AIM 2022 Challenge on Super-Resolution of Compressed Image and Video: Dataset, Methods and ResultsRen Yang, Radu Timofte, Xin Li et al.
This paper reviews the Challenge on Super-Resolution of Compressed Image and Video at AIM 2022. This challenge includes two tracks. Track 1 aims at the super-resolution of compressed image, and Track~2 targets the super-resolution of compressed video. In Track 1, we use the popular dataset DIV2K as the training, validation and test sets. In Track 2, we propose the LDV 3.0 dataset, which contains 365 videos, including the LDV 2.0 dataset (335 videos) and 30 additional videos. In this challenge, there are 12 teams and 2 teams that submitted the final results to Track 1 and Track 2, respectively. The proposed methods and solutions gauge the state-of-the-art of super-resolution on compressed image and video. The proposed LDV 3.0 dataset is available at https://github.com/RenYang-home/LDV_dataset. The homepage of this challenge is at https://github.com/RenYang-home/AIM22_CompressSR.
Perceptual Video Coding for Machines via Satisfied Machine Ratio ModelingQi Zhang, Shanshe Wang, Xinfeng Zhang et al.
Video Coding for Machines (VCM) aims to compress visual signals for machine analysis. However, existing methods only consider a few machines, neglecting the majority. Moreover, the machine's perceptual characteristics are not leveraged effectively, resulting in suboptimal compression efficiency. To overcome these limitations, this paper introduces Satisfied Machine Ratio (SMR), a metric that statistically evaluates the perceptual quality of compressed images and videos for machines by aggregating satisfaction scores from them. Each score is derived from machine perceptual differences between original and compressed images. Targeting image classification and object detection tasks, we build two representative machine libraries for SMR annotation and create a large-scale SMR dataset to facilitate SMR studies. We then propose an SMR prediction model based on the correlation between deep feature differences and SMR. Furthermore, we introduce an auxiliary task to increase the prediction accuracy by predicting the SMR difference between two images in different quality. Extensive experiments demonstrate that SMR models significantly improve compression performance for machines and exhibit robust generalizability on unseen machines, codecs, datasets, and frame types. SMR enables perceptual coding for machines and propels VCM from specificity to generality. Code is available at https://github.com/ywwynm/SMR.
Image super-resolution via dynamic networkChunwei Tian, Xuanyu Zhang, Qi Zhang et al.
Convolutional neural networks (CNNs) depend on deep network architectures to extract accurate information for image super-resolution. However, obtained information of these CNNs cannot completely express predicted high-quality images for complex scenes. In this paper, we present a dynamic network for image super-resolution (DSRNet), which contains a residual enhancement block, wide enhancement block, feature refinement block and construction block. The residual enhancement block is composed of a residual enhanced architecture to facilitate hierarchical features for image super-resolution. To enhance robustness of obtained super-resolution model for complex scenes, a wide enhancement block achieves a dynamic architecture to learn more robust information to enhance applicability of an obtained super-resolution model for varying scenes. To prevent interference of components in a wide enhancement block, a refinement block utilizes a stacked architecture to accurately learn obtained features. Also, a residual learning operation is embedded in the refinement block to prevent long-term dependency problem. Finally, a construction block is responsible for reconstructing high-quality images. Designed heterogeneous architecture can not only facilitate richer structural information, but also be lightweight, which is suitable for mobile digital devices. Experimental results shows that our method is more competitive in terms of performance and recovering time of image super-resolution and complexity. The code of DSRNet can be obtained at https://github.com/hellloxiaotian/DSRNet.
9.4CVJul 26, 2022
Efficient High-Resolution Deep Learning: A SurveyArian Bakhtiarnia, Qi Zhang, Alexandros Iosifidis
Cameras in modern devices such as smartphones, satellites and medical equipment are capable of capturing very high resolution images and videos. Such high-resolution data often need to be processed by deep learning models for cancer detection, automated road navigation, weather prediction, surveillance, optimizing agricultural processes and many other applications. Using high-resolution images and videos as direct inputs for deep learning models creates many challenges due to their high number of parameters, computation cost, inference latency and GPU memory consumption. Simple approaches such as resizing the images to a lower resolution are common in the literature, however, they typically significantly decrease accuracy. Several works in the literature propose better alternatives in order to deal with the challenges of high-resolution data and improve accuracy and speed while complying with hardware limitations and time restrictions. This survey describes such efficient high-resolution deep learning methods, summarizes real-world applications of high-resolution deep learning, and provides comprehensive information about available high-resolution datasets.
EasyJailbreak: A Unified Framework for Jailbreaking Large Language ModelsWeikang Zhou, Xiao Wang, Limao Xiong et al.
Jailbreak attacks are crucial for identifying and mitigating the security vulnerabilities of Large Language Models (LLMs). They are designed to bypass safeguards and elicit prohibited outputs. However, due to significant differences among various jailbreak methods, there is no standard implementation framework available for the community, which limits comprehensive security evaluations. This paper introduces EasyJailbreak, a unified framework simplifying the construction and evaluation of jailbreak attacks against LLMs. It builds jailbreak attacks using four components: Selector, Mutator, Constraint, and Evaluator. This modular framework enables researchers to easily construct attacks from combinations of novel and existing components. So far, EasyJailbreak supports 11 distinct jailbreak methods and facilitates the security validation of a broad spectrum of LLMs. Our validation across 10 distinct LLMs reveals a significant vulnerability, with an average breach probability of 60% under various jailbreaking attacks. Notably, even advanced models like GPT-3.5-Turbo and GPT-4 exhibit average Attack Success Rates (ASR) of 57% and 33%, respectively. We have released a wealth of resources for researchers, including a web platform, PyPI published package, screencast video, and experimental outputs.
9.4LGJul 16, 2025
PRISM: Distributed Inference for Foundation Models at EdgeMuhammad Azlan Qazi, Alexandros Iosifidis, Qi Zhang
Foundation models (FMs) have achieved remarkable success across a wide range of applications, from image classification to natural langurage processing, but pose significant challenges for deployment at edge. This has sparked growing interest in developing practical and efficient strategies for bringing foundation models to edge environments. In this work, we propose PRISM, a communication-efficient and compute-aware strategy for distributed Transformer inference on edge devices. Our method leverages a Segment Means representation to approximate intermediate output features, drastically reducing inter-device communication. Additionally, we restructure the self-attention mechanism to eliminate redundant computations caused by per-device Key/Value calculation in position-wise partitioning and design a partition-aware causal masking scheme tailored for autoregressive models. We evaluate PRISM on ViT, BERT, and GPT-2 across diverse datasets, namely CIFAR-10, CIFAR-100, ImageNet-1k, GLUE, and CBT. Our results demonstrate substantial reductions in communication overhead (up to 99.2% for BERT at compression rate CR = 128) and per-device computation (51.24% for BERT at the same setting), with only minor accuracy degradation. This method offers a scalable and practical solution for deploying foundation models in distributed resource-constrained environments.
11.8CVApr 30, 2025
Zoomer: Adaptive Image Focus Optimization for Black-box MLLMJiaxu Qian, Chendong Wang, Yifan Yang et al. · microsoft-research
Recent advancements in multimodal large language models (MLLMs) have broadened the scope of vision-language tasks, excelling in applications like image captioning and interactive question-answering. However, these models struggle with accurately processing visual data, particularly in tasks requiring precise object recognition and fine visual details. Stringent token limits often result in the omission of critical information, hampering performance. To address these limitations, we introduce \SysName, a novel visual prompting mechanism designed to enhance MLLM performance while preserving essential visual details within token limits. \SysName features three key innovations: a prompt-aware strategy that dynamically highlights relevant image regions, a spatial-preserving orchestration schema that maintains object integrity, and a budget-aware prompting method that balances global context with crucial visual details. Comprehensive evaluations across multiple datasets demonstrate that \SysName consistently outperforms baseline methods, achieving up to a $26.9\%$ improvement in accuracy while significantly reducing token consumption.
3.6CVOct 18, 2025
HGC-Avatar: Hierarchical Gaussian Compression for Streamable Dynamic 3D AvatarsHaocheng Tang, Ruoke Yan, Xinhui Yin et al.
Recent advances in 3D Gaussian Splatting (3DGS) have enabled fast, photorealistic rendering of dynamic 3D scenes, showing strong potential in immersive communication. However, in digital human encoding and transmission, the compression methods based on general 3DGS representations are limited by the lack of human priors, resulting in suboptimal bitrate efficiency and reconstruction quality at the decoder side, which hinders their application in streamable 3D avatar systems. We propose HGC-Avatar, a novel Hierarchical Gaussian Compression framework designed for efficient transmission and high-quality rendering of dynamic avatars. Our method disentangles the Gaussian representation into a structural layer, which maps poses to Gaussians via a StyleUNet-based generator, and a motion layer, which leverages the SMPL-X model to represent temporal pose variations compactly and semantically. This hierarchical design supports layer-wise compression, progressive decoding, and controllable rendering from diverse pose inputs such as video sequences or text. Since people are most concerned with facial realism, we incorporate a facial attention mechanism during StyleUNet training to preserve identity and expression details under low-bitrate constraints. Experimental results demonstrate that HGC-Avatar provides a streamable solution for rapid 3D avatar rendering, while significantly outperforming prior methods in both visual quality and compression efficiency.
Toward Optimal LLM Alignments Using Two-Player GamesRui Zheng, Hongyi Guo, Zhihan Liu et al.
The standard Reinforcement Learning from Human Feedback (RLHF) framework primarily focuses on optimizing the performance of large language models using pre-collected prompts. However, collecting prompts that provide comprehensive coverage is both tedious and challenging, and often fails to include scenarios that LLMs need to improve on the most. In this paper, we investigate alignment through the lens of two-agent games, involving iterative interactions between an adversarial and a defensive agent. The adversarial agent's task at each step is to generate prompts that expose the weakness of the defensive agent. In return, the defensive agent seeks to improve its responses to these newly identified prompts it struggled with, based on feedback from the reward model. We theoretically demonstrate that this iterative reinforcement learning optimization converges to a Nash Equilibrium for the game induced by the agents. Experimental results in safety scenarios demonstrate that learning in such a competitive environment not only fully trains agents but also leads to policies with enhanced generalization capabilities for both adversarial and defensive agents.
FENeRF: Face Editing in Neural Radiance FieldsJingxiang Sun, Xuan Wang, Yong Zhang et al.
Previous portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency. 3D-aware GAN methods can maintain view consistency but their generated images are not locally editable. To overcome these limitations, we propose FENeRF, a 3D-aware generator that can produce view-consistent and locally-editable portrait images. Our method uses two decoupled latent codes to generate corresponding facial semantics and texture in a spatial aligned 3D volume with shared geometry. Benefiting from such underlying 3D representation, FENeRF can jointly render the boundary-aligned image and semantic mask and use the semantic mask to edit the 3D volume via GAN inversion. We further show such 3D representation can be learned from widely available monocular image and semantic mask pairs. Moreover, we reveal that joint learning semantics and texture helps to generate finer geometry. Our experiments demonstrate that FENeRF outperforms state-of-the-art methods in various face editing tasks.
Deblur-NeRF: Neural Radiance Fields from Blurry ImagesLi Ma, Xiaoyu Li, Jing Liao et al.
Neural Radiance Field (NeRF) has gained considerable attention recently for 3D scene reconstruction and novel view synthesis due to its remarkable synthesis quality. However, image blurriness caused by defocus or motion, which often occurs when capturing scenes in the wild, significantly degrades its reconstruction quality. To address this problem, We propose Deblur-NeRF, the first method that can recover a sharp NeRF from blurry input. We adopt an analysis-by-synthesis approach that reconstructs blurry views by simulating the blurring process, thus making NeRF robust to blurry inputs. The core of this simulation is a novel Deformable Sparse Kernel (DSK) module that models spatially-varying blur kernels by deforming a canonical sparse kernel at each spatial location. The ray origin of each kernel point is jointly optimized, inspired by the physical blurring process. This module is parameterized as an MLP that has the ability to be generalized to various blur types. Jointly optimizing the NeRF and the DSK module allows us to restore a sharp NeRF. We demonstrate that our method can be used on both camera motion blur and defocus blur: the two most common types of blur in real scenes. Evaluation results on both synthetic and real-world data show that our method outperforms several baselines. The synthetic and real datasets along with the source code is publicly available at https://limacv.github.io/deblurnerf/
11.2IVJul 24, 2019
Image Super-Resolution Using a Wavelet-based Generative Adversarial NetworkQi Zhang, Huafeng Wang, Sichen Yang
In this paper, we consider the problem of super-resolution recons-truction. This is a hot topic because super-resolution reconstruction has a wide range of applications in the medical field, remote sensing monitoring, and criminal investigation. Compared with traditional algorithms, the current super-resolution reconstruction algorithm based on deep learning greatly improves the clarity of reconstructed pictures. Existing work like Super-Resolution Using a Generative Adversarial Network (SRGAN) can effectively restore the texture details of the image. However, experimentally verified that the texture details of the image recovered by the SRGAN are not robust. In order to get super-resolution reconstructed images with richer high-frequency details, we improve the network structure and propose a super-resolution reconstruction algorithm combining wavelet transform and Generative Adversarial Network. The proposed algorithm can efficiently reconstruct high-resolution images with rich global information and local texture details. We have trained our model by PyTorch framework and VOC2012 dataset, and tested it by Set5, Set14, BSD100 and Urban100 test datasets.