Yang Xu

h-index9
2papers
462citations

2 Papers

2.3CRAug 25, 2024
SAB:A Stealing and Robust Backdoor Attack based on Steganographic Algorithm against Federated Learning

Weida Xu, Yang Xu, Sicong Zhang

Federated learning, an innovative network architecture designed to safeguard user privacy, is gaining widespread adoption in the realm of technology. However, given the existence of backdoor attacks in federated learning, exploring the security of federated learning is significance. Nevertheless, the backdoors investigated in current federated learning research can be readily detected by human inspection or resisted by detection algorithms. Accordingly, a new goal has been set to develop stealing and robust federated learning backdoor attacks. In this paper, we introduce a novel approach, SAB, tailored specifically for backdoor attacks in federated learning, presenting an alternative gradient updating mechanism. SAB attack based on steganographic algorithm, using image steganographic algorithm to build a full-size trigger to improve the accuracy of backdoors and use multiple loss joint computation to produce triggers. SAB exhibits smaller distances to benign samples and greater imperceptibility to the human eye. As such, our triggers are capable of mitigating or evading specific backdoor defense methods. In SAB, the bottom-95\% method is applied to extend the lifespan of backdoor attacks. It updates the gradient on minor value points to reduce the probability of being cleaned. Finally, the generalization of backdoors is enhanced with Sparse-update to improve the backdoor accuracy.

3.7CVApr 16, 2024
Enhancing Sign Language Teaching: A Mixed Reality Approach for Immersive Learning and Multi-Dimensional Feedback

Hongli Wen, Yang Xu, Lin Li et al.

Traditional sign language teaching methods face challenges such as limited feedback and diverse learning scenarios. Although 2D resources lack real-time feedback, classroom teaching is constrained by a scarcity of teacher. Methods based on VR and AR have relatively primitive interaction feedback mechanisms. This study proposes an innovative teaching model that uses real-time monocular vision and mixed reality technology. First, we introduce an improved hand-posture reconstruction method to achieve sign language semantic retention and real-time feedback. Second, a ternary system evaluation algorithm is proposed for a comprehensive assessment, maintaining good consistency with experts in sign language. Furthermore, we use mixed reality technology to construct a scenario-based 3D sign language classroom and explore the user experience of scenario teaching. Overall, this paper presents a novel teaching method that provides an immersive learning experience, advanced posture reconstruction, and precise feedback, achieving positive feedback on user experience and learning effectiveness.