Yulong Li

RO
h-index63
4papers
52citations
Novelty48%
AI Score31

4 Papers

10.4CVMar 8, 2023Code
Semi-Supervised 2D Human Pose Estimation Driven by Position Inconsistency Pseudo Label Correction Module

Linzhi Huang, Yulong Li, Hongbo Tian et al.

In this paper, we delve into semi-supervised 2D human pose estimation. The previous method ignored two problems: (i) When conducting interactive training between large model and lightweight model, the pseudo label of lightweight model will be used to guide large models. (ii) The negative impact of noise pseudo labels on training. Moreover, the labels used for 2D human pose estimation are relatively complex: keypoint category and keypoint position. To solve the problems mentioned above, we propose a semi-supervised 2D human pose estimation framework driven by a position inconsistency pseudo label correction module (SSPCM). We introduce an additional auxiliary teacher and use the pseudo labels generated by the two teacher model in different periods to calculate the inconsistency score and remove outliers. Then, the two teacher models are updated through interactive training, and the student model is updated using the pseudo labels generated by two teachers. To further improve the performance of the student model, we use the semi-supervised Cut-Occlude based on pseudo keypoint perception to generate more hard and effective samples. In addition, we also proposed a new indoor overhead fisheye human keypoint dataset WEPDTOF-Pose. Extensive experiments demonstrate that our method outperforms the previous best semi-supervised 2D human pose estimation method. We will release the code and dataset at https://github.com/hlz0606/SSPCM.

13.2ROJul 1, 2023
Rearrangement Planning for General Part Assembly

Yulong Li, Andy Zeng, Shuran Song

Most successes in autonomous robotic assembly have been restricted to single target or category. We propose to investigate general part assembly, the task of creating novel target assemblies with unseen part shapes. As a fundamental step to a general part assembly system, we tackle the task of determining the precise poses of the parts in the target assembly, which we we term ``rearrangement planning''. We present General Part Assembly Transformer (GPAT), a transformer-based model architecture that accurately predicts part poses by inferring how each part shape corresponds to the target shape. Our experiments on both 3D CAD models and real-world scans demonstrate GPAT's generalization abilities to novel and diverse target and part shapes.

1.2CHEM-PHJul 18, 2024
From 2015 to 2023: How Machine Learning Aids Natural Product Analysis

Suwen Shi, Ziwei Huang, Xingxin Gu et al.

In recent years, conventional chemistry techniques have faced significant challenges due to their inherent limitations, struggling to cope with the increasing complexity and volume of data generated in contemporary research endeavors. Computational methodologies represent robust tools in the field of chemistry, offering the capacity to harness potent machine-learning models to yield insightful analytical outcomes. This review delves into the spectrum of computational strategies available for natural product analysis and constructs a research framework for investigating both qualitative and quantitative chemistry problems. Our objective is to present a novel perspective on the symbiosis of machine learning and chemistry, with the potential to catalyze a transformation in the field of natural product analysis.

10.4ROOct 9, 2021Code
Scene Editing as Teleoperation: A Case Study in 6DoF Kit Assembly

Yulong Li, Shubham Agrawal, Jen-Shuo Liu et al.

Studies in robot teleoperation have been centered around action specifications -- from continuous joint control to discrete end-effector pose control. However, these robot-centric interfaces often require skilled operators with extensive robotics expertise. To make teleoperation accessible to non-expert users, we propose the framework "Scene Editing as Teleoperation" (SEaT), where the key idea is to transform the traditional "robot-centric" interface into a "scene-centric" interface -- instead of controlling the robot, users focus on specifying the task's goal by manipulating digital twins of the real-world objects. As a result, a user can perform teleoperation without any expert knowledge of the robot hardware. To achieve this goal, we utilize a category-agnostic scene-completion algorithm that translates the real-world workspace (with unknown objects) into a manipulable virtual scene representation and an action-snapping algorithm that refines the user input before generating the robot's action plan. To train the algorithms, we procedurally generated a large-scale, diverse kit-assembly dataset that contains object-kit pairs that mimic real-world object-kitting tasks. Our experiments in simulation and on a real-world system demonstrate that our framework improves both the efficiency and success rate for 6DoF kit-assembly tasks. A user study demonstrates that SEaT framework participants achieve a higher task success rate and report a lower subjective workload compared to an alternative robot-centric interface. Video can be found at https://www.youtube.com/watch?v=-NdR3mkPbQQ .