Yang Wu

h-index10
2papers
441citations

2 Papers

11.9ROAug 12
RLinf-VLA: A Unified and Efficient Framework for Reinforcement Learning of Vision-Language-Action Models

Hongzhi Zang, Mingjie Wei, Si Xu et al.

Recent studies have demonstrated the potential of reinforcement learning (RL) to improve the task performance of vision-language-action (VLA) models through interaction. However, current efforts remain fragmented, lacking a unified platform for fair comparison across architectures and algorithms, as well as an efficient system design for scalable training. Therefore, we present RLinf-VLA, a unified and efficient framework for scalable RL training of VLA models. RLinf-VLA standardizes the integration of diverse VLA architectures, RL algorithms, and heterogeneous simulators through a unified interface, enabling extensibility and reproducibility. To improve efficiency, the framework adopts a flexible resource allocation architecture for rendering, inference, and training in RL pipelines. In particular, RLinf-VLA introduces a hybrid fine-grained pipeline allocation strategy that achieves a 1.61$\times$-1.88$\times$ training speedup on ManiSkill. Using this framework, RL-trained models achieve strong performance across embodied benchmarks, including 98.11% success on 130 LIBERO tasks, 97.66% success on 25 ManiSkill tasks, and 84.63% average success across 6 RoboTwin tasks. In addition, RLinf-VLA distills a set of effective practices for RL-based VLA training. We envision RLinf-VLA as a foundational framework for efficient, unified, and reproducible research in embodied intelligence.

15.2DCApr 4, 2025
HeterMoE: Efficient Training of Mixture-of-Experts Models on Heterogeneous GPUs

Yongji Wu, Xueshen Liu, Shuowei Jin et al.

The Mixture-of-Experts (MoE) architecture has become increasingly popular as a method to scale up large language models (LLMs). To save costs, heterogeneity-aware training solutions have been proposed to utilize GPU clusters made up of both newer and older-generation GPUs. However, existing solutions are agnostic to the performance characteristics of different MoE model components (i.e., attention and expert) and do not fully utilize each GPU's compute capability. In this paper, we introduce HeterMoE, a system to efficiently train MoE models on heterogeneous GPUs. Our key insight is that newer GPUs significantly outperform older generations on attention due to architectural advancements, while older GPUs are still relatively efficient for experts. HeterMoE disaggregates attention and expert computation, where older GPUs are only assigned with expert modules. Through the proposed zebra parallelism, HeterMoE overlaps the computation on different GPUs, in addition to employing an asymmetric expert assignment strategy for fine-grained load balancing to minimize GPU idle time. Our evaluation shows that HeterMoE achieves up to 2.3x speed-up compared to existing MoE training systems, and 1.4x compared to an optimally balanced heterogeneity-aware solution. HeterMoE efficiently utilizes older GPUs by maintaining 95% training throughput on average, even with half of the GPUs in a homogeneous A40 cluster replaced with V100.