Renjie Chen

h-index117
2papers
49,940citations

2 Papers

17.3CVDec 5, 2024Code
HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting

Jingyu Lin, Jiaqi Gu, Lubin Fan et al.

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per image and maintaining traditional 3D Gaussians for the whole static scenes. Note that, the 3DGS itself is better suited for modeling static scenes that assume multi-view consistency, but the transient objects appear occasionally and do not adhere to the assumption, thus we model them as planar objects from a single view, represented with 2D Gaussians. Our novel representation decomposes the scene from the perspective of fundamental viewpoint consistency, making it more reasonable. Additionally, we present a novel multi-view regulated supervision method for 3DGS that leverages information from co-visible regions, further enhancing the distinctions between the transients and statics. Then, we propose a straightforward yet effective multi-stage training strategy to ensure robust training and high-quality view synthesis across various settings. Experiments on benchmark datasets show our state-of-the-art performance of novel view synthesis in both indoor and outdoor scenes, even in the presence of distracting elements.

13.1CVFeb 27, 2025
TrackGS: Optimizing COLMAP-Free 3D Gaussian Splatting with Global Track Constraints

Dongbo Shi, Shen Cao, Lubin Fan et al.

While 3D Gaussian Splatting (3DGS) has advanced ability on novel view synthesis, it still depends on accurate pre-computaed camera parameters, which are hard to obtain and prone to noise. Previous COLMAP-Free methods optimize camera poses using local constraints, but they often struggle in complex scenarios. To address this, we introduce TrackGS, which incorporates feature tracks to globally constrain multi-view geometry. We select the Gaussians associated with each track, which will be trained and rescaled to an infinitesimally small size to guarantee the spatial accuracy. We also propose minimizing both reprojection and backprojection errors for better geometric consistency. Moreover, by deriving the gradient of intrinsics, we unify camera parameter estimation with 3DGS training into a joint optimization framework, achieving SOTA performance on challenging datasets with severe camera movements.