Ziwei Liu

CV
h-index81
309papers
71,981citations
Novelty52%
AI Score69

309 Papers

62.5CVJul 12, 2023Code
MMBench: Is Your Multi-modal Model an All-around Player?

Yuan Liu, Haodong Duan, Yuanhan Zhang et al. · pku

Large vision-language models (VLMs) have recently achieved remarkable progress, exhibiting impressive multimodal perception and reasoning abilities. However, effectively evaluating these large VLMs remains a major challenge, hindering future development in this domain. Traditional benchmarks like VQAv2 or COCO Caption provide quantitative performance measurements but lack fine-grained ability assessment and robust evaluation metrics. Meanwhile, subjective benchmarks, such as OwlEval, offer comprehensive evaluations of a model's abilities by incorporating human labor, which is not scalable and may display significant bias. In response to these challenges, we propose MMBench, a bilingual benchmark for assessing the multi-modal capabilities of VLMs. MMBench methodically develops a comprehensive evaluation pipeline, primarily comprised of the following key features: 1. MMBench is meticulously curated with well-designed quality control schemes, surpassing existing similar benchmarks in terms of the number and variety of evaluation questions and abilities; 2. MMBench introduces a rigorous CircularEval strategy and incorporates large language models to convert free-form predictions into pre-defined choices, which helps to yield accurate evaluation results for models with limited instruction-following capabilities. 3. MMBench incorporates multiple-choice questions in both English and Chinese versions, enabling an apples-to-apples comparison of VLMs' performance under a bilingual context. To summarize, MMBench is a systematically designed objective benchmark for a robust and holistic evaluation of vision-language models. We hope MMBench will assist the research community in better evaluating their models and facilitate future progress in this area. The evalutation code of MMBench has been integrated into VLMEvalKit: https://github.com/open-compass/VLMEvalKit.

58.8CVMar 10, 2022Code
Conditional Prompt Learning for Vision-Language Models

Kaiyang Zhou, Jingkang Yang, Chen Change Loy et al.

With the rise of powerful pre-trained vision-language models like CLIP, it becomes essential to investigate ways to adapt these models to downstream datasets. A recently proposed method named Context Optimization (CoOp) introduces the concept of prompt learning -- a recent trend in NLP -- to the vision domain for adapting pre-trained vision-language models. Specifically, CoOp turns context words in a prompt into a set of learnable vectors and, with only a few labeled images for learning, can achieve huge improvements over intensively-tuned manual prompts. In our study we identify a critical problem of CoOp: the learned context is not generalizable to wider unseen classes within the same dataset, suggesting that CoOp overfits base classes observed during training. To address the problem, we propose Conditional Context Optimization (CoCoOp), which extends CoOp by further learning a lightweight neural network to generate for each image an input-conditional token (vector). Compared to CoOp's static prompts, our dynamic prompts adapt to each instance and are thus less sensitive to class shift. Extensive experiments show that CoCoOp generalizes much better than CoOp to unseen classes, even showing promising transferability beyond a single dataset; and yields stronger domain generalization performance as well. Code is available at https://github.com/KaiyangZhou/CoOp.

32.5CVApr 19, 2023Code
Transformer-Based Visual Segmentation: A Survey

Xiangtai Li, Henghui Ding, Haobo Yuan et al.

Visual segmentation seeks to partition images, video frames, or point clouds into multiple segments or groups. This technique has numerous real-world applications, such as autonomous driving, image editing, robot sensing, and medical analysis. Over the past decade, deep learning-based methods have made remarkable strides in this area. Recently, transformers, a type of neural network based on self-attention originally designed for natural language processing, have considerably surpassed previous convolutional or recurrent approaches in various vision processing tasks. Specifically, vision transformers offer robust, unified, and even simpler solutions for various segmentation tasks. This survey provides a thorough overview of transformer-based visual segmentation, summarizing recent advancements. We first review the background, encompassing problem definitions, datasets, and prior convolutional methods. Next, we summarize a meta-architecture that unifies all recent transformer-based approaches. Based on this meta-architecture, we examine various method designs, including modifications to the meta-architecture and associated applications. We also present several closely related settings, including 3D point cloud segmentation, foundation model tuning, domain-aware segmentation, efficient segmentation, and medical segmentation. Additionally, we compile and re-evaluate the reviewed methods on several well-established datasets. Finally, we identify open challenges in this field and propose directions for future research. The project page can be found at https://github.com/lxtGH/Awesome-Segmentation-With-Transformer. We will also continually monitor developments in this rapidly evolving field.

38.4CVSep 19, 2024Code
Oryx MLLM: On-Demand Spatial-Temporal Understanding at Arbitrary Resolution

Zuyan Liu, Yuhao Dong, Ziwei Liu et al. · tsinghua

Visual data comes in various forms, ranging from small icons of just a few pixels to long videos spanning hours. Existing multi-modal LLMs usually standardize these diverse visual inputs to a fixed resolution for visual encoders and yield similar numbers of tokens for LLMs. This approach is non-optimal for multimodal understanding and inefficient for processing inputs with long and short visual contents. To solve the problem, we propose Oryx, a unified multimodal architecture for the spatial-temporal understanding of images, videos, and multi-view 3D scenes. Oryx offers an on-demand solution to seamlessly and efficiently process visual inputs with arbitrary spatial sizes and temporal lengths through two core innovations: 1) a pre-trained OryxViT model that can encode images at any resolution into LLM-friendly visual representations; 2) a dynamic compressor module that supports 1x to 16x compression on visual tokens by request. These design features enable Oryx to accommodate extremely long visual contexts, such as videos, with lower resolution and high compression while maintaining high recognition precision for tasks like document understanding with native resolution and no compression. Beyond the architectural improvements, enhanced data curation and specialized training on long-context retrieval and spatial-aware data help Oryx achieve strong capabilities in image, video, and 3D multimodal understanding simultaneously. Our work is open-sourced at https://github.com/Oryx-mllm/Oryx.

28.8CVAug 26, 2022Code
Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction

Tong Wu, Jiaqi Wang, Xingang Pan et al.

Neural surface reconstruction aims to reconstruct accurate 3D surfaces based on multi-view images. Previous methods based on neural volume rendering mostly train a fully implicit model with MLPs, which typically require hours of training for a single scene. Recent efforts explore the explicit volumetric representation to accelerate the optimization via memorizing significant information with learnable voxel grids. However, existing voxel-based methods often struggle in reconstructing fine-grained geometry, even when combined with an SDF-based volume rendering scheme. We reveal that this is because 1) the voxel grids tend to break the color-geometry dependency that facilitates fine-geometry learning, and 2) the under-constrained voxel grids lack spatial coherence and are vulnerable to local minima. In this work, we present Voxurf, a voxel-based surface reconstruction approach that is both efficient and accurate. Voxurf addresses the aforementioned issues via several key designs, including 1) a two-stage training procedure that attains a coherent coarse shape and recovers fine details successively, 2) a dual color network that maintains color-geometry dependency, and 3) a hierarchical geometry feature to encourage information propagation across voxels. Extensive experiments show that Voxurf achieves high efficiency and high quality at the same time. On the DTU benchmark, Voxurf achieves higher reconstruction quality with a 20x training speedup compared to previous fully implicit methods. Our code is available at https://github.com/wutong16/Voxurf.

40.2CVOct 13, 2022Code
OpenOOD: Benchmarking Generalized Out-of-Distribution Detection

Jingkang Yang, Pengyun Wang, Dejian Zou et al. · berkeley

Out-of-distribution (OOD) detection is vital to safety-critical machine learning applications and has thus been extensively studied, with a plethora of methods developed in the literature. However, the field currently lacks a unified, strictly formulated, and comprehensive benchmark, which often results in unfair comparisons and inconclusive results. From the problem setting perspective, OOD detection is closely related to neighboring fields including anomaly detection (AD), open set recognition (OSR), and model uncertainty, since methods developed for one domain are often applicable to each other. To help the community to improve the evaluation and advance, we build a unified, well-structured codebase called OpenOOD, which implements over 30 methods developed in relevant fields and provides a comprehensive benchmark under the recently proposed generalized OOD detection framework. With a comprehensive comparison of these methods, we are gratified that the field has progressed significantly over the past few years, where both preprocessing methods and the orthogonal post-hoc methods show strong potential.

38.2CVNov 23, 2023Code
SinSR: Diffusion-Based Image Super-Resolution in a Single Step

Yufei Wang, Wenhan Yang, Xinyuan Chen et al.

While super-resolution (SR) methods based on diffusion models exhibit promising results, their practical application is hindered by the substantial number of required inference steps. Recent methods utilize degraded images in the initial state, thereby shortening the Markov chain. Nevertheless, these solutions either rely on a precise formulation of the degradation process or still necessitate a relatively lengthy generation path (e.g., 15 iterations). To enhance inference speed, we propose a simple yet effective method for achieving single-step SR generation, named SinSR. Specifically, we first derive a deterministic sampling process from the most recent state-of-the-art (SOTA) method for accelerating diffusion-based SR. This allows the mapping between the input random noise and the generated high-resolution image to be obtained in a reduced and acceptable number of inference steps during training. We show that this deterministic mapping can be distilled into a student model that performs SR within only one inference step. Additionally, we propose a novel consistency-preserving loss to simultaneously leverage the ground-truth image during the distillation process, ensuring that the performance of the student model is not solely bound by the feature manifold of the teacher model, resulting in further performance improvement. Extensive experiments conducted on synthetic and real-world datasets demonstrate that the proposed method can achieve comparable or even superior performance compared to both previous SOTA methods and the teacher model, in just one sampling step, resulting in a remarkable up to x10 speedup for inference. Our code will be released at https://github.com/wyf0912/SinSR

24.1CVJul 29, 2022Code
StyleLight: HDR Panorama Generation for Lighting Estimation and Editing

Guangcong Wang, Yinuo Yang, Chen Change Loy et al.

We present a new lighting estimation and editing framework to generate high-dynamic-range (HDR) indoor panorama lighting from a single limited field-of-view (LFOV) image captured by low-dynamic-range (LDR) cameras. Existing lighting estimation methods either directly regress lighting representation parameters or decompose this problem into LFOV-to-panorama and LDR-to-HDR lighting generation sub-tasks. However, due to the partial observation, the high-dynamic-range lighting, and the intrinsic ambiguity of a scene, lighting estimation remains a challenging task. To tackle this problem, we propose a coupled dual-StyleGAN panorama synthesis network (StyleLight) that integrates LDR and HDR panorama synthesis into a unified framework. The LDR and HDR panorama synthesis share a similar generator but have separate discriminators. During inference, given an LDR LFOV image, we propose a focal-masked GAN inversion method to find its latent code by the LDR panorama synthesis branch and then synthesize the HDR panorama by the HDR panorama synthesis branch. StyleLight takes LFOV-to-panorama and LDR-to-HDR lighting generation into a unified framework and thus greatly improves lighting estimation. Extensive experiments demonstrate that our framework achieves superior performance over state-of-the-art methods on indoor lighting estimation. Notably, StyleLight also enables intuitive lighting editing on indoor HDR panoramas, which is suitable for real-world applications. Code is available at https://style-light.github.io.

39.4LGJun 15, 2023Code
OpenOOD v1.5: Enhanced Benchmark for Out-of-Distribution Detection

Jingyang Zhang, Jingkang Yang, Pengyun Wang et al. · berkeley

Out-of-Distribution (OOD) detection is critical for the reliable operation of open-world intelligent systems. Despite the emergence of an increasing number of OOD detection methods, the evaluation inconsistencies present challenges for tracking the progress in this field. OpenOOD v1 initiated the unification of the OOD detection evaluation but faced limitations in scalability and scope. In response, this paper presents OpenOOD v1.5, a significant improvement from its predecessor that ensures accurate and standardized evaluation of OOD detection methodologies at large scale. Notably, OpenOOD v1.5 extends its evaluation capabilities to large-scale data sets (ImageNet) and foundation models (e.g., CLIP and DINOv2), and expands its scope to investigate full-spectrum OOD detection which considers semantic and covariate distribution shifts at the same time. This work also contributes in-depth analysis and insights derived from comprehensive experimental results, thereby enriching the knowledge pool of OOD detection methodologies. With these enhancements, OpenOOD v1.5 aims to drive advancements and offer a more robust and comprehensive evaluation benchmark for OOD detection research.

24.8CVNov 28, 2023Code
Panoptic Video Scene Graph Generation

Jingkang Yang, Wenxuan Peng, Xiangtai Li et al. · stanford

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses on temporal interactions between humans and objects grounded with bounding boxes in videos. However, the limitation of bounding boxes in detecting non-rigid objects and backgrounds often causes VidSGG to miss key details crucial for comprehensive video understanding. In contrast, PVSG requires nodes in scene graphs to be grounded by more precise, pixel-level segmentation masks, which facilitate holistic scene understanding. To advance research in this new area, we contribute the PVSG dataset, which consists of 400 videos (289 third-person + 111 egocentric videos) with a total of 150K frames labeled with panoptic segmentation masks as well as fine, temporal scene graphs. We also provide a variety of baseline methods and share useful design practices for future work.

19.5CVSep 22, 2023Code
MosaicFusion: Diffusion Models as Data Augmenters for Large Vocabulary Instance Segmentation

Jiahao Xie, Wei Li, Xiangtai Li et al.

We present MosaicFusion, a simple yet effective diffusion-based data augmentation approach for large vocabulary instance segmentation. Our method is training-free and does not rely on any label supervision. Two key designs enable us to employ an off-the-shelf text-to-image diffusion model as a useful dataset generator for object instances and mask annotations. First, we divide an image canvas into several regions and perform a single round of diffusion process to generate multiple instances simultaneously, conditioning on different text prompts. Second, we obtain corresponding instance masks by aggregating cross-attention maps associated with object prompts across layers and diffusion time steps, followed by simple thresholding and edge-aware refinement processing. Without bells and whistles, our MosaicFusion can produce a significant amount of synthetic labeled data for both rare and novel categories. Experimental results on the challenging LVIS long-tailed and open-vocabulary benchmarks demonstrate that MosaicFusion can significantly improve the performance of existing instance segmentation models, especially for rare and novel categories. Code: https://github.com/Jiahao000/MosaicFusion.

58.5CVNov 29, 2023Code
VBench: Comprehensive Benchmark Suite for Video Generative Models

Ziqi Huang, Yinan He, Jiashuo Yu et al.

Video generation has witnessed significant advancements, yet evaluating these models remains a challenge. A comprehensive evaluation benchmark for video generation is indispensable for two reasons: 1) Existing metrics do not fully align with human perceptions; 2) An ideal evaluation system should provide insights to inform future developments of video generation. To this end, we present VBench, a comprehensive benchmark suite that dissects "video generation quality" into specific, hierarchical, and disentangled dimensions, each with tailored prompts and evaluation methods. VBench has three appealing properties: 1) Comprehensive Dimensions: VBench comprises 16 dimensions in video generation (e.g., subject identity inconsistency, motion smoothness, temporal flickering, and spatial relationship, etc). The evaluation metrics with fine-grained levels reveal individual models' strengths and weaknesses. 2) Human Alignment: We also provide a dataset of human preference annotations to validate our benchmarks' alignment with human perception, for each evaluation dimension respectively. 3) Valuable Insights: We look into current models' ability across various evaluation dimensions, and various content types. We also investigate the gaps between video and image generation models. We will open-source VBench, including all prompts, evaluation methods, generated videos, and human preference annotations, and also include more video generation models in VBench to drive forward the field of video generation.

31.9CVMar 16, 2023Code
Taming Diffusion Models for Audio-Driven Co-Speech Gesture Generation

Lingting Zhu, Xian Liu, Xuanyu Liu et al.

Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode collapse and unstable training, thus making it difficult to learn accurate audio-gesture joint distributions. In this work, we propose a novel diffusion-based framework, named Diffusion Co-Speech Gesture (DiffGesture), to effectively capture the cross-modal audio-to-gesture associations and preserve temporal coherence for high-fidelity audio-driven co-speech gesture generation. Specifically, we first establish the diffusion-conditional generation process on clips of skeleton sequences and audio to enable the whole framework. Then, a novel Diffusion Audio-Gesture Transformer is devised to better attend to the information from multiple modalities and model the long-term temporal dependency. Moreover, to eliminate temporal inconsistency, we propose an effective Diffusion Gesture Stabilizer with an annealed noise sampling strategy. Benefiting from the architectural advantages of diffusion models, we further incorporate implicit classifier-free guidance to trade off between diversity and gesture quality. Extensive experiments demonstrate that DiffGesture achieves state-of-theart performance, which renders coherent gestures with better mode coverage and stronger audio correlations. Code is available at https://github.com/Advocate99/DiffGesture.

17.5CVJun 1, 2023Code
DeepFake-Adapter: Dual-Level Adapter for DeepFake Detection

Rui Shao, Tianxing Wu, Liqiang Nie et al.

Existing deepfake detection methods fail to generalize well to unseen or degraded samples, which can be attributed to the over-fitting of low-level forgery patterns. Here we argue that high-level semantics are also indispensable recipes for generalizable forgery detection. Recently, large pre-trained Vision Transformers (ViTs) have shown promising generalization capability. In this paper, we propose the first parameter-efficient tuning approach for deepfake detection, namely DeepFake-Adapter, to effectively and efficiently adapt the generalizable high-level semantics from large pre-trained ViTs to aid deepfake detection. Given large pre-trained models but limited deepfake data, DeepFake-Adapter introduces lightweight yet dedicated dual-level adapter modules to a ViT while keeping the model backbone frozen. Specifically, to guide the adaptation process to be aware of both global and local forgery cues of deepfake data, 1) we not only insert Globally-aware Bottleneck Adapters in parallel to MLP layers of ViT, 2) but also actively cross-attend Locally-aware Spatial Adapters with features from ViT. Unlike existing deepfake detection methods merely focusing on low-level forgery patterns, the forgery detection process of our model can be regularized by generalizable high-level semantics from a pre-trained ViT and adapted by global and local low-level forgeries of deepfake data. Extensive experiments on several standard deepfake detection benchmarks validate the effectiveness of our approach. Notably, DeepFake-Adapter demonstrates a convincing advantage under cross-dataset and cross-manipulation settings. The code has been released at https://github.com/rshaojimmy/DeepFake-Adapter.

49.4AIFeb 18, 2023
A Comprehensive Survey on Pretrained Foundation Models: A History from BERT to ChatGPT

Ce Zhou, Qian Li, Chen Li et al. · allen-ai

Pretrained Foundation Models (PFMs) are regarded as the foundation for various downstream tasks with different data modalities. A PFM (e.g., BERT, ChatGPT, and GPT-4) is trained on large-scale data which provides a reasonable parameter initialization for a wide range of downstream applications. BERT learns bidirectional encoder representations from Transformers, which are trained on large datasets as contextual language models. Similarly, the generative pretrained transformer (GPT) method employs Transformers as the feature extractor and is trained using an autoregressive paradigm on large datasets. Recently, ChatGPT shows promising success on large language models, which applies an autoregressive language model with zero shot or few shot prompting. The remarkable achievements of PFM have brought significant breakthroughs to various fields of AI. Numerous studies have proposed different methods, raising the demand for an updated survey. This study provides a comprehensive review of recent research advancements, challenges, and opportunities for PFMs in text, image, graph, as well as other data modalities. The review covers the basic components and existing pretraining methods used in natural language processing, computer vision, and graph learning. Additionally, it explores advanced PFMs used for different data modalities and unified PFMs that consider data quality and quantity. The review also discusses research related to the fundamentals of PFMs, such as model efficiency and compression, security, and privacy. Finally, the study provides key implications, future research directions, challenges, and open problems in the field of PFMs. Overall, this survey aims to shed light on the research of the PFMs on scalability, security, logical reasoning ability, cross-domain learning ability, and the user-friendly interactive ability for artificial general intelligence.

41.3CVJun 8, 2023Code
MIMIC-IT: Multi-Modal In-Context Instruction Tuning

Bo Li, Yuanhan Zhang, Liangyu Chen et al. · stanford

High-quality instructions and responses are essential for the zero-shot performance of large language models on interactive natural language tasks. For interactive vision-language tasks involving intricate visual scenes, a large quantity of diverse and creative instruction-response pairs should be imperative to tune vision-language models (VLMs). Nevertheless, the current availability of vision-language instruction-response pairs in terms of quantity, diversity, and creativity remains limited, posing challenges to the generalization of interactive VLMs. Here we present MultI-Modal In-Context Instruction Tuning (MIMIC-IT), a dataset comprising 2.8 million multimodal instruction-response pairs, with 2.2 million unique instructions derived from images and videos. Each pair is accompanied by multi-modal in-context information, forming conversational contexts aimed at empowering VLMs in perception, reasoning, and planning. The instruction-response collection process, dubbed as Syphus, is scaled using an automatic annotation pipeline that combines human expertise with GPT's capabilities. Using the MIMIC-IT dataset, we train a large VLM named Otter. Based on extensive evaluations conducted on vision-language benchmarks, it has been observed that Otter demonstrates remarkable proficiency in multi-modal perception, reasoning, and in-context learning. Human evaluation reveals it effectively aligns with the user's intentions. We release the MIMIC-IT dataset, instruction-response collection pipeline, benchmarks, and the Otter model.

10.1CVNov 10, 2022Code
AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Movies

Li Siyao, Yuhang Li, Bo Li et al.

Existing correspondence datasets for two-dimensional (2D) cartoon suffer from simple frame composition and monotonic movements, making them insufficient to simulate real animations. In this work, we present a new 2D animation visual correspondence dataset, AnimeRun, by converting open source three-dimensional (3D) movies to full scenes in 2D style, including simultaneous moving background and interactions of multiple subjects. Our analyses show that the proposed dataset not only resembles real anime more in image composition, but also possesses richer and more complex motion patterns compared to existing datasets. With this dataset, we establish a comprehensive benchmark by evaluating several existing optical flow and segment matching methods, and analyze shortcomings of these methods on animation data. Data, code and other supplementary materials are available at https://lisiyao21.github.io/projects/AnimeRun.

38.8LGMar 13, 2023Code
Revisiting Class-Incremental Learning with Pre-Trained Models: Generalizability and Adaptivity are All You Need

Da-Wei Zhou, Zi-Wen Cai, Han-Jia Ye et al.

Class-incremental learning (CIL) aims to adapt to emerging new classes without forgetting old ones. Traditional CIL models are trained from scratch to continually acquire knowledge as data evolves. Recently, pre-training has achieved substantial progress, making vast pre-trained models (PTMs) accessible for CIL. Contrary to traditional methods, PTMs possess generalizable embeddings, which can be easily transferred for CIL. In this work, we revisit CIL with PTMs and argue that the core factors in CIL are adaptivity for model updating and generalizability for knowledge transferring. 1) We first reveal that frozen PTM can already provide generalizable embeddings for CIL. Surprisingly, a simple baseline (SimpleCIL) which continually sets the classifiers of PTM to prototype features can beat state-of-the-art even without training on the downstream task. 2) Due to the distribution gap between pre-trained and downstream datasets, PTM can be further cultivated with adaptivity via model adaptation. We propose AdaPt and mERge (APER), which aggregates the embeddings of PTM and adapted models for classifier construction. APER is a general framework that can be orthogonally combined with any parameter-efficient tuning method, which holds the advantages of PTM's generalizability and adapted model's adaptivity. 3) Additionally, considering previous ImageNet-based benchmarks are unsuitable in the era of PTM due to data overlapping, we propose four new benchmarks for assessment, namely ImageNet-A, ObjectNet, OmniBenchmark, and VTAB. Extensive experiments validate the effectiveness of APER with a unified and concise framework. Code is available at https://github.com/zhoudw-zdw/RevisitingCIL

16.8CVJan 26, 2023Code
BiBench: Benchmarking and Analyzing Network Binarization

Haotong Qin, Mingyuan Zhang, Yifu Ding et al.

Network binarization emerges as one of the most promising compression approaches offering extraordinary computation and memory savings by minimizing the bit-width. However, recent research has shown that applying existing binarization algorithms to diverse tasks, architectures, and hardware in realistic scenarios is still not straightforward. Common challenges of binarization, such as accuracy degradation and efficiency limitation, suggest that its attributes are not fully understood. To close this gap, we present BiBench, a rigorously designed benchmark with in-depth analysis for network binarization. We first carefully scrutinize the requirements of binarization in the actual production and define evaluation tracks and metrics for a comprehensive and fair investigation. Then, we evaluate and analyze a series of milestone binarization algorithms that function at the operator level and with extensive influence. Our benchmark reveals that 1) the binarized operator has a crucial impact on the performance and deployability of binarized networks; 2) the accuracy of binarization varies significantly across different learning tasks and neural architectures; 3) binarization has demonstrated promising efficiency potential on edge devices despite the limited hardware support. The results and analysis also lead to a promising paradigm for accurate and efficient binarization. We believe that BiBench will contribute to the broader adoption of binarization and serve as a foundation for future research. The code for our BiBench is released https://github.com/htqin/BiBench .

9.8CVSep 28, 2023Code
Deep Geometrized Cartoon Line Inbetweening

Li Siyao, Tianpei Gu, Weiye Xiao et al.

We aim to address a significant but understudied problem in the anime industry, namely the inbetweening of cartoon line drawings. Inbetweening involves generating intermediate frames between two black-and-white line drawings and is a time-consuming and expensive process that can benefit from automation. However, existing frame interpolation methods that rely on matching and warping whole raster images are unsuitable for line inbetweening and often produce blurring artifacts that damage the intricate line structures. To preserve the precision and detail of the line drawings, we propose a new approach, AnimeInbet, which geometrizes raster line drawings into graphs of endpoints and reframes the inbetweening task as a graph fusion problem with vertex repositioning. Our method can effectively capture the sparsity and unique structure of line drawings while preserving the details during inbetweening. This is made possible via our novel modules, i.e., vertex geometric embedding, a vertex correspondence Transformer, an effective mechanism for vertex repositioning and a visibility predictor. To train our method, we introduce MixamoLine240, a new dataset of line drawings with ground truth vectorization and matching labels. Our experiments demonstrate that AnimeInbet synthesizes high-quality, clean, and complete intermediate line drawings, outperforming existing methods quantitatively and qualitatively, especially in cases with large motions. Data and code are available at https://github.com/lisiyao21/AnimeInbet.

23.8CVJul 31, 2024Code
Generalized Out-of-Distribution Detection and Beyond in Vision Language Model Era: A Survey

Atsuyuki Miyai, Jingkang Yang, Jingyang Zhang et al.

Detecting out-of-distribution (OOD) samples is crucial for ensuring the safety of machine learning systems and has shaped the field of OOD detection. Meanwhile, several other problems are closely related to OOD detection, including anomaly detection (AD), novelty detection (ND), open set recognition (OSR), and outlier detection (OD). To unify these problems, a generalized OOD detection framework was proposed, taxonomically categorizing these five problems. However, Vision Language Models (VLMs) such as CLIP have significantly changed the paradigm and blurred the boundaries between these fields, again confusing researchers. In this survey, we first present a generalized OOD detection v2, encapsulating the evolution of these fields in the VLM era. Our framework reveals that, with some field inactivity and integration, the demanding challenges have become OOD detection and AD. Then, we highlight the significant shift in the definition, problem settings, and benchmarks; we thus feature a comprehensive review of the methodology for OOD detection and related tasks to clarify their relationship to OOD detection. Finally, we explore the advancements in the emerging Large Vision Language Model (LVLM) era, such as GPT-4V. We conclude with open challenges and future directions. The resource is available at https://github.com/AtsuMiyai/Awesome-OOD-VLM.

26.8CVOct 23, 2023
Large Language Models are Visual Reasoning Coordinators

Liangyu Chen, Bo Li, Sheng Shen et al. · stanford

Visual reasoning requires multimodal perception and commonsense cognition of the world. Recently, multiple vision-language models (VLMs) have been proposed with excellent commonsense reasoning ability in various domains. However, how to harness the collective power of these complementary VLMs is rarely explored. Existing methods like ensemble still struggle to aggregate these models with the desired higher-order communications. In this work, we propose Cola, a novel paradigm that coordinates multiple VLMs for visual reasoning. Our key insight is that a large language model (LLM) can efficiently coordinate multiple VLMs by facilitating natural language communication that leverages their distinct and complementary capabilities. Extensive experiments demonstrate that our instruction tuning variant, Cola-FT, achieves state-of-the-art performance on visual question answering (VQA), outside knowledge VQA, visual entailment, and visual spatial reasoning tasks. Moreover, we show that our in-context learning variant, Cola-Zero, exhibits competitive performance in zero and few-shot settings, without finetuning. Through systematic ablation studies and visualizations, we validate that a coordinator LLM indeed comprehends the instruction prompts as well as the separate functionalities of VLMs; it then coordinates them to enable impressive visual reasoning capabilities.

25.4CVApr 11, 2022Code
Full-Spectrum Out-of-Distribution Detection

Jingkang Yang, Kaiyang Zhou, Ziwei Liu

Existing out-of-distribution (OOD) detection literature clearly defines semantic shift as a sign of OOD but does not have a consensus over covariate shift. Samples experiencing covariate shift but not semantic shift are either excluded from the test set or treated as OOD, which contradicts the primary goal in machine learning -- being able to generalize beyond the training distribution. In this paper, we take into account both shift types and introduce full-spectrum OOD (FS-OOD) detection, a more realistic problem setting that considers both detecting semantic shift and being tolerant to covariate shift; and designs three benchmarks. These new benchmarks have a more fine-grained categorization of distributions (i.e., training ID, covariate-shifted ID, near-OOD, and far-OOD) for the purpose of more comprehensively evaluating the pros and cons of algorithms. To address the FS-OOD detection problem, we propose SEM, a simple feature-based semantics score function. SEM is mainly composed of two probability measures: one is based on high-level features containing both semantic and non-semantic information, while the other is based on low-level feature statistics only capturing non-semantic image styles. With a simple combination, the non-semantic part is cancelled out, which leaves only semantic information in SEM that can better handle FS-OOD detection. Extensive experiments on the three new benchmarks show that SEM significantly outperforms current state-of-the-art methods. Our code and benchmarks are released in https://github.com/Jingkang50/OpenOOD.

43.7CVSep 26, 2023Code
LAVIE: High-Quality Video Generation with Cascaded Latent Diffusion Models

Yaohui Wang, Xinyuan Chen, Xin Ma et al.

This work aims to learn a high-quality text-to-video (T2V) generative model by leveraging a pre-trained text-to-image (T2I) model as a basis. It is a highly desirable yet challenging task to simultaneously a) accomplish the synthesis of visually realistic and temporally coherent videos while b) preserving the strong creative generation nature of the pre-trained T2I model. To this end, we propose LaVie, an integrated video generation framework that operates on cascaded video latent diffusion models, comprising a base T2V model, a temporal interpolation model, and a video super-resolution model. Our key insights are two-fold: 1) We reveal that the incorporation of simple temporal self-attentions, coupled with rotary positional encoding, adequately captures the temporal correlations inherent in video data. 2) Additionally, we validate that the process of joint image-video fine-tuning plays a pivotal role in producing high-quality and creative outcomes. To enhance the performance of LaVie, we contribute a comprehensive and diverse video dataset named Vimeo25M, consisting of 25 million text-video pairs that prioritize quality, diversity, and aesthetic appeal. Extensive experiments demonstrate that LaVie achieves state-of-the-art performance both quantitatively and qualitatively. Furthermore, we showcase the versatility of pre-trained LaVie models in various long video generation and personalized video synthesis applications.

40.1CVJun 13, 2023
Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translation

Shuai Yang, Yifan Zhou, Ziwei Liu et al.

Large text-to-image diffusion models have exhibited impressive proficiency in generating high-quality images. However, when applying these models to video domain, ensuring temporal consistency across video frames remains a formidable challenge. This paper proposes a novel zero-shot text-guided video-to-video translation framework to adapt image models to videos. The framework includes two parts: key frame translation and full video translation. The first part uses an adapted diffusion model to generate key frames, with hierarchical cross-frame constraints applied to enforce coherence in shapes, textures and colors. The second part propagates the key frames to other frames with temporal-aware patch matching and frame blending. Our framework achieves global style and local texture temporal consistency at a low cost (without re-training or optimization). The adaptation is compatible with existing image diffusion techniques, allowing our framework to take advantage of them, such as customizing a specific subject with LoRA, and introducing extra spatial guidance with ControlNet. Extensive experimental results demonstrate the effectiveness of our proposed framework over existing methods in rendering high-quality and temporally-coherent videos.

39.4CVMar 28, 2023Code
SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis

Guangcong Wang, Zhaoxi Chen, Chen Change Loy et al.

Neural Radiance Field (NeRF) significantly degrades when only a limited number of views are available. To complement the lack of 3D information, depth-based models, such as DSNeRF and MonoSDF, explicitly assume the availability of accurate depth maps of multiple views. They linearly scale the accurate depth maps as supervision to guide the predicted depth of few-shot NeRFs. However, accurate depth maps are difficult and expensive to capture due to wide-range depth distances in the wild. In this work, we present a new Sparse-view NeRF (SparseNeRF) framework that exploits depth priors from real-world inaccurate observations. The inaccurate depth observations are either from pre-trained depth models or coarse depth maps of consumer-level depth sensors. Since coarse depth maps are not strictly scaled to the ground-truth depth maps, we propose a simple yet effective constraint, a local depth ranking method, on NeRFs such that the expected depth ranking of the NeRF is consistent with that of the coarse depth maps in local patches. To preserve the spatial continuity of the estimated depth of NeRF, we further propose a spatial continuity constraint to encourage the consistency of the expected depth continuity of NeRF with coarse depth maps. Surprisingly, with simple depth ranking constraints, SparseNeRF outperforms all state-of-the-art few-shot NeRF methods (including depth-based models) on standard LLFF and DTU datasets. Moreover, we collect a new dataset NVS-RGBD that contains real-world depth maps from Azure Kinect, ZED 2, and iPhone 13 Pro. Extensive experiments on NVS-RGBD dataset also validate the superiority and generalizability of SparseNeRF. Code and dataset are available at https://sparsenerf.github.io/.

38.4CVJul 25, 2022Code
CelebV-HQ: A Large-Scale Video Facial Attributes Dataset

Hao Zhu, Wayne Wu, Wentao Zhu et al.

Large-scale datasets have played indispensable roles in the recent success of face generation/editing and significantly facilitated the advances of emerging research fields. However, the academic community still lacks a video dataset with diverse facial attribute annotations, which is crucial for the research on face-related videos. In this work, we propose a large-scale, high-quality, and diverse video dataset with rich facial attribute annotations, named the High-Quality Celebrity Video Dataset (CelebV-HQ). CelebV-HQ contains 35,666 video clips with the resolution of 512x512 at least, involving 15,653 identities. All clips are labeled manually with 83 facial attributes, covering appearance, action, and emotion. We conduct a comprehensive analysis in terms of age, ethnicity, brightness stability, motion smoothness, head pose diversity, and data quality to demonstrate the diversity and temporal coherence of CelebV-HQ. Besides, its versatility and potential are validated on two representative tasks, i.e., unconditional video generation and video facial attribute editing. Furthermore, we envision the future potential of CelebV-HQ, as well as the new opportunities and challenges it would bring to related research directions. Data, code, and models are publicly available. Project page: https://celebv-hq.github.io.

42.1SDMar 24, 2022Code
Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory

Li Siyao, Weijiang Yu, Tianpei Gu et al.

Driving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with different music genres. To tackle these challenges, we propose a novel music-to-dance framework, Bailando, with two powerful components: 1) a choreographic memory that learns to summarize meaningful dancing units from 3D pose sequence to a quantized codebook, 2) an actor-critic Generative Pre-trained Transformer (GPT) that composes these units to a fluent dance coherent to the music. With the learned choreographic memory, dance generation is realized on the quantized units that meet high choreography standards, such that the generated dancing sequences are confined within the spatial constraints. To achieve synchronized alignment between diverse motion tempos and music beats, we introduce an actor-critic-based reinforcement learning scheme to the GPT with a newly-designed beat-align reward function. Extensive experiments on the standard benchmark demonstrate that our proposed framework achieves state-of-the-art performance both qualitatively and quantitatively. Notably, the learned choreographic memory is shown to discover human-interpretable dancing-style poses in an unsupervised manner.

42.4CVJan 18, 2023
OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation

Tong Wu, Jiarui Zhang, Xiao Fu et al.

Recent advances in modeling 3D objects mostly rely on synthetic datasets due to the lack of large-scale realscanned 3D databases. To facilitate the development of 3D perception, reconstruction, and generation in the real world, we propose OmniObject3D, a large vocabulary 3D object dataset with massive high-quality real-scanned 3D objects. OmniObject3D has several appealing properties: 1) Large Vocabulary: It comprises 6,000 scanned objects in 190 daily categories, sharing common classes with popular 2D datasets (e.g., ImageNet and LVIS), benefiting the pursuit of generalizable 3D representations. 2) Rich Annotations: Each 3D object is captured with both 2D and 3D sensors, providing textured meshes, point clouds, multiview rendered images, and multiple real-captured videos. 3) Realistic Scans: The professional scanners support highquality object scans with precise shapes and realistic appearances. With the vast exploration space offered by OmniObject3D, we carefully set up four evaluation tracks: a) robust 3D perception, b) novel-view synthesis, c) neural surface reconstruction, and d) 3D object generation. Extensive studies are performed on these four benchmarks, revealing new observations, challenges, and opportunities for future research in realistic 3D vision.

33.7CVApr 25, 2022Code
StyleGAN-Human: A Data-Centric Odyssey of Human Generation

Jianglin Fu, Shikai Li, Yuming Jiang et al.

Unconditional human image generation is an important task in vision and graphics, which enables various applications in the creative industry. Existing studies in this field mainly focus on "network engineering" such as designing new components and objective functions. This work takes a data-centric perspective and investigates multiple critical aspects in "data engineering", which we believe would complement the current practice. To facilitate a comprehensive study, we collect and annotate a large-scale human image dataset with over 230K samples capturing diverse poses and textures. Equipped with this large dataset, we rigorously investigate three essential factors in data engineering for StyleGAN-based human generation, namely data size, data distribution, and data alignment. Extensive experiments reveal several valuable observations w.r.t. these aspects: 1) Large-scale data, more than 40K images, are needed to train a high-fidelity unconditional human generation model with vanilla StyleGAN. 2) A balanced training set helps improve the generation quality with rare face poses compared to the long-tailed counterpart, whereas simply balancing the clothing texture distribution does not effectively bring an improvement. 3) Human GAN models with body centers for alignment outperform models trained using face centers or pelvis points as alignment anchors. In addition, a model zoo and human editing applications are demonstrated to facilitate future research in the community.

46.4CVJul 13, 2023Code
InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation

Yi Wang, Yinan He, Yizhuo Li et al.

This paper introduces InternVid, a large-scale video-centric multimodal dataset that enables learning powerful and transferable video-text representations for multimodal understanding and generation. The InternVid dataset contains over 7 million videos lasting nearly 760K hours, yielding 234M video clips accompanied by detailed descriptions of total 4.1B words. Our core contribution is to develop a scalable approach to autonomously build a high-quality video-text dataset with large language models (LLM), thereby showcasing its efficacy in learning video-language representation at scale. Specifically, we utilize a multi-scale approach to generate video-related descriptions. Furthermore, we introduce ViCLIP, a video-text representation learning model based on ViT-L. Learned on InternVid via contrastive learning, this model demonstrates leading zero-shot action recognition and competitive video retrieval performance. Beyond basic video understanding tasks like recognition and retrieval, our dataset and model have broad applications. They are particularly beneficial for generating interleaved video-text data for learning a video-centric dialogue system, advancing video-to-text and text-to-video generation research. These proposed resources provide a tool for researchers and practitioners interested in multimodal video understanding and generation.

17.9CVSep 21, 2022Code
Benchmarking and Analyzing 3D Human Pose and Shape Estimation Beyond Algorithms

Hui En Pang, Zhongang Cai, Lei Yang et al.

3D human pose and shape estimation (a.k.a. "human mesh recovery") has achieved substantial progress. Researchers mainly focus on the development of novel algorithms, while less attention has been paid to other critical factors involved. This could lead to less optimal baselines, hindering the fair and faithful evaluations of newly designed methodologies. To address this problem, this work presents the first comprehensive benchmarking study from three under-explored perspectives beyond algorithms. 1) Datasets. An analysis on 31 datasets reveals the distinct impacts of data samples: datasets featuring critical attributes (i.e. diverse poses, shapes, camera characteristics, backbone features) are more effective. Strategical selection and combination of high-quality datasets can yield a significant boost to the model performance. 2) Backbones. Experiments with 10 backbones, ranging from CNNs to transformers, show the knowledge learnt from a proximity task is readily transferable to human mesh recovery. 3) Training strategies. Proper augmentation techniques and loss designs are crucial. With the above findings, we achieve a PA-MPJPE of 47.3 mm on the 3DPW test set with a relatively simple model. More importantly, we provide strong baselines for fair comparisons of algorithms, and recommendations for building effective training configurations in the future. Codebase is available at http://github.com/smplbody/hmr-benchmarks

31.0CVMar 28, 2023Code
F$^{2}$-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories

Peng Wang, Yuan Liu, Zhaoxi Chen et al.

This paper presents a novel grid-based NeRF called F2-NeRF (Fast-Free-NeRF) for novel view synthesis, which enables arbitrary input camera trajectories and only costs a few minutes for training. Existing fast grid-based NeRF training frameworks, like Instant-NGP, Plenoxels, DVGO, or TensoRF, are mainly designed for bounded scenes and rely on space warping to handle unbounded scenes. Existing two widely-used space-warping methods are only designed for the forward-facing trajectory or the 360-degree object-centric trajectory but cannot process arbitrary trajectories. In this paper, we delve deep into the mechanism of space warping to handle unbounded scenes. Based on our analysis, we further propose a novel space-warping method called perspective warping, which allows us to handle arbitrary trajectories in the grid-based NeRF framework. Extensive experiments demonstrate that F2-NeRF is able to use the same perspective warping to render high-quality images on two standard datasets and a new free trajectory dataset collected by us. Project page: https://totoro97.github.io/projects/f2-nerf.

34.1CVSep 29, 2023Code
SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation

Zhongang Cai, Wanqi Yin, Ailing Zeng et al.

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art methods still depend largely on a confined set of training datasets. In this work, we investigate scaling up EHPS towards the first generalist foundation model (dubbed SMPLer-X), with up to ViT-Huge as the backbone and training with up to 4.5M instances from diverse data sources. With big data and the large model, SMPLer-X exhibits strong performance across diverse test benchmarks and excellent transferability to even unseen environments. 1) For the data scaling, we perform a systematic investigation on 32 EHPS datasets, including a wide range of scenarios that a model trained on any single dataset cannot handle. More importantly, capitalizing on insights obtained from the extensive benchmarking process, we optimize our training scheme and select datasets that lead to a significant leap in EHPS capabilities. 2) For the model scaling, we take advantage of vision transformers to study the scaling law of model sizes in EHPS. Moreover, our finetuning strategy turn SMPLer-X into specialist models, allowing them to achieve further performance boosts. Notably, our foundation model SMPLer-X consistently delivers state-of-the-art results on seven benchmarks such as AGORA (107.2 mm NMVE), UBody (57.4 mm PVE), EgoBody (63.6 mm PVE), and EHF (62.3 mm PVE without finetuning). Homepage: https://caizhongang.github.io/projects/SMPLer-X/

21.1CVOct 25, 2023Code
PERF: Panoramic Neural Radiance Field from a Single Panorama

Guangcong Wang, Peng Wang, Zhaoxi Chen et al.

Neural Radiance Field (NeRF) has achieved substantial progress in novel view synthesis given multi-view images. Recently, some works have attempted to train a NeRF from a single image with 3D priors. They mainly focus on a limited field of view with a few occlusions, which greatly limits their scalability to real-world 360-degree panoramic scenarios with large-size occlusions. In this paper, we present PERF, a 360-degree novel view synthesis framework that trains a panoramic neural radiance field from a single panorama. Notably, PERF allows 3D roaming in a complex scene without expensive and tedious image collection. To achieve this goal, we propose a novel collaborative RGBD inpainting method and a progressive inpainting-and-erasing method to lift up a 360-degree 2D scene to a 3D scene. Specifically, we first predict a panoramic depth map as initialization given a single panorama and reconstruct visible 3D regions with volume rendering. Then we introduce a collaborative RGBD inpainting approach into a NeRF for completing RGB images and depth maps from random views, which is derived from an RGB Stable Diffusion model and a monocular depth estimator. Finally, we introduce an inpainting-and-erasing strategy to avoid inconsistent geometry between a newly-sampled view and reference views. The two components are integrated into the learning of NeRFs in a unified optimization framework and achieve promising results. Extensive experiments on Replica and a new dataset PERF-in-the-wild demonstrate the superiority of our PERF over state-of-the-art methods. Our PERF can be widely used for real-world applications, such as panorama-to-3D, text-to-3D, and 3D scene stylization applications. Project page and code are available at https://perf-project.github.io/ and https://github.com/perf-project/PeRF.

31.6CVApr 28, 2022
HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling

Zhongang Cai, Daxuan Ren, Ailing Zeng et al.

4D human sensing and modeling are fundamental tasks in vision and graphics with numerous applications. With the advances of new sensors and algorithms, there is an increasing demand for more versatile datasets. In this work, we contribute HuMMan, a large-scale multi-modal 4D human dataset with 1000 human subjects, 400k sequences and 60M frames. HuMMan has several appealing properties: 1) multi-modal data and annotations including color images, point clouds, keypoints, SMPL parameters, and textured meshes; 2) popular mobile device is included in the sensor suite; 3) a set of 500 actions, designed to cover fundamental movements; 4) multiple tasks such as action recognition, pose estimation, parametric human recovery, and textured mesh reconstruction are supported and evaluated. Extensive experiments on HuMMan voice the need for further study on challenges such as fine-grained action recognition, dynamic human mesh reconstruction, point cloud-based parametric human recovery, and cross-device domain gaps.

25.7CVMar 24, 2022Code
Pastiche Master: Exemplar-Based High-Resolution Portrait Style Transfer

Shuai Yang, Liming Jiang, Ziwei Liu et al.

Recent studies on StyleGAN show high performance on artistic portrait generation by transfer learning with limited data. In this paper, we explore more challenging exemplar-based high-resolution portrait style transfer by introducing a novel DualStyleGAN with flexible control of dual styles of the original face domain and the extended artistic portrait domain. Different from StyleGAN, DualStyleGAN provides a natural way of style transfer by characterizing the content and style of a portrait with an intrinsic style path and a new extrinsic style path, respectively. The delicately designed extrinsic style path enables our model to modulate both the color and complex structural styles hierarchically to precisely pastiche the style example. Furthermore, a novel progressive fine-tuning scheme is introduced to smoothly transform the generative space of the model to the target domain, even with the above modifications on the network architecture. Experiments demonstrate the superiority of DualStyleGAN over state-of-the-art methods in high-quality portrait style transfer and flexible style control.

5.9CVJul 25, 2023
Benchmarking and Analyzing Generative Data for Visual Recognition

Bo Li, Haotian Liu, Liangyu Chen et al. · stanford

Advancements in large pre-trained generative models have expanded their potential as effective data generators in visual recognition. This work delves into the impact of generative images, primarily comparing paradigms that harness external data (\ie generative \vs retrieval \vs original). Our key contributions are: \textbf{1) GenBench Construction:} We devise \textbf{GenBench}, a broad benchmark comprising 22 datasets with 2548 categories, to appraise generative data across various visual recognition tasks. \textbf{2) CLER Score:} To address the insufficient correlation of existing metrics (\eg, FID, CLIP score) with downstream recognition performance, we propose \textbf{CLER}, a training-free metric indicating generative data's efficiency for recognition tasks prior to training. \textbf{3) New Baselines:} Comparisons of generative data with retrieved data from the same external pool help to elucidate the unique traits of generative data. \textbf{4) External Knowledge Injection:} By fine-tuning special token embeddings for each category via Textual Inversion, performance improves across 17 datasets, except when dealing with low-resolution reference images. Our exhaustive benchmark and analysis spotlight generative data's promise in visual recognition, while identifying key challenges for future investigation.

26.4CVJun 15, 2022Code
Masked Frequency Modeling for Self-Supervised Visual Pre-Training

Jiahao Xie, Wei Li, Xiaohang Zhan et al.

We present Masked Frequency Modeling (MFM), a unified frequency-domain-based approach for self-supervised pre-training of visual models. Instead of randomly inserting mask tokens to the input embeddings in the spatial domain, in this paper, we shift the perspective to the frequency domain. Specifically, MFM first masks out a portion of frequency components of the input image and then predicts the missing frequencies on the frequency spectrum. Our key insight is that predicting masked components in the frequency domain is more ideal to reveal underlying image patterns rather than predicting masked patches in the spatial domain, due to the heavy spatial redundancy. Our findings suggest that with the right configuration of mask-and-predict strategy, both the structural information within high-frequency components and the low-level statistics among low-frequency counterparts are useful in learning good representations. For the first time, MFM demonstrates that, for both ViT and CNN, a simple non-Siamese framework can learn meaningful representations even using none of the following: (i) extra data, (ii) extra model, (iii) mask token. Experimental results on image classification and semantic segmentation, as well as several robustness benchmarks show the competitive performance and advanced robustness of MFM compared with recent masked image modeling approaches. Furthermore, we also comprehensively investigate the effectiveness of classical image restoration tasks for representation learning from a unified frequency perspective and reveal their intriguing relations with our MFM approach.

7.6CVAug 10, 2023Code
Temporally-Adaptive Models for Efficient Video Understanding

Ziyuan Huang, Shiwei Zhang, Liang Pan et al.

Spatial convolutions are extensively used in numerous deep video models. It fundamentally assumes spatio-temporal invariance, i.e., using shared weights for every location in different frames. This work presents Temporally-Adaptive Convolutions (TAdaConv) for video understanding, which shows that adaptive weight calibration along the temporal dimension is an efficient way to facilitate modeling complex temporal dynamics in videos. Specifically, TAdaConv empowers spatial convolutions with temporal modeling abilities by calibrating the convolution weights for each frame according to its local and global temporal context. Compared to existing operations for temporal modeling, TAdaConv is more efficient as it operates over the convolution kernels instead of the features, whose dimension is an order of magnitude smaller than the spatial resolutions. Further, kernel calibration brings an increased model capacity. Based on this readily plug-in operation TAdaConv as well as its extension, i.e., TAdaConvV2, we construct TAdaBlocks to empower ConvNeXt and Vision Transformer to have strong temporal modeling capabilities. Empirical results show TAdaConvNeXtV2 and TAdaFormer perform competitively against state-of-the-art convolutional and Transformer-based models in various video understanding benchmarks. Our codes and models are released at: https://github.com/alibaba-mmai-research/TAdaConv.

29.3CVJul 19, 2023Code
DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering

Wei Cheng, Ruixiang Chen, Wanqi Yin et al.

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather impoverished in terms of diversity, which are crucial for rendering effect. Researchers are usually constrained to explore and evaluate a small set of rendering problems on current datasets, while real-world applications require methods to be robust across different scenarios. In this work, we present DNA-Rendering, a large-scale, high-fidelity repository of human performance data for neural actor rendering. DNA-Rendering presents several alluring attributes. First, our dataset contains over 1500 human subjects, 5000 motion sequences, and 67.5M frames' data volume. Second, we provide rich assets for each subject -- 2D/3D human body keypoints, foreground masks, SMPLX models, cloth/accessory materials, multi-view images, and videos. These assets boost the current method's accuracy on downstream rendering tasks. Third, we construct a professional multi-view system to capture data, which contains 60 synchronous cameras with max 4096 x 3000 resolution, 15 fps speed, and stern camera calibration steps, ensuring high-quality resources for task training and evaluation. Along with the dataset, we provide a large-scale and quantitative benchmark in full-scale, with multiple tasks to evaluate the existing progress of novel view synthesis, novel pose animation synthesis, and novel identity rendering methods. In this manuscript, we describe our DNA-Rendering effort as a revealing of new observations, challenges, and future directions to human-centric rendering. The dataset, code, and benchmarks will be publicly available at https://dna-rendering.github.io/

26.9CVJul 10, 2024Code
VEnhancer: Generative Space-Time Enhancement for Video Generation

Jingwen He, Tianfan Xue, Dongyang Liu et al.

We present VEnhancer, a generative space-time enhancement framework that improves the existing text-to-video results by adding more details in spatial domain and synthetic detailed motion in temporal domain. Given a generated low-quality video, our approach can increase its spatial and temporal resolution simultaneously with arbitrary up-sampling space and time scales through a unified video diffusion model. Furthermore, VEnhancer effectively removes generated spatial artifacts and temporal flickering of generated videos. To achieve this, basing on a pretrained video diffusion model, we train a video ControlNet and inject it to the diffusion model as a condition on low frame-rate and low-resolution videos. To effectively train this video ControlNet, we design space-time data augmentation as well as video-aware conditioning. Benefiting from the above designs, VEnhancer yields to be stable during training and shares an elegant end-to-end training manner. Extensive experiments show that VEnhancer surpasses existing state-of-the-art video super-resolution and space-time super-resolution methods in enhancing AI-generated videos. Moreover, with VEnhancer, exisiting open-source state-of-the-art text-to-video method, VideoCrafter-2, reaches the top one in video generation benchmark -- VBench.

15.3CVJul 17, 2023Code
Pair then Relation: Pair-Net for Panoptic Scene Graph Generation

Jinghao Wang, Zhengyu Wen, Xiangtai Li et al.

Panoptic Scene Graph (PSG) is a challenging task in Scene Graph Generation (SGG) that aims to create a more comprehensive scene graph representation using panoptic segmentation instead of boxes. Compared to SGG, PSG has several challenging problems: pixel-level segment outputs and full relationship exploration (It also considers thing and stuff relation). Thus, current PSG methods have limited performance, which hinders downstream tasks or applications. The goal of this work aims to design a novel and strong baseline for PSG. To achieve that, we first conduct an in-depth analysis to identify the bottleneck of the current PSG models, finding that inter-object pair-wise recall is a crucial factor that was ignored by previous PSG methods. Based on this and the recent query-based frameworks, we present a novel framework: Pair then Relation (Pair-Net), which uses a Pair Proposal Network (PPN) to learn and filter sparse pair-wise relationships between subjects and objects. Moreover, we also observed the sparse nature of object pairs for both Motivated by this, we design a lightweight Matrix Learner within the PPN, which directly learns pair-wised relationships for pair proposal generation. Through extensive ablation and analysis, our approach significantly improves upon leveraging the segmenter solid baseline. Notably, our method achieves over 10\% absolute gains compared to our baseline, PSGFormer. The code of this paper is publicly available at https://github.com/king159/Pair-Net.

24.0CVApr 17, 2023Code
Text2Performer: Text-Driven Human Video Generation

Yuming Jiang, Shuai Yang, Tong Liang Koh et al.

Text-driven content creation has evolved to be a transformative technique that revolutionizes creativity. Here we study the task of text-driven human video generation, where a video sequence is synthesized from texts describing the appearance and motions of a target performer. Compared to general text-driven video generation, human-centric video generation requires maintaining the appearance of synthesized human while performing complex motions. In this work, we present Text2Performer to generate vivid human videos with articulated motions from texts. Text2Performer has two novel designs: 1) decomposed human representation and 2) diffusion-based motion sampler. First, we decompose the VQVAE latent space into human appearance and pose representation in an unsupervised manner by utilizing the nature of human videos. In this way, the appearance is well maintained along the generated frames. Then, we propose continuous VQ-diffuser to sample a sequence of pose embeddings. Unlike existing VQ-based methods that operate in the discrete space, continuous VQ-diffuser directly outputs the continuous pose embeddings for better motion modeling. Finally, motion-aware masking strategy is designed to mask the pose embeddings spatial-temporally to enhance the temporal coherence. Moreover, to facilitate the task of text-driven human video generation, we contribute a Fashion-Text2Video dataset with manually annotated action labels and text descriptions. Extensive experiments demonstrate that Text2Performer generates high-quality human videos (up to 512x256 resolution) with diverse appearances and flexible motions.

28.0CVMay 31, 2022Code
Text2Human: Text-Driven Controllable Human Image Generation

Yuming Jiang, Shuai Yang, Haonan Qiu et al.

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the generation process is even desired to be intuitively controllable for layman users. In this work, we present a text-driven controllable framework, Text2Human, for a high-quality and diverse human generation. We synthesize full-body human images starting from a given human pose with two dedicated steps. 1) With some texts describing the shapes of clothes, the given human pose is first translated to a human parsing map. 2) The final human image is then generated by providing the system with more attributes about the textures of clothes. Specifically, to model the diversity of clothing textures, we build a hierarchical texture-aware codebook that stores multi-scale neural representations for each type of texture. The codebook at the coarse level includes the structural representations of textures, while the codebook at the fine level focuses on the details of textures. To make use of the learned hierarchical codebook to synthesize desired images, a diffusion-based transformer sampler with mixture of experts is firstly employed to sample indices from the coarsest level of the codebook, which then is used to predict the indices of the codebook at finer levels. The predicted indices at different levels are translated to human images by the decoder learned accompanied with hierarchical codebooks. The use of mixture-of-experts allows for the generated image conditioned on the fine-grained text input. The prediction for finer level indices refines the quality of clothing textures. Extensive quantitative and qualitative evaluations demonstrate that our proposed framework can generate more diverse and realistic human images compared to state-of-the-art methods.

11.0CVSep 5, 2023Code
ReliTalk: Relightable Talking Portrait Generation from a Single Video

Haonan Qiu, Zhaoxi Chen, Yuming Jiang et al.

Recent years have witnessed great progress in creating vivid audio-driven portraits from monocular videos. However, how to seamlessly adapt the created video avatars to other scenarios with different backgrounds and lighting conditions remains unsolved. On the other hand, existing relighting studies mostly rely on dynamically lighted or multi-view data, which are too expensive for creating video portraits. To bridge this gap, we propose ReliTalk, a novel framework for relightable audio-driven talking portrait generation from monocular videos. Our key insight is to decompose the portrait's reflectance from implicitly learned audio-driven facial normals and images. Specifically, we involve 3D facial priors derived from audio features to predict delicate normal maps through implicit functions. These initially predicted normals then take a crucial part in reflectance decomposition by dynamically estimating the lighting condition of the given video. Moreover, the stereoscopic face representation is refined using the identity-consistent loss under simulated multiple lighting conditions, addressing the ill-posed problem caused by limited views available from a single monocular video. Extensive experiments validate the superiority of our proposed framework on both real and synthetic datasets. Our code is released in https://github.com/arthur-qiu/ReliTalk.

24.1CVMar 30, 2023Code
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling

Zhitao Yang, Zhongang Cai, Haiyi Mei et al.

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset, SynBody, with three appealing features: 1) a clothed parametric human model that can generate a diverse range of subjects; 2) the layered human representation that naturally offers high-quality 3D annotations to support multiple tasks; 3) a scalable system for producing realistic data to facilitate real-world tasks. The dataset comprises 1.2M images with corresponding accurate 3D annotations, covering 10,000 human body models, 1,187 actions, and various viewpoints. The dataset includes two subsets for human pose and shape estimation as well as human neural rendering. Extensive experiments on SynBody indicate that it substantially enhances both SMPL and SMPL-X estimation. Furthermore, the incorporation of layered annotations offers a valuable training resource for investigating the Human Neural Radiance Fields (NeRF).

32.7CVMar 9, 2023
Rethinking Range View Representation for LiDAR Segmentation

Lingdong Kong, Youquan Liu, Runnan Chen et al.

LiDAR segmentation is crucial for autonomous driving perception. Recent trends favor point- or voxel-based methods as they often yield better performance than the traditional range view representation. In this work, we unveil several key factors in building powerful range view models. We observe that the "many-to-one" mapping, semantic incoherence, and shape deformation are possible impediments against effective learning from range view projections. We present RangeFormer -- a full-cycle framework comprising novel designs across network architecture, data augmentation, and post-processing -- that better handles the learning and processing of LiDAR point clouds from the range view. We further introduce a Scalable Training from Range view (STR) strategy that trains on arbitrary low-resolution 2D range images, while still maintaining satisfactory 3D segmentation accuracy. We show that, for the first time, a range view method is able to surpass the point, voxel, and multi-view fusion counterparts in the competing LiDAR semantic and panoptic segmentation benchmarks, i.e., SemanticKITTI, nuScenes, and ScribbleKITTI.

23.4CVDec 5, 2022
Audio-Driven Co-Speech Gesture Video Generation

Xian Liu, Qianyi Wu, Hang Zhou et al.

Co-speech gesture is crucial for human-machine interaction and digital entertainment. While previous works mostly map speech audio to human skeletons (e.g., 2D keypoints), directly generating speakers' gestures in the image domain remains unsolved. In this work, we formally define and study this challenging problem of audio-driven co-speech gesture video generation, i.e., using a unified framework to generate speaker image sequence driven by speech audio. Our key insight is that the co-speech gestures can be decomposed into common motion patterns and subtle rhythmic dynamics. To this end, we propose a novel framework, Audio-driveN Gesture vIdeo gEneration (ANGIE), to effectively capture the reusable co-speech gesture patterns as well as fine-grained rhythmic movements. To achieve high-fidelity image sequence generation, we leverage an unsupervised motion representation instead of a structural human body prior (e.g., 2D skeletons). Specifically, 1) we propose a vector quantized motion extractor (VQ-Motion Extractor) to summarize common co-speech gesture patterns from implicit motion representation to codebooks. 2) Moreover, a co-speech gesture GPT with motion refinement (Co-Speech GPT) is devised to complement the subtle prosodic motion details. Extensive experiments demonstrate that our framework renders realistic and vivid co-speech gesture video. Demo video and more resources can be found in: https://alvinliu0.github.io/projects/ANGIE

50.7CVAug 31, 2022Code
MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model

Mingyuan Zhang, Zhongang Cai, Liang Pan et al.

Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions conditioned on natural languages. However, it remains challenging to achieve diverse and fine-grained motion generation with various text inputs. To address this problem, we propose MotionDiffuse, the first diffusion model-based text-driven motion generation framework, which demonstrates several desired properties over existing methods. 1) Probabilistic Mapping. Instead of a deterministic language-motion mapping, MotionDiffuse generates motions through a series of denoising steps in which variations are injected. 2) Realistic Synthesis. MotionDiffuse excels at modeling complicated data distribution and generating vivid motion sequences. 3) Multi-Level Manipulation. MotionDiffuse responds to fine-grained instructions on body parts, and arbitrary-length motion synthesis with time-varied text prompts. Our experiments show MotionDiffuse outperforms existing SoTA methods by convincing margins on text-driven motion generation and action-conditioned motion generation. A qualitative analysis further demonstrates MotionDiffuse's controllability for comprehensive motion generation. Homepage: https://mingyuan-zhang.github.io/projects/MotionDiffuse.html