Bohan Wang

LG
h-index20
6papers
1,079citations
Novelty36%
AI Score27

6 Papers

9.8CLJul 25, 2023
How Can Large Language Models Help Humans in Design and Manufacturing?

Liane Makatura, Michael Foshey, Bohan Wang et al.

The advancement of Large Language Models (LLMs), including GPT-4, provides exciting new opportunities for generative design. We investigate the application of this tool across the entire design and manufacturing workflow. Specifically, we scrutinize the utility of LLMs in tasks such as: converting a text-based prompt into a design specification, transforming a design into manufacturing instructions, producing a design space and design variations, computing the performance of a design, and searching for designs predicated on performance. Through a series of examples, we highlight both the benefits and the limitations of the current LLMs. By exposing these limitations, we aspire to catalyze the continued improvement and progression of these models.

9.8LGJun 18, 2023
Fast Conditional Mixing of MCMC Algorithms for Non-log-concave Distributions

Xiang Cheng, Bohan Wang, Jingzhao Zhang et al.

MCMC algorithms offer empirically efficient tools for sampling from a target distribution $π(x) \propto \exp(-V(x))$. However, on the theory side, MCMC algorithms suffer from slow mixing rate when $π(x)$ is non-log-concave. Our work examines this gap and shows that when Poincaré-style inequality holds on a subset $\mathcal{X}$ of the state space, the conditional distribution of MCMC iterates over $\mathcal{X}$ mixes fast to the true conditional distribution. This fast mixing guarantee can hold in cases when global mixing is provably slow. We formalize the statement and quantify the conditional mixing rate. We further show that conditional mixing can have interesting implications for sampling from mixtures of Gaussians, parameter estimation for Gaussian mixture models and Gibbs-sampling with well-connected local minima.

6.6LGNov 25, 2023
Gradient Descent with Polyak's Momentum Finds Flatter Minima via Large Catapults

Prin Phunyaphibarn, Junghyun Lee, Bohan Wang et al.

Although gradient descent with Polyak's momentum is widely used in modern machine and deep learning, a concrete understanding of its effects on the training trajectory remains elusive. In this work, we empirically show that for linear diagonal networks and nonlinear neural networks, momentum gradient descent with a large learning rate displays large catapults, driving the iterates towards much flatter minima than those found by gradient descent. We hypothesize that the large catapult is caused by momentum "prolonging" the self-stabilization effect (Damian et al., 2023). We provide theoretical and empirical support for our hypothesis in a simple toy example and empirical evidence supporting our hypothesis for linear diagonal networks.

4.8GRJun 22
Shellular Metamaterial Design via Compact Electric Potential Parametrization

Tianyi Huang, Chang Liu, Bohan Wang

We present a compact yet highly expressive design space for shellular metamaterials that support both interactive exploration and inverse design. With only a few dozen charges, our representation generates a wide family of periodic shells, spanning from simple planar configurations to complex TPMS-like morphologies. To enable rapid evaluation, we introduce an efficient GPU-based homogenization pipeline that computes the effective elastic tensor of a candidate design in near real time (~ 0.4), making interactive shellular design practical. Across a large set of synthesized structures, our design space exhibits geometric diversity and spans a broad spectrum of mechanical responses, covering a wide range of effective material properties. This fast evaluation further enables inverse design for target macroscopic properties. In the low-solid-volume regime, the resulting shellular structures achieve performance competitive with state-of-the-art shell-based metamaterials in multiple material properties. Finally, we validate manufacturability by fabricating tiled prototypes via additive manufacturing, demonstrating the potential of our approach for real-world engineering applications.

27.7IVMar 26, 2025
Synthetic Video Enhances Physical Fidelity in Video Synthesis

Qi Zhao, Xingyu Ni, Ziyu Wang et al.

We investigate how to enhance the physical fidelity of video generation models by leveraging synthetic videos derived from computer graphics pipelines. These rendered videos respect real-world physics, such as maintaining 3D consistency, and serve as a valuable resource that can potentially improve video generation models. To harness this potential, we propose a solution that curates and integrates synthetic data while introducing a method to transfer its physical realism to the model, significantly reducing unwanted artifacts. Through experiments on three representative tasks emphasizing physical consistency, we demonstrate its efficacy in enhancing physical fidelity. While our model still lacks a deep understanding of physics, our work offers one of the first empirical demonstrations that synthetic video enhances physical fidelity in video synthesis. Website: https://kevinz8866.github.io/simulation/

1.2GRNov 14, 2024
Volume Rendering of Human Hand Anatomy

Jingtao Huang, Bohan Wang, Zhiyuan Gao et al.

We study the design of transfer functions for volumetric rendering of magnetic resonance imaging (MRI) datasets of human hands. Human hands are anatomically complex, containing various organs within a limited space, which presents challenges for volumetric rendering. We focus on hand musculoskeletal organs because they are volumetrically the largest inside the hand, and most important for the hand's main function, namely manipulation of objects. While volumetric rendering is a mature field, the choice of the transfer function for the different organs is arguably just as important as the choice of the specific volume rendering algorithm; we demonstrate that it significantly influences the clarity and interpretability of the resulting images. We assume that the hand MRI scans have already been segmented into the different organs (bones, muscles, tendons, ligaments, subcutaneous fat, etc.). Our method uses the hand MRI volume data, and the geometry of its inner organs and their known segmentation, to produce high-quality volume rendering images of the hand, and permits fine control over the appearance of each tissue. We contribute two families of transfer functions to emphasize different hand tissues of interest, while preserving the visual context of the hand. We also discuss and reduce artifacts present in standard volume ray-casting of human hands. We evaluate our volumetric rendering on five challenging hand motion sequences. Our experimental results demonstrate that our method improves hand anatomy visualization, compared to standard surface and volume rendering techniques.