19.5AIJul 17
NeurOWL: An LLM-Based Neural-symbolic Framework for Incomplete OWL Ontology ReasoningHui Yang, Jiaoyan Chen, Yiping Song et al.
OWL ontologies provide a formal knowledge representation framework that enables semantic reasoning, and have been widely adopted across domains such as healthcare and bioinformatics. In practice, however, real-world ontologies are often incomplete, which pose challenges for reasoning. In this work, we focus on a fundamental subsumption reasoning problem: given an incomplete ontology and a candidate (non-entailed) subsumption, determine whether the subsumption is semantically plausible and, if so, providing a logically sound explanation containing potential missing axioms. This task unifies subsumption verification with ontology abduction, and generalizes the latter by removing the need for a predefined candidate set of missing axioms. To address this subsumption reasoning problem, we propose NeurOWL, an end-to-end neuro-symbolic framework that jointly performs verification and abduction, leveraging both formally defined semantics and textual semantics through Large Language Models and ontology embeddings. We evaluate NeurOWL on real-world ontologies across multiple domains, demonstrating strong and robust performance across different domains.
SciForge: An AI-Native, Multimodal Workbench for Scientific DiscoverySciForge Team, Zhangyang Gao, Minghao Fang et al.
Scientific work increasingly spans heterogeneous artifacts -- papers, code, datasets, scientific file formats, model outputs, figures, manuscripts, and team decisions -- yet general-purpose AI assistants rarely preserve these objects as a coherent, auditable research state. We present SciForge, a multimodal research-native AI workbench that reserves the graphical interface for human judgment while search, parsing, model routing, workflow execution, plotting, writing, and presentation generation run as modular agent-accessible services. SciForge is built around five pillars: (i) \emph{goal-scoped scientific decision governance} for \textbf{goal-oriented} research, with review gates and shared review surfaces; (ii) \emph{translate-then-reason} for \textbf{multimodal} input, routing scientific objects through domain translators before the agent reasons; (iii) \emph{evidence governance} for \textbf{auditable} traceability, linking claims to provenance chains and audit findings; (iv) \emph{collaborative team science} for \textbf{collaborative} research, enabling multi-role decision governance, with shared team workspaces planned for future releases; and (v) \emph{real-world application scenarios} for \textbf{practical} impact, demonstrated through eight end-to-end user cases, with flagship demonstrations including multi-day agentic research sprints for gene discovery, AI-guided de novo protein design, molecular optimization, and genome-to-BGC discovery. The system combines a thin interaction layer, contextual research capability patterns, an Agent Runtime and Workflow Engine, an Evidence-DAG audit sidecar and a Scientific Model Router. SciForge currently runs as a desktop application, with mobile supervision support; future releases will deepen team collaboration. The system is open-source and available at https://github.com/AGI4Sci/SciForge
6.3CVJul 17
Distributional Matching for Vector Quantization: A Unified Theoretical and Empirical FrameworkXianghong Fang, Litao Guo, Hengchao Chen et al.
The effectiveness of modern visual representation learning and autoregressive models critically depends on vector quantization (VQ), which discretizes continuous feature representations using a learnable codebook. Despite its widespread use, existing VQ methods often suffer from training instability and codebook collapse, arising from gradient mismatch induced by the straight-through estimator and the under-utilization of code vectors. In this work, we show that both issues can be traced to a fundamental mismatch between the distributions of feature vectors and code vectors, leading to inefficient representation and information loss. Building on this observation, we propose a distributional matching framework for vector quantization. We introduce principled criteria for desirable VQ behavior and demonstrate through theoretical analysis and empirical evaluation that aligning feature and code vector distributions provides a unifying mechanism for mitigating training instability and codebook collapse. We instantiate this framework using a Wasserstein-based objective with an efficient closed-form under a mild Gaussian approximation, and further show that a nonparametric alternative based on maximum mean discrepancy yields comparable performance. Extensive experiments on visual tokenization benchmarks support the effectiveness and robustness of the proposed approach.
7.3AIJul 21
Sequential Learner Modeling Using Multi-Relational Graph Convolutional NetworksRawaa Alatrash, Mohamed Amine Chatti, Hong Yang et al.
User modeling is a critical task in a variety of personalized systems. Recognizing their effectiveness in learning from graph-structured data, Graph Neural Networks (GNNs), particularly Graph Convolutional Networks (GCNs), are increasingly employed for user modeling. However, existing approaches typically treat different relation types in a graph as homogeneous, limiting their ability to capture richer semantics and construct more informative user models. While multi-relational GNNs (MR-GNNs) have been adopted for representation learning and recommendation, their application for user modeling remains unexplored. Moreover, existing GNN-based user modeling approaches ignore the user interaction sequence. To address these research gaps, in this work we propose MR-ConceptGCN, a novel fully unsupervised approach focused on concept-based sequential learner modeling using multi-relational GCNs (MR-GCNs). MR-ConceptGCN effecively combines Personal Knowledge Graphs (PKGs), MR-GCNs, and the pre-trained language model SBERT to obtain enhanced relation- and semantic-aware representations of the PKG items. The enriched embeddings of the knowledge concepts that a learner did not understand when interacting with learning materials in CourseMapper are then used to construct a sequential learner model that combines long-term and short-term learner interactions. We report the results of an online user study (n = 31), demonstrating the benefits of MR-ConceptGCN in terms of several important user-centric aspects including accuracy, usefulness, diversity, and satisfaction with an educational recommender system.
20.2CVJul 20
ShotPlan: Cinematic Video Generation with Learnable Planning TokenSu Guo, Guangce Liu, Haosen Yang et al.
Current video generation models achieve impressive results in single-shot generation, yet remain limited in cinematic video generation, where coherent narratives and effective multi-shot composition require explicit shot planning. To address this challenge, we propose ShotPlan, a framework for explicit multi-shot cinematic video generation built upon a video diffusion foundation model. Our method introduces learnable planning tokens that capture shot-level transition cues and can be seamlessly integrated with the original video generation tokens to control transition timestamps. Unlike standard video generation tokens, the proposed planning tokens are equipped with Fractional Temporal Rotary Position Embedding (FRoPE), enabling shot transitions to be modeled at the frame level. Experiments demonstrate that ShotPlan significantly outperforms existing cinematic video generation methods, offering more flexible shot management and stronger inter-shot consistency.
13.3AIJul 20
SR-Agent: An Experience-Driven Agentic Framework for Post-Ranking Strategies Refinement in E-Commerce RecommendationHanchen Yang, Kaiwen Yang, Junpeng Zhuang et al.
User experience is a first-class objective in industrial e-commerce recommender systems (RS). Post-ranking strategies, which govern diversity, similarity, and exposure over a ranked list, are widely deployed in industrial RS for their simplicity and low serving cost. However, as the online recommendation environment evolves continuously, these statically configured strategies gradually become stale, degrading the user experience. Refining them typically relies on manual inspection, diagnosis, and updates, a process that is slow, costly, and hard to reuse. Although recent LLM-based agents (e.g., RecUserSim, SimUSER, and Self-EvolveRec) offer promising directions, none of them close the full loop of automated, self-evolving strategy refinement. To bridge this gap, we introduce SR-Agent, a Strategy Refinement agentic framework that, to the best of our knowledge, is the first deployed for refining post-ranking strategies in industrial RS. SR-Agent unifies three components: (i) a UserSim agent that applies staged inspection skills to surface user-perceived bad cases; (ii) an Analysis agent that consolidates recurring bad cases into structured, reusable diagnoses; and (iii) a constrained Strategy Refinement Harness that maps diagnoses to typed and bounded actions, gated by a four-stage reward pipeline with reversible rollback. Deployed on the Kuaishou e-commerce platform, SR-Agent continuously runs this refinement loop and, in a one-month online A/B test, increases order volume by 0.71%, browsing depth by 0.34%, and clicked-category diversity by 0.48%, while markedly shortening the refinement cycle and lowering operational cost.
7.0CVJul 19
The generator is the tracker: Multi-object tracking by painting persistent identity coloursHaiyu Yang, Miel Hostens
Multi-object tracking (MOT) is conventionally decomposed into detection followed by association, with object identity maintained as external state: track buffers, motion models, and appearance embeddings. We ask whether a video generator can maintain that state in pixels. We fine-tune a 22B text-to-video diffusion model (LTX-2.3) with a lightweight in-context LoRA to translate an RGB clip into an ID-map clip, a video in which every person is painted a flat, distinct color that persists over time: same color, same identity. Long videos are generated as chained windows, where each window is conditioned on the cleaned tail of the previous one. A brief continuation fine-tune teaches the model to extend a given coloring, after which identity flows through the chain with no tracker, no motion model, and no re-identification module. On the DanceTrack test server, our system, to our knowledge the first generative tracker evaluated there and the only entry with no detector and no tracking stack, reaches 40.3 HOTA. This is well below today's specialist state of the art (>=70 HOTA), but with a unique, inverted error profile: its association score (AssA 44.1) exceeds every tracker of the original benchmark suite while detection remains the sole deficit. Controlled comparisons show the mechanism matters: the same generated windows linked by classical post-hoc association score 2x worse (18.2 HOTA), and frame-to-frame IoU association fragments tracks that the generator's colors keep whole. On 383 mined occlusion events, the generator re-acquires identities after gaps at a 42% conditional rate where appearance-embedding baselines score zero, including gaps longer than its temporal context, evidence that the generator's color assignment functions as an emergent re-identification signal. We release code, checkpoints, and the full pre-registered experimental log.
19.2DCJul 17
JoyNexus: Service-Oriented Multi-Tenant Post-Training for VLA ModelsHaoran Sun, Wentao Zhang, Junyang Hua et al.
The post-training of Vision-Language-Action (VLA) models is essential due to the diversity of simulators, robot embodiments, and task objectives. Existing compute services, whether offered as direct accelerator rental or batch-workload submission, typically allocate an exclusive set of GPU and CPU resources to a single tenant. While this paradigm maximizes client flexibility, it burdens users with infrastructure adaptation, and the fixed card-hour accounting model renders short or bursty workloads both expensive for tenants and inefficient for the service provider. To address these challenges, we present JoyNexus, a unified service for multi-tenant VLA supervised fine-tuning, reinforcement learning, and evaluation. JoyNexus decouples the Training Model Service, Inference Model Service, and Environment Service, each accessed through APIs and backed by resident shared base models with tenant-specific slots. Tenants can directly invoke high-level semantic APIs for training, rollout, and evaluation, or compose custom algorithms using lower-level APIs and their assigned endpoints. Multiple tenants submit workloads concurrently; their action modules, optimizers, rollout records, and policy versions remain isolated, and the service is scheduled by the global Training Queue and Inference Queue. To further improve multi-tenant training efficiency, JoyNexus introduces group batching for heterogeneous VLA data schemas that share a compatible model-facing prefix, enabling a single shared backbone forward pass over grouped samples. Finally, we evaluate JoyNexus through workload simulation and a group-batching pipeline in a realistic embodied scenario. Results show that, compared with isolated single-tenant execution, JoyNexus reduces aggregate GPU time and improves service utilization via cross-tenant scheduling on shared resources.
20.1AIJul 5
Do GUI Agents Believe Their Eyes? Diagnosing State-Belief Reliance on Pixels versus StructureGuijia Zhang, Harry Yang
Multimodal GUI agents read an interface through two redundant channels: the rendered pixels of a screenshot and a serialized structure such as a DOM or accessibility tree. Before acting, an agent forms a belief about the current interface state, but existing benchmarks score task success, element grounding, or attack resistance and do not ask whether that belief is drawn from the pixels. We formalize visual state reliance, the attribution of a state belief to pixels, structure, or priors, and measure it with paired single-channel interventions over 310 real web, mobile, and desktop probes. Every probe is scored by deterministic forced choice, with no model-generated item and no model judge. Our central metric is the Perception-Fusion Gap, the fraction of probes a model perceives correctly yet resolves toward structure under conflict. Across five models from three vendors, textual state beliefs defer to structure while image-only accuracy stays near ceiling, and Perception-Fusion Gap is positive for every model; non-text identity, by contrast, stays largely pixel-bound. The substitution is specific to the serialized-text and indexed-action channel, and coordinate-action agents are largely immune. For textual conflicts, a white-box ablation traces the effect to a single copied structural value, and in two live environments the conflict drives wrong actions and real task failure. Visual state reliance therefore gives a measurable diagnostic of whether agent state beliefs are visually grounded, and the errors it exposes propagate to actions.
8.6OSJun 30
Ensuring Deterministic Timing in a Federated GNSS Correction Pipeline with Lingua FrancaTejeswini Jayaramareddy, Hoeseok Yang, Hokeun Kim
Embedded systems that combine hardware interrupts, buffering, and distributed communication are often perceived as inherently asynchronous and difficult to analyze. However, such systems can exhibit a deterministic timing structure when modeled using explicit logical-time semantics. This paper presents a Global Navigation Satellite System (GNSS) correction-data pipeline implemented as a federated Lingua Franca (LF) application. The federated LF program decomposes the end-to-end pipeline into reactors with explicit time semantics, including a time-triggered GNSS receiver, a UART interrupt stream derived from baud rate and First-In First-Out (FIFO) buffer characteristics, a periodic forwarding task, and downstream processing with jitter monitoring. Federated execution and runtime logs validate the analytically derived deterministic timing structure-including interrupt cadence, ring-buffer evolution, packetization behavior, and physical--logical jitter-yielding a reproducible and predictable timing profile.