28.3CVJun 21, 2023
DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D GenerationYukun Huang, Jianan Wang, Yukai Shi et al. · microsoft-research
Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization process suffers slow convergence and the resultant 3D models often exhibit two limitations: (a) quality concerns such as missing attributes and distorted shape and texture; (b) extremely low diversity comparing to text-guided image synthesis. In this paper, we show that the conflict between the 3D optimization process and uniform timestep sampling in score distillation is the main reason for these limitations. To resolve this conflict, we propose to prioritize timestep sampling with monotonically non-increasing functions, which aligns the 3D optimization process with the sampling process of diffusion model. Extensive experiments show that our simple redesign significantly improves 3D content creation with faster convergence, better quality and diversity.
detrex: Benchmarking Detection TransformersTianhe Ren, Shilong Liu, Feng Li et al.
The DEtection TRansformer (DETR) algorithm has received considerable attention in the research community and is gradually emerging as a mainstream approach for object detection and other perception tasks. However, the current field lacks a unified and comprehensive benchmark specifically tailored for DETR-based models. To address this issue, we develop a unified, highly modular, and lightweight codebase called detrex, which supports a majority of the mainstream DETR-based instance recognition algorithms, covering various fundamental tasks, including object detection, segmentation, and pose estimation. We conduct extensive experiments under detrex and perform a comprehensive benchmark for DETR-based models. Moreover, we enhance the performance of detection transformers through the refinement of training hyper-parameters, providing strong baselines for supported algorithms.We hope that detrex could offer research communities a standardized and unified platform to evaluate and compare different DETR-based models while fostering a deeper understanding and driving advancements in DETR-based instance recognition. Our code is available at https://github.com/IDEA-Research/detrex. The project is currently being actively developed. We encourage the community to use detrex codebase for further development and contributions.
LipsFormer: Introducing Lipschitz Continuity to Vision TransformersXianbiao Qi, Jianan Wang, Yihao Chen et al.
We present a Lipschitz continuous Transformer, called LipsFormer, to pursue training stability both theoretically and empirically for Transformer-based models. In contrast to previous practical tricks that address training instability by learning rate warmup, layer normalization, attention formulation, and weight initialization, we show that Lipschitz continuity is a more essential property to ensure training stability. In LipsFormer, we replace unstable Transformer component modules with Lipschitz continuous counterparts: CenterNorm instead of LayerNorm, spectral initialization instead of Xavier initialization, scaled cosine similarity attention instead of dot-product attention, and weighted residual shortcut. We prove that these introduced modules are Lipschitz continuous and derive an upper bound on the Lipschitz constant of LipsFormer. Our experiments show that LipsFormer allows stable training of deep Transformer architectures without the need of careful learning rate tuning such as warmup, yielding a faster convergence and better generalization. As a result, on the ImageNet 1K dataset, LipsFormer-Swin-Tiny based on Swin Transformer training for 300 epochs can obtain 82.7\% without any learning rate warmup. Moreover, LipsFormer-CSwin-Tiny, based on CSwin, training for 300 epochs achieves a top-1 accuracy of 83.5\% with 4.7G FLOPs and 24M parameters. The code will be released at \url{https://github.com/IDEA-Research/LipsFormer}.
Entity-Level Text-Guided Image ManipulationYikai Wang, Jianan Wang, Guansong Lu et al.
Existing text-guided image manipulation methods aim to modify the appearance of the image or to edit a few objects in a virtual or simple scenario, which is far from practical applications. In this work, we study a novel task on text-guided image manipulation on the entity level in the real world (eL-TGIM). The task imposes three basic requirements, (1) to edit the entity consistent with the text descriptions, (2) to preserve the entity-irrelevant regions, and (3) to merge the manipulated entity into the image naturally. To this end, we propose an elegant framework, dubbed as SeMani, forming the Semantic Manipulation of real-world images that can not only edit the appearance of entities but also generate new entities corresponding to the text guidance. To solve eL-TGIM, SeMani decomposes the task into two phases: the semantic alignment phase and the image manipulation phase. In the semantic alignment phase, SeMani incorporates a semantic alignment module to locate the entity-relevant region to be manipulated. In the image manipulation phase, SeMani adopts a generative model to synthesize new images conditioned on the entity-irrelevant regions and target text descriptions. We discuss and propose two popular generation processes that can be utilized in SeMani, the discrete auto-regressive generation with transformers and the continuous denoising generation with diffusion models, yielding SeMani-Trans and SeMani-Diff, respectively. We conduct extensive experiments on the real datasets CUB, Oxford, and COCO datasets to verify that SeMani can distinguish the entity-relevant and -irrelevant regions and achieve more precise and flexible manipulation in a zero-shot manner compared with baseline methods. Our codes and models will be released at https://github.com/Yikai-Wang/SeMani.
HumanSD: A Native Skeleton-Guided Diffusion Model for Human Image GenerationXuan Ju, Ailing Zeng, Chenchen Zhao et al.
Controllable human image generation (HIG) has numerous real-life applications. State-of-the-art solutions, such as ControlNet and T2I-Adapter, introduce an additional learnable branch on top of the frozen pre-trained stable diffusion (SD) model, which can enforce various conditions, including skeleton guidance of HIG. While such a plug-and-play approach is appealing, the inevitable and uncertain conflicts between the original images produced from the frozen SD branch and the given condition incur significant challenges for the learnable branch, which essentially conducts image feature editing for condition enforcement. In this work, we propose a native skeleton-guided diffusion model for controllable HIG called HumanSD. Instead of performing image editing with dual-branch diffusion, we fine-tune the original SD model using a novel heatmap-guided denoising loss. This strategy effectively and efficiently strengthens the given skeleton condition during model training while mitigating the catastrophic forgetting effects. HumanSD is fine-tuned on the assembly of three large-scale human-centric datasets with text-image-pose information, two of which are established in this work. As shown in Figure 1, HumanSD outperforms ControlNet in terms of accurate pose control and image quality, particularly when the given skeleton guidance is sophisticated.
Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial ScenesXuan Ju, Ailing Zeng, Jianan Wang et al.
Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer vision tasks like human pose estimation and human image generation focus exclusively on natural images in the real world. Artificial humans, such as those in sculptures, paintings, and cartoons, are commonly neglected, making existing models fail in these scenarios. As an abstraction of life, art incorporates humans in both natural and artificial scenes. We take advantage of it and introduce the Human-Art dataset to bridge related tasks in natural and artificial scenarios. Specifically, Human-Art contains 50k high-quality images with over 123k person instances from 5 natural and 15 artificial scenarios, which are annotated with bounding boxes, keypoints, self-contact points, and text information for humans represented in both 2D and 3D. It is, therefore, comprehensive and versatile for various downstream tasks. We also provide a rich set of baseline results and detailed analyses for related tasks, including human detection, 2D and 3D human pose estimation, image generation, and motion transfer. As a challenging dataset, we hope Human-Art can provide insights for relevant research and open up new research questions.
12.7CVApr 9, 2022
ManiTrans: Entity-Level Text-Guided Image Manipulation via Token-wise Semantic Alignment and GenerationJianan Wang, Guansong Lu, Hang Xu et al.
Existing text-guided image manipulation methods aim to modify the appearance of the image or to edit a few objects in a virtual or simple scenario, which is far from practical application. In this work, we study a novel task on text-guided image manipulation on the entity level in the real world. The task imposes three basic requirements, (1) to edit the entity consistent with the text descriptions, (2) to preserve the text-irrelevant regions, and (3) to merge the manipulated entity into the image naturally. To this end, we propose a new transformer-based framework based on the two-stage image synthesis method, namely \textbf{ManiTrans}, which can not only edit the appearance of entities but also generate new entities corresponding to the text guidance. Our framework incorporates a semantic alignment module to locate the image regions to be manipulated, and a semantic loss to help align the relationship between the vision and language. We conduct extensive experiments on the real datasets, CUB, Oxford, and COCO datasets to verify that our method can distinguish the relevant and irrelevant regions and achieve more precise and flexible manipulation compared with baseline methods. The project homepage is \url{https://jawang19.github.io/manitrans}.
10.6CVDec 28, 2022
Exploring Vision Transformers as Diffusion LearnersHe Cao, Jianan Wang, Tianhe Ren et al.
Score-based diffusion models have captured widespread attention and funded fast progress of recent vision generative tasks. In this paper, we focus on diffusion model backbone which has been much neglected before. We systematically explore vision Transformers as diffusion learners for various generative tasks. With our improvements the performance of vanilla ViT-based backbone (IU-ViT) is boosted to be on par with traditional U-Net-based methods. We further provide a hypothesis on the implication of disentangling the generative backbone as an encoder-decoder structure and show proof-of-concept experiments verifying the effectiveness of a stronger encoder for generative tasks with ASymmetriC ENcoder Decoder (ASCEND). Our improvements achieve competitive results on CIFAR-10, CelebA, LSUN, CUB Bird and large-resolution text-to-image tasks. To the best of our knowledge, we are the first to successfully train a single diffusion model on text-to-image task beyond 64x64 resolution. We hope this will motivate people to rethink the modeling choices and the training pipelines for diffusion-based generative models.
17.8CVOct 16, 2023
TOSS:High-quality Text-guided Novel View Synthesis from a Single ImageYukai Shi, Jianan Wang, He Cao et al.
In this paper, we present TOSS, which introduces text to the task of novel view synthesis (NVS) from just a single RGB image. While Zero-1-to-3 has demonstrated impressive zero-shot open-set NVS capability, it treats NVS as a pure image-to-image translation problem. This approach suffers from the challengingly under-constrained nature of single-view NVS: the process lacks means of explicit user control and often results in implausible NVS generations. To address this limitation, TOSS uses text as high-level semantic information to constrain the NVS solution space. TOSS fine-tunes text-to-image Stable Diffusion pre-trained on large-scale text-image pairs and introduces modules specifically tailored to image and camera pose conditioning, as well as dedicated training for pose correctness and preservation of fine details. Comprehensive experiments are conducted with results showing that our proposed TOSS outperforms Zero-1-to-3 with more plausible, controllable and multiview-consistent NVS results. We further support these results with comprehensive ablations that underscore the effectiveness and potential of the introduced semantic guidance and architecture design.
28.5CVOct 12, 2023
Consistent123: Improve Consistency for One Image to 3D Object SynthesisHaohan Weng, Tianyu Yang, Jianan Wang et al.
Large image diffusion models enable novel view synthesis with high quality and excellent zero-shot capability. However, such models based on image-to-image translation have no guarantee of view consistency, limiting the performance for downstream tasks like 3D reconstruction and image-to-3D generation. To empower consistency, we propose Consistent123 to synthesize novel views simultaneously by incorporating additional cross-view attention layers and the shared self-attention mechanism. The proposed attention mechanism improves the interaction across all synthesized views, as well as the alignment between the condition view and novel views. In the sampling stage, such architecture supports simultaneously generating an arbitrary number of views while training at a fixed length. We also introduce a progressive classifier-free guidance strategy to achieve the trade-off between texture and geometry for synthesized object views. Qualitative and quantitative experiments show that Consistent123 outperforms baselines in view consistency by a large margin. Furthermore, we demonstrate a significant improvement of Consistent123 on varying downstream tasks, showing its great potential in the 3D generation field. The project page is available at consistent-123.github.io.
14.9ROJan 7
CLAP: Contrastive Latent Action Pretraining for Learning Vision-Language-Action Models from Human VideosChubin Zhang, Jianan Wang, Zifeng Gao et al.
Generalist Vision-Language-Action models are currently hindered by the scarcity of robotic data compared to the abundance of human video demonstrations. Existing Latent Action Models attempt to leverage video data but often suffer from visual entanglement, capturing noise rather than manipulation skills. To address this, we propose Contrastive Latent Action Pretraining (CLAP), a framework that aligns the visual latent space from videos with a proprioceptive latent space from robot trajectories. By employing contrastive learning, CLAP maps video transitions onto a quantized, physically executable codebook. Building on this representation, we introduce a dual-formulation VLA framework offering both CLAP-NTP, an autoregressive model excelling at instruction following and object generalization, and CLAP-RF, a Rectified Flow-based policy designed for high-frequency, precise manipulation. Furthermore, we propose a Knowledge Matching (KM) regularization strategy to mitigate catastrophic forgetting during fine-tuning. Extensive experiments demonstrate that CLAP significantly outperforms strong baselines, enabling the effective transfer of skills from human videos to robotic execution. Project page: https://lin-shan.com/CLAP/.
7.9MLDec 24, 2022
Streaming Traffic Flow Prediction Based on Continuous Reinforcement LearningYanan Xiao, Minyu Liu, Zichen Zhang et al.
Traffic flow prediction is an important part of smart transportation. The goal is to predict future traffic conditions based on historical data recorded by sensors and the traffic network. As the city continues to build, parts of the transportation network will be added or modified. How to accurately predict expanding and evolving long-term streaming networks is of great significance. To this end, we propose a new simulation-based criterion that considers teaching autonomous agents to mimic sensor patterns, planning their next visit based on the sensor's profile (e.g., traffic, speed, occupancy). The data recorded by the sensor is most accurate when the agent can perfectly simulate the sensor's activity pattern. We propose to formulate the problem as a continuous reinforcement learning task, where the agent is the next flow value predictor, the action is the next time-series flow value in the sensor, and the environment state is a dynamically fused representation of the sensor and transportation network. Actions taken by the agent change the environment, which in turn forces the agent's mode to update, while the agent further explores changes in the dynamic traffic network, which helps the agent predict its next visit more accurately. Therefore, we develop a strategy in which sensors and traffic networks update each other and incorporate temporal context to quantify state representations evolving over time.
7.7LGJun 15, 2023
Understanding Optimization of Deep Learning via Jacobian Matrix and Lipschitz ConstantXianbiao Qi, Jianan Wang, Lei Zhang
This article provides a comprehensive understanding of optimization in deep learning, with a primary focus on the challenges of gradient vanishing and gradient exploding, which normally lead to diminished model representational ability and training instability, respectively. We analyze these two challenges through several strategic measures, including the improvement of gradient flow and the imposition of constraints on a network's Lipschitz constant. To help understand the current optimization methodologies, we categorize them into two classes: explicit optimization and implicit optimization. Explicit optimization methods involve direct manipulation of optimizer parameters, including weight, gradient, learning rate, and weight decay. Implicit optimization methods, by contrast, focus on improving the overall landscape of a network by enhancing its modules, such as residual shortcuts, normalization methods, attention mechanisms, and activations. In this article, we provide an in-depth analysis of these two optimization classes and undertake a thorough examination of the Jacobian matrices and the Lipschitz constants of many widely used deep learning modules, highlighting existing issues as well as potential improvements. Moreover, we also conduct a series of analytical experiments to substantiate our theoretical discussions. This article does not aim to propose a new optimizer or network. Rather, our intention is to present a comprehensive understanding of optimization in deep learning. We hope that this article will assist readers in gaining a deeper insight in this field and encourages the development of more robust, efficient, and high-performing models.
31.0SDJan 9, 2024
DiffSHEG: A Diffusion-Based Approach for Real-Time Speech-driven Holistic 3D Expression and Gesture GenerationJunming Chen, Yunfei Liu, Jianan Wang et al.
We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint generation of synchronized expressions and gestures remains barely explored. To address this, our diffusion-based co-speech motion generation transformer enables uni-directional information flow from expression to gesture, facilitating improved matching of joint expression-gesture distributions. Furthermore, we introduce an outpainting-based sampling strategy for arbitrary long sequence generation in diffusion models, offering flexibility and computational efficiency. Our method provides a practical solution that produces high-quality synchronized expression and gesture generation driven by speech. Evaluated on two public datasets, our approach achieves state-of-the-art performance both quantitatively and qualitatively. Additionally, a user study confirms the superiority of DiffSHEG over prior approaches. By enabling the real-time generation of expressive and synchronized motions, DiffSHEG showcases its potential for various applications in the development of digital humans and embodied agents.
CoCoCo: Improving Text-Guided Video Inpainting for Better Consistency, Controllability and CompatibilityBojia Zi, Shihao Zhao, Xianbiao Qi et al.
Recent advancements in video generation have been remarkable, yet many existing methods struggle with issues of consistency and poor text-video alignment. Moreover, the field lacks effective techniques for text-guided video inpainting, a stark contrast to the well-explored domain of text-guided image inpainting. To this end, this paper proposes a novel text-guided video inpainting model that achieves better consistency, controllability and compatibility. Specifically, we introduce a simple but efficient motion capture module to preserve motion consistency, and design an instance-aware region selection instead of a random region selection to obtain better textual controllability, and utilize a novel strategy to inject some personalized models into our CoCoCo model and thus obtain better model compatibility. Extensive experiments show that our model can generate high-quality video clips. Meanwhile, our model shows better motion consistency, textual controllability and model compatibility. More details are shown in [cococozibojia.github.io](cococozibojia.github.io).
17.1CVDec 14, 2023
Stable Score Distillation for High-Quality 3D GenerationBoshi Tang, Jianan Wang, Zhiyong Wu et al.
Although Score Distillation Sampling (SDS) has exhibited remarkable performance in conditional 3D content generation, a comprehensive understanding of its formulation is still lacking, hindering the development of 3D generation. In this work, we decompose SDS as a combination of three functional components, namely mode-seeking, mode-disengaging and variance-reducing terms, analyzing the properties of each. We show that problems such as over-smoothness and implausibility result from the intrinsic deficiency of the first two terms and propose a more advanced variance-reducing term than that introduced by SDS. Based on the analysis, we propose a simple yet effective approach named Stable Score Distillation (SSD) which strategically orchestrates each term for high-quality 3D generation and can be readily incorporated to various 3D generation frameworks and 3D representations. Extensive experiments validate the efficacy of our approach, demonstrating its ability to generate high-fidelity 3D content without succumbing to issues such as over-smoothness.
4.3GRAug 12, 2025
Training-Free Text-Guided Color Editing with Multi-Modal Diffusion TransformerZixin Yin, Xili Dai, Ling-Hao Chen et al.
Text-guided color editing in images and videos is a fundamental yet unsolved problem, requiring fine-grained manipulation of color attributes, including albedo, light source color, and ambient lighting, while preserving physical consistency in geometry, material properties, and light-matter interactions. Existing training-free methods offer broad applicability across editing tasks but struggle with precise color control and often introduce visual inconsistency in both edited and non-edited regions. In this work, we present ColorCtrl, a training-free color editing method that leverages the attention mechanisms of modern Multi-Modal Diffusion Transformers (MM-DiT). By disentangling structure and color through targeted manipulation of attention maps and value tokens, our method enables accurate and consistent color editing, along with word-level control of attribute intensity. Our method modifies only the intended regions specified by the prompt, leaving unrelated areas untouched. Extensive experiments on both SD3 and FLUX.1-dev demonstrate that ColorCtrl outperforms existing training-free approaches and achieves state-of-the-art performances in both edit quality and consistency. Furthermore, our method surpasses strong commercial models such as FLUX.1 Kontext Max and GPT-4o Image Generation in terms of consistency. When extended to video models like CogVideoX, our approach exhibits greater advantages, particularly in maintaining temporal coherence and editing stability. Finally, our method also generalizes to instruction-based editing diffusion models such as Step1X-Edit and FLUX.1 Kontext dev, further demonstrating its versatility.
28.4CVMay 21, 2023
DreamWaltz: Make a Scene with Complex 3D Animatable AvatarsYukun Huang, Jianan Wang, Ailing Zeng et al.
We present DreamWaltz, a novel framework for generating and animating complex 3D avatars given text guidance and parametric human body prior. While recent methods have shown encouraging results for text-to-3D generation of common objects, creating high-quality and animatable 3D avatars remains challenging. To create high-quality 3D avatars, DreamWaltz proposes 3D-consistent occlusion-aware Score Distillation Sampling (SDS) to optimize implicit neural representations with canonical poses. It provides view-aligned supervision via 3D-aware skeleton conditioning which enables complex avatar generation without artifacts and multiple faces. For animation, our method learns an animatable 3D avatar representation from abundant image priors of diffusion model conditioned on various poses, which could animate complex non-rigged avatars given arbitrary poses without retraining. Extensive evaluations demonstrate that DreamWaltz is an effective and robust approach for creating 3D avatars that can take on complex shapes and appearances as well as novel poses for animation. The proposed framework further enables the creation of complex scenes with diverse compositions, including avatar-avatar, avatar-object and avatar-scene interactions. See https://dreamwaltz3d.github.io/ for more vivid 3D avatar and animation results.
Data-efficient Alignment of Multimodal Sequences by Aligning Gradient Updates and Internal Feature DistributionsJianan Wang, Boyang Li, Xiangyu Fan et al.
The task of video and text sequence alignment is a prerequisite step toward joint understanding of movie videos and screenplays. However, supervised methods face the obstacle of limited realistic training data. With this paper, we attempt to enhance data efficiency of the end-to-end alignment network NeuMATCH [15]. Recent research [56] suggests that network components dealing with different modalities may overfit and generalize at different speeds, creating difficulties for training. We propose to employ (1) layer-wise adaptive rate scaling (LARS) to align the magnitudes of gradient updates in different layers and balance the pace of learning and (2) sequence-wise batch normalization (SBN) to align the internal feature distributions from different modalities. Finally, we leverage random projection to reduce the dimensionality of input features. On the YouTube Movie Summary dataset, the combined use of these technique closes the performance gap when the pretraining on the LSMDC dataset is omitted and achieves the state-of-the-art result. Extensive empirical comparisons and analysis reveal that these techniques improve optimization and regularize the network more effectively than two different setups of layer normalization.
6.5LGOct 23, 2020
A Combinatorial Perspective on Transfer LearningJianan Wang, Eren Sezener, David Budden et al.
Human intelligence is characterized not only by the capacity to learn complex skills, but the ability to rapidly adapt and acquire new skills within an ever-changing environment. In this work we study how the learning of modular solutions can allow for effective generalization to both unseen and potentially differently distributed data. Our main postulate is that the combination of task segmentation, modular learning and memory-based ensembling can give rise to generalization on an exponentially growing number of unseen tasks. We provide a concrete instantiation of this idea using a combination of: (1) the Forget-Me-Not Process, for task segmentation and memory based ensembling; and (2) Gated Linear Networks, which in contrast to contemporary deep learning techniques use a modular and local learning mechanism. We demonstrate that this system exhibits a number of desirable continual learning properties: robustness to catastrophic forgetting, no negative transfer and increasing levels of positive transfer as more tasks are seen. We show competitive performance against both offline and online methods on standard continual learning benchmarks.
7.2LGFeb 21, 2020
Online Learning in Contextual Bandits using Gated Linear NetworksEren Sezener, Marcus Hutter, David Budden et al.
We introduce a new and completely online contextual bandit algorithm called Gated Linear Contextual Bandits (GLCB). This algorithm is based on Gated Linear Networks (GLNs), a recently introduced deep learning architecture with properties well-suited to the online setting. Leveraging data-dependent gating properties of the GLN we are able to estimate prediction uncertainty with effectively zero algorithmic overhead. We empirically evaluate GLCB compared to 9 state-of-the-art algorithms that leverage deep neural networks, on a standard benchmark suite of discrete and continuous contextual bandit problems. GLCB obtains median first-place despite being the only online method, and we further support these results with a theoretical study of its convergence properties.
15.1LGSep 30, 2019
Gated Linear NetworksJoel Veness, Tor Lattimore, David Budden et al.
This paper presents a new family of backpropagation-free neural architectures, Gated Linear Networks (GLNs). What distinguishes GLNs from contemporary neural networks is the distributed and local nature of their credit assignment mechanism; each neuron directly predicts the target, forgoing the ability to learn feature representations in favor of rapid online learning. Individual neurons can model nonlinear functions via the use of data-dependent gating in conjunction with online convex optimization. We show that this architecture gives rise to universal learning capabilities in the limit, with effective model capacity increasing as a function of network size in a manner comparable with deep ReLU networks. Furthermore, we demonstrate that the GLN learning mechanism possesses extraordinary resilience to catastrophic forgetting, performing comparably to a MLP with dropout and Elastic Weight Consolidation on standard benchmarks. These desirable theoretical and empirical properties position GLNs as a complementary technique to contemporary offline deep learning methods.