6.8CVJul 3, 2023
Unveiling the Potential of Spike Streams for Foreground Occlusion Removal from Densely Continuous ViewsJiyuan Zhang, Shiyan Chen, Yajing Zheng et al.
The extraction of a clean background image by removing foreground occlusion holds immense practical significance, but it also presents several challenges. Presently, the majority of de-occlusion research focuses on addressing this issue through the extraction and synthesis of discrete images from calibrated camera arrays. Nonetheless, the restoration quality tends to suffer when faced with dense occlusions or high-speed motions due to limited perspectives and motion blur. To successfully remove dense foreground occlusion, an effective multi-view visual information integration approach is required. Introducing the spike camera as a novel type of neuromorphic sensor offers promising capabilities with its ultra-high temporal resolution and high dynamic range. In this paper, we propose an innovative solution for tackling the de-occlusion problem through continuous multi-view imaging using only one spike camera without any prior knowledge of camera intrinsic parameters and camera poses. By rapidly moving the spike camera, we continually capture the dense stream of spikes from the occluded scene. To process the spikes, we build a novel model \textbf{SpkOccNet}, in which we integrate information of spikes from continuous viewpoints within multi-windows, and propose a novel cross-view mutual attention mechanism for effective fusion and refinement. In addition, we contribute the first real-world spike-based dataset \textbf{S-OCC} for occlusion removal. The experimental results demonstrate that our proposed model efficiently removes dense occlusions in diverse scenes while exhibiting strong generalization.
10.5CVJul 14, 2024
SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera MotionJiyuan Zhang, Kang Chen, Shiyan Chen et al.
Novel View Synthesis plays a crucial role by generating new 2D renderings from multi-view images of 3D scenes. However, capturing high-speed scenes with conventional cameras often leads to motion blur, hindering the effectiveness of 3D reconstruction. To address this challenge, high-frame-rate dense 3D reconstruction emerges as a vital technique, enabling detailed and accurate modeling of real-world objects or scenes in various fields, including Virtual Reality or embodied AI. Spike cameras, a novel type of neuromorphic sensor, continuously record scenes with an ultra-high temporal resolution, showing potential for accurate 3D reconstruction. Despite their promise, existing approaches, such as applying Neural Radiance Fields (NeRF) to spike cameras, encounter challenges due to the time-consuming rendering process. To address this issue, we make the first attempt to introduce the 3D Gaussian Splatting (3DGS) into spike cameras in high-speed capture, providing 3DGS as dense and continuous clues of views, then constructing SpikeGS. Specifically, to train SpikeGS, we establish computational equations between the rendering process of 3DGS and the processes of instantaneous imaging and exposing-like imaging of the continuous spike stream. Besides, we build a very lightweight but effective mapping process from spikes to instant images to support training. Furthermore, we introduced a new spike-based 3D rendering dataset for validation. Extensive experiments have demonstrated our method possesses the high quality of novel view rendering, proving the tremendous potential of spike cameras in modeling 3D scenes.
Evaluating and Advancing Multimodal Large Language Models in Perception Ability LensFeng Chen, Chenhui Gou, Jing Liu et al.
As multimodal large language models (MLLMs) advance rapidly, rigorous evaluation has become essential, providing further guidance for their development. In this work, we focus on a unified and robust evaluation of \textbf{vision perception} abilities, the foundational skill of MLLMs. We find that existing perception benchmarks, each focusing on different question types, domains, and evaluation metrics, introduce significant evaluation variance, complicating comprehensive assessments of perception abilities when relying on any single benchmark. To address this, we introduce \textbf{AbilityLens}, a unified benchmark designed to evaluate MLLMs in six key perception abilities (ranging from counting, OCR, to understanding structural data), focusing on both accuracy and stability, with each ability encompassing diverse types of questions, domains, and metrics. With the assistance of AbilityLens, we: (1) identify the strengths and weaknesses of current main-stream MLLMs, highlighting stability patterns and revealing a notable performance gap between state-of-the-art open-source and closed-source models; (2) uncover interesting ability conflict and early convergence phenomena during MLLM training; (3) reveal the primary reason of ability conflict is data mixing ratio and LLM model size; and (4) discuss the effectiveness of some straightforward strategies \eg, fine-tuning and model merging, to solve the ability conflict. The benchmark and online leaderboard is released in https://github.com/Chenfeng1271/AbilityLens.