degradation due to the small image encoder. We propose a new point-sampling method based on the Gaussian kernel. The proposed model is evaluated on the MoNuSeg-2018 dataset. The result demonstrated that SPPNet outperforms existing U-shape architectures and shows faster convergence in training. Compared to the segment anything model, SPPNet shows roughly 20 times faster inference, with 1/70 parameters and computational cost. Particularly, only one set of points is required in both the training and inference phases, which is more reasonable for clinical applications. The code for our work and more technical details can be found at https://github.com/xq141839/SPPNet.
X-VoE: Measuring eXplanatory Violation of Expectation in Physical EventsBo Dai, Linge Wang, Baoxiong Jia et al.
Intuitive physics is pivotal for human understanding of the physical world, enabling prediction and interpretation of events even in infancy. Nonetheless, replicating this level of intuitive physics in artificial intelligence (AI) remains a formidable challenge. This study introduces X-VoE, a comprehensive benchmark dataset, to assess AI agents' grasp of intuitive physics. Built on the developmental psychology-rooted Violation of Expectation (VoE) paradigm, X-VoE establishes a higher bar for the explanatory capacities of intuitive physics models. Each VoE scenario within X-VoE encompasses three distinct settings, probing models' comprehension of events and their underlying explanations. Beyond model evaluation, we present an explanation-based learning system that captures physics dynamics and infers occluded object states solely from visual sequences, without explicit occlusion labels. Experimental outcomes highlight our model's alignment with human commonsense when tested against X-VoE. A remarkable feature is our model's ability to visually expound VoE events by reconstructing concealed scenes. Concluding, we discuss the findings' implications and outline future research directions. Through X-VoE, we catalyze the advancement of AI endowed with human-like intuitive physics capabilities.
Explainable Verbal Reasoner Plus (EVR+): A Natural Language Reasoning Framework that Supports Diverse Compositional ReasoningZhengzhong Liang, Zeyu Zhang, Steven Bethard et al.
Languages models have been successfully applied to a variety of reasoning tasks in NLP, yet the language models still suffer from compositional generalization. In this paper we present Explainable Verbal Reasoner Plus (EVR+), a reasoning framework that enhances language models' compositional reasoning ability by (1) allowing the model to explicitly generate and execute symbolic operators, and (2) allowing the model to decompose a complex task into several simpler ones in a flexible manner. Compared with its predecessor Explainable Verbal Reasoner (EVR) and other previous approaches adopting similar ideas, our framework supports more diverse types of reasoning such as nested loops and different types of recursion. To evaluate our reasoning framework, we build a synthetic dataset with five tasks that require compositional reasoning. Results show that our reasoning framework can enhance the language model's compositional generalization performance on the five tasks, using a fine-tuned language model. We also discussed the possibility and the challenges to combine our reasoning framework with a few-shot prompted language model.
InfiniMotion: Mamba Boosts Memory in Transformer for Arbitrary Long Motion GenerationZeyu Zhang, Akide Liu, Qi Chen et al.
Text-to-motion generation holds potential for film, gaming, and robotics, yet current methods often prioritize short motion generation, making it challenging to produce long motion sequences effectively: (1) Current methods struggle to handle long motion sequences as a single input due to prohibitively high computational cost; (2) Breaking down the generation of long motion sequences into shorter segments can result in inconsistent transitions and requires interpolation or inpainting, which lacks entire sequence modeling. To solve these challenges, we propose InfiniMotion, a method that generates continuous motion sequences of arbitrary length within an autoregressive framework. We highlight its groundbreaking capability by generating a continuous 1-hour human motion with around 80,000 frames. Specifically, we introduce the Motion Memory Transformer with Bidirectional Mamba Memory, enhancing the transformer's memory to process long motion sequences effectively without overwhelming computational resources. Notably our method achieves over 30% improvement in FID and 6 times longer demonstration compared to previous state-of-the-art methods, showcasing significant advancements in long motion generation. See project webpage: https://steve-zeyu-zhang.github.io/InfiniMotion/
PAD: Self-Supervised Pre-Training with Patchwise-Scale Adapter for Infrared ImagesTao Zhang, Kun Ding, Jinyong Wen et al.
Self-supervised learning (SSL) for RGB images has achieved significant success, yet there is still limited research on SSL for infrared images, primarily due to three prominent challenges: 1) the lack of a suitable large-scale infrared pre-training dataset, 2) the distinctiveness of non-iconic infrared images rendering common pre-training tasks like masked image modeling (MIM) less effective, and 3) the scarcity of fine-grained textures making it particularly challenging to learn general image features. To address these issues, we construct a Multi-Scene Infrared Pre-training (MSIP) dataset comprising 178,756 images, and introduce object-sensitive random RoI cropping, an image preprocessing method, to tackle the challenge posed by non-iconic images. To alleviate the impact of weak textures on feature learning, we propose a pre-training paradigm called Pre-training with ADapter (PAD), which uses adapters to learn domain-specific features while freezing parameters pre-trained on ImageNet to retain the general feature extraction capability. This new paradigm is applicable to any transformer-based SSL method. Furthermore, to achieve more flexible coordination between pre-trained and newly-learned features in different layers and patches, a patchwise-scale adapter with dynamically learnable scale factors is introduced. Extensive experiments on three downstream tasks show that PAD, with only 1.23M pre-trainable parameters, outperforms other baseline paradigms including continual full pre-training on MSIP. Our code and dataset are available at https://github.com/casiatao/PAD.
Motion Mamba: Efficient and Long Sequence Motion GenerationZeyu Zhang, Akide Liu, Ian Reid et al.
Human motion generation stands as a significant pursuit in generative computer vision, while achieving long-sequence and efficient motion generation remains challenging. Recent advancements in state space models (SSMs), notably Mamba, have showcased considerable promise in long sequence modeling with an efficient hardware-aware design, which appears to be a promising direction to build motion generation model upon it. Nevertheless, adapting SSMs to motion generation faces hurdles since the lack of a specialized design architecture to model motion sequence. To address these challenges, we propose Motion Mamba, a simple and efficient approach that presents the pioneering motion generation model utilized SSMs. Specifically, we design a Hierarchical Temporal Mamba (HTM) block to process temporal data by ensemble varying numbers of isolated SSM modules across a symmetric U-Net architecture aimed at preserving motion consistency between frames. We also design a Bidirectional Spatial Mamba (BSM) block to bidirectionally process latent poses, to enhance accurate motion generation within a temporal frame. Our proposed method achieves up to 50% FID improvement and up to 4 times faster on the HumanML3D and KIT-ML datasets compared to the previous best diffusion-based method, which demonstrates strong capabilities of high-quality long sequence motion modeling and real-time human motion generation. See project website https://steve-zeyu-zhang.github.io/MotionMamba/
LLM3:Large Language Model-based Task and Motion Planning with Motion Failure ReasoningShu Wang, Muzhi Han, Ziyuan Jiao et al.
Conventional Task and Motion Planning (TAMP) approaches rely on manually crafted interfaces connecting symbolic task planning with continuous motion generation. These domain-specific and labor-intensive modules are limited in addressing emerging tasks in real-world settings. Here, we present LLM^3, a novel Large Language Model (LLM)-based TAMP framework featuring a domain-independent interface. Specifically, we leverage the powerful reasoning and planning capabilities of pre-trained LLMs to propose symbolic action sequences and select continuous action parameters for motion planning. Crucially, LLM^3 incorporates motion planning feedback through prompting, allowing the LLM to iteratively refine its proposals by reasoning about motion failure. Consequently, LLM^3 interfaces between task planning and motion planning, alleviating the intricate design process of handling domain-specific messages between them. Through a series of simulations in a box-packing domain, we quantitatively demonstrate the effectiveness of LLM^3 in solving TAMP problems and the efficiency in selecting action parameters. Ablation studies underscore the significant contribution of motion failure reasoning to the success of LLM^3. Furthermore, we conduct qualitative experiments on a physical manipulator, demonstrating the practical applicability of our approach in real-world settings.
Motion Anything: Any to Motion GenerationZeyu Zhang, Yiran Wang, Wei Mao et al.
Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperformed diffusion-based approaches, existing masking models lack a mechanism to prioritize dynamic frames and body parts based on given conditions. Second, existing methods for different conditioning modalities often fail to integrate multiple modalities effectively, limiting control and coherence in generated motion. To address these challenges, we propose Motion Anything, a multimodal motion generation framework that introduces an Attention-based Mask Modeling approach, enabling fine-grained spatial and temporal control over key frames and actions. Our model adaptively encodes multimodal conditions, including text and music, improving controllability. Additionally, we introduce Text-Music-Dance (TMD), a new motion dataset consisting of 2,153 pairs of text, music, and dance, making it twice the size of AIST++, thereby filling a critical gap in the community. Extensive experiments demonstrate that Motion Anything surpasses state-of-the-art methods across multiple benchmarks, achieving a 15% improvement in FID on HumanML3D and showing consistent performance gains on AIST++ and TMD. See our project website https://steve-zeyu-zhang.github.io/MotionAnything
0.8CLJan 16, 2022
In Situ Answer Sentence Selection at Web-scaleZeyu Zhang, Thuy Vu, Alessandro Moschitti
Current answer sentence selection (AS2) applied in open-domain question answering (ODQA) selects answers by ranking a large set of possible candidates, i.e., sentences, extracted from the retrieved text. In this paper, we present Passage-based Extracting Answer Sentence In-place (PEASI), a novel design for AS2 optimized for Web-scale setting, that, instead, computes such answer without processing each candidate individually. Specifically, we design a Transformer-based framework that jointly (i) reranks passages retrieved for a question and (ii) identifies a probable answer from the top passages in place. We train PEASI in a multi-task learning framework that encourages feature sharing between the components: passage reranker and passage-based answer sentence extractor. To facilitate our development, we construct a new Web-sourced large-scale QA dataset consisting of 800,000+ labeled passages/sentences for 60,000+ questions. The experiments show that our proposed design effectively outperforms the current state-of-the-art setting for AS2, i.e., a point-wise model for ranking sentences independently, by 6.51% in accuracy, from 48.86% to 55.37%. In addition, PEASI is exceptionally efficient in computing answer sentences, requiring only ~20% inferences compared to the standard setting, i.e., reranking all possible candidates. We believe the release of PEASI, both the dataset and our proposed design, can contribute to advancing the research and development in deploying question answering services at Web scale.
2.4NESep 26, 2020
Lineage Evolution Reinforcement LearningZeyu Zhang, Guisheng Yin
We propose a general agent population learning system, and on this basis, we propose lineage evolution reinforcement learning algorithm. Lineage evolution reinforcement learning is a kind of derivative algorithm which accords with the general agent population learning system. We take the agents in DQN and its related variants as the basic agents in the population, and add the selection, mutation and crossover modules in the genetic algorithm to the reinforcement learning algorithm. In the process of agent evolution, we refer to the characteristics of natural genetic behavior, add lineage factor to ensure the retention of potential performance of agent, and comprehensively consider the current performance and lineage value when evaluating the performance of agent. Without changing the parameters of the original reinforcement learning algorithm, lineage evolution reinforcement learning can optimize different reinforcement learning algorithms. Our experiments show that the idea of evolution with lineage improves the performance of original reinforcement learning algorithm in some games in Atari 2600.
30.1CLNov 24, 2019
ScienceExamCER: A High-Density Fine-Grained Science-Domain Corpus for Common Entity RecognitionHannah Smith, Zeyu Zhang, John Culnan et al.
Named entity recognition identifies common classes of entities in text, but these entity labels are generally sparse, limiting utility to downstream tasks. In this work we present ScienceExamCER, a densely-labeled semantic classification corpus of 133k mentions in the science exam domain where nearly all (96%) of content words have been annotated with one or more fine-grained semantic class labels including taxonomic groups, meronym groups, verb/action groups, properties and values, and synonyms. Semantic class labels are drawn from a manually-constructed fine-grained typology of 601 classes generated through a data-driven analysis of 4,239 science exam questions. We show an off-the-shelf BERT-based named entity recognition model modified for multi-label classification achieves an accuracy of 0.85 F1 on this task, suggesting strong utility for downstream tasks in science domain question answering requiring densely-labeled semantic classification.
1.2DSJul 17, 2013
Ranking with Diverse Intents and Correlated ContentsJian Li, Zeyu Zhang
We consider the following document ranking problem: We have a collection of documents, each containing some topics (e.g. sports, politics, economics). We also have a set of users with diverse interests. Assume that user u is interested in a subset I_u of topics. Each user u is also associated with a positive integer K_u, which indicates that u can be satisfied by any K_u topics in I_u. Each document s contains information for a subset C_s of topics. The objective is to pick one document at a time such that the average satisfying time is minimized, where a user's satisfying time is the first time that at least K_u topics in I_u are covered in the documents selected so far. Our main result is an O(ρ)-approximation algorithm for the problem, where ρ is the algorithmic integrality gap of the linear programming relaxation of the set cover instance defined by the documents and topics. This result generalizes the constant approximations for generalized min-sum set cover and ranking with unrelated intents and the logarithmic approximation for the problem of ranking with submodular valuations (when the submodular function is the coverage function), and can be seen as an interpolation between these results. We further extend our model to the case when each user may interest in more than one sets of topics and when the user's valuation function is XOS, and obtain similar results for these models.