WizardCoder: Empowering Code Large Language Models with Evol-InstructZiyang Luo, Can Xu, Pu Zhao et al. · microsoft-research
Code Large Language Models (Code LLMs), such as StarCoder, have demonstrated exceptional performance in code-related tasks. However, most existing models are solely pre-trained on extensive raw code data without instruction fine-tuning. In this paper, we introduce WizardCoder, which empowers Code LLMs with complex instruction fine-tuning, by adapting the Evol-Instruct method to the domain of code. Through comprehensive experiments on four prominent code generation benchmarks, namely HumanEval, HumanEval+, MBPP, and DS-1000, we unveil the exceptional capabilities of our model. It surpasses all other open-source Code LLMs by a substantial margin. Moreover, our model even outperforms the largest closed LLMs, Anthropic's Claude and Google's Bard, on HumanEval and HumanEval+. Our code, model weights, and data are public at https://github.com/nlpxucan/WizardLM
Re-Reading Improves Reasoning in Large Language ModelsXiaohan Xu, Chongyang Tao, Tao Shen et al. · microsoft-research
To enhance the reasoning capabilities of off-the-shelf Large Language Models (LLMs), we introduce a simple, yet general and effective prompting method, Re2, i.e., \textbf{Re}-\textbf{Re}ading the question as input. Unlike most thought-eliciting prompting methods, such as Chain-of-Thought (CoT), which aim to elicit the reasoning process in the output, Re2 shifts the focus to the input by processing questions twice, thereby enhancing the understanding process. Consequently, Re2 demonstrates strong generality and compatibility with most thought-eliciting prompting methods, including CoT. Crucially, Re2 facilitates a "bidirectional" encoding in unidirectional decoder-only LLMs because the first pass could provide global information for the second pass. We begin with a preliminary empirical study as the foundation of Re2, illustrating its potential to enable "bidirectional" attention mechanisms. We then evaluate Re2 on extensive reasoning benchmarks across 14 datasets, spanning 112 experiments, to validate its effectiveness and generality. Our findings indicate that, with the exception of a few scenarios on vanilla ChatGPT, Re2 consistently enhances the reasoning performance of LLMs through a simple re-reading strategy. Further analyses reveal Re2's adaptability, showing how it can be effectively integrated with different LLMs, thought-eliciting prompting, and ensemble strategies. Our code is available at \url{https://github.com/Tebmer/Rereading-LLM-Reasoning/}
Investigating the Learning Behaviour of In-context Learning: A Comparison with Supervised LearningXindi Wang, Yufei Wang, Can Xu et al. · microsoft-research
Large language models (LLMs) have shown remarkable capacity for in-context learning (ICL), where learning a new task from just a few training examples is done without being explicitly pre-trained. However, despite the success of LLMs, there has been little understanding of how ICL learns the knowledge from the given prompts. In this paper, to make progress toward understanding the learning behaviour of ICL, we train the same LLMs with the same demonstration examples via ICL and supervised learning (SL), respectively, and investigate their performance under label perturbations (i.e., noisy labels and label imbalance) on a range of classification tasks. First, via extensive experiments, we find that gold labels have significant impacts on the downstream in-context performance, especially for large language models; however, imbalanced labels matter little to ICL across all model sizes. Second, when comparing with SL, we show empirically that ICL is less sensitive to label perturbations than SL, and ICL gradually attains comparable performance to SL as the model size increases.
Do Phone-Use Agents Respect Your Privacy?Zhengyang Tang, Ke Ji, Xidong Wang et al.
We study whether phone-use agents respect privacy while completing benign mobile tasks. This question has remained hard to answer because privacy-compliant behavior is not operationalized for phone-use agents, and ordinary apps do not reveal exactly what data agents type into which form entries during execution. To make this question measurable, we introduce MyPhoneBench, a verifiable evaluation framework for privacy behavior in mobile agents. We operationalize privacy-respecting phone use as permissioned access, minimal disclosure, and user-controlled memory through a minimal privacy contract, iMy, and pair it with instrumented mock apps plus rule-based auditing that make unnecessary permission requests, deceptive re-disclosure, and unnecessary form filling observable and reproducible. Across five frontier models on 10 mobile apps and 300 tasks, we find that task success, privacy-compliant task completion, and later-session use of saved preferences are distinct capabilities, and no single model dominates all three. Evaluating success and privacy jointly reshuffles the model ordering relative to either metric alone. The most persistent failure mode across models is simple data minimization: agents still fill optional personal entries that the task does not require. These results show that privacy failures arise from over-helpful execution of benign tasks, and that success-only evaluation overestimates the deployment readiness of current phone-use agents. All code, mock apps, and agent trajectories are publicly available at~ https://github.com/tangzhy/MyPhoneBench.
Improving Graph Out-of-distribution Generalization Beyond CausalityCan Xu, Yao Cheng, Jianxiang Yu et al.
Existing methods for graph out-of-distribution (OOD) generalization primarily rely on empirical studies on synthetic datasets. Such approaches tend to overemphasize the causal relationships between invariant sub-graphs and labels, thereby neglecting the non-negligible role of environment in real-world scenarios. In contrast to previous studies that impose rigid independence assumptions on environments and invariant sub-graphs, this paper presents the theorems of environment-label dependency and mutable rationale invariance, where the former characterizes the usefulness of environments in determining graph labels while the latter refers to the mutable importance of graph rationales. Based on analytic investigations, a novel variational inference based method named ``Probability Dependency on Environments and Rationales for OOD Graphs on Real-world Data'' (DEROG) is introduced. To alleviate the adverse effect of unknown prior knowledge on environments and rationales, DEROG utilizes generalized Bayesian inference. Further, DEROG employs an EM-based algorithm for optimization. Finally, extensive experiments on real-world datasets under different distribution shifts are conducted to show the superiority of DEROG. Our code is publicly available at https://github.com/LEOXC1571/DEROG.
23.4CLJul 7, 2025Code
ArtifactsBench: Bridging the Visual-Interactive Gap in LLM Code Generation EvaluationChenchen Zhang, Yuhang Li, Can Xu et al.
The generative capabilities of Large Language Models (LLMs) are rapidly expanding from static code to dynamic, interactive visual artifacts. This progress is bottlenecked by a critical evaluation gap: established benchmarks focus on algorithmic correctness and are blind to the visual fidelity and interactive integrity that define modern user experiences. To bridge this gap, we introduce ArtifactsBench, a new benchmark and paradigm for the automated, multimodal evaluation of visual code generation. Our framework programmatically renders each generated artifact and captures its dynamic behavior through temporal screenshots. This visual evidence, alongside the source code, is then assessed by a Multimodal LLM (MLLM)-as-Judge, which is rigorously guided by a fine-grained, per-task checklist to ensure holistic and reproducible scoring. We construct a new benchmark of 1,825 diverse tasks and evaluate over 30 leading LLMs. Our automated evaluation achieves a striking 94.4% ranking consistency with WebDev Arena, the gold-standard for human preference in web development, and over 90% pairwise agreement with human experts. This establishes ArtifactsBench as the first framework to reliably automate the assessment of human-perceived quality at scale. Our analysis provides a high-resolution map of the current SOTA, revealing that generalist models often outperform domain-specific ones. We open-source ArtifactsBench, including the benchmark, evaluation harness, and baseline results at https://artifactsbenchmark.github.io/, to provide the community with a scalable and accurate tool to accelerate the development of user-centric generative models.
Learning Neural Templates for Recommender Dialogue SystemZujie Liang, Huang Hu, Can Xu et al.
Though recent end-to-end neural models have shown promising progress on Conversational Recommender System (CRS), two key challenges still remain. First, the recommended items cannot be always incorporated into the generated replies precisely and appropriately. Second, only the items mentioned in the training corpus have a chance to be recommended in the conversation. To tackle these challenges, we introduce a novel framework called NTRD for recommender dialogue system that decouples the dialogue generation from the item recommendation. NTRD has two key components, i.e., response template generator and item selector. The former adopts an encoder-decoder model to generate a response template with slot locations tied to target items, while the latter fills in slot locations with the proper items using a sufficient attention mechanism. Our approach combines the strengths of both classical slot filling approaches (that are generally controllable) and modern neural NLG approaches (that are generally more natural and accurate). Extensive experiments on the benchmark ReDial show our NTRD significantly outperforms the previous state-of-the-art methods. Besides, our approach has the unique advantage to produce novel items that do not appear in the training set of dialogue corpus. The code is available at \url{https://github.com/jokieleung/NTRD}.
Leveraging Large Language Models for NLG Evaluation: Advances and ChallengesZhen Li, Xiaohan Xu, Tao Shen et al.
In the rapidly evolving domain of Natural Language Generation (NLG) evaluation, introducing Large Language Models (LLMs) has opened new avenues for assessing generated content quality, e.g., coherence, creativity, and context relevance. This paper aims to provide a thorough overview of leveraging LLMs for NLG evaluation, a burgeoning area that lacks a systematic analysis. We propose a coherent taxonomy for organizing existing LLM-based evaluation metrics, offering a structured framework to understand and compare these methods. Our detailed exploration includes critically assessing various LLM-based methodologies, as well as comparing their strengths and limitations in evaluating NLG outputs. By discussing unresolved challenges, including bias, robustness, domain-specificity, and unified evaluation, this paper seeks to offer insights to researchers and advocate for fairer and more advanced NLG evaluation techniques.
4.0IRDec 22, 2024
Towards a Unified Paradigm: Integrating Recommendation Systems as a New Language in Large ModelsKai Zheng, Qingfeng Sun, Can Xu et al. · microsoft-research
This paper explores the use of Large Language Models (LLMs) for sequential recommendation, which predicts users' future interactions based on their past behavior. We introduce a new concept, "Integrating Recommendation Systems as a New Language in Large Models" (RSLLM), which combines the strengths of traditional recommenders and LLMs. RSLLM uses a unique prompting method that combines ID-based item embeddings from conventional recommendation models with textual item features. It treats users' sequential behaviors as a distinct language and aligns the ID embeddings with the LLM's input space using a projector. We also propose a two-stage LLM fine-tuning framework that refines a pretrained LLM using a combination of two contrastive losses and a language modeling loss. The LLM is first fine-tuned using text-only prompts, followed by target domain fine-tuning with unified prompts. This trains the model to incorporate behavioral knowledge from the traditional sequential recommender into the LLM. Our empirical results validate the effectiveness of our proposed framework.
18.7CLJun 2, 2024
Automatic Instruction Evolving for Large Language ModelsWeihao Zeng, Can Xu, Yingxiu Zhao et al.
Fine-tuning large pre-trained language models with Evol-Instruct has achieved encouraging results across a wide range of tasks. However, designing effective evolving methods for instruction evolution requires substantial human expertise. This paper proposes Auto Evol-Instruct, an end-to-end framework that evolves instruction datasets using large language models without any human effort. The framework automatically analyzes and summarizes suitable evolutionary strategies for the given instruction data and iteratively improves the evolving method based on issues exposed during the instruction evolution process. Our extensive experiments demonstrate that the best method optimized by Auto Evol-Instruct outperforms human-designed methods on various benchmarks, including MT-Bench, AlpacaEval, GSM8K, and HumanEval.
23.2CLOct 14, 2021
RecInDial: A Unified Framework for Conversational Recommendation with Pretrained Language ModelsLingzhi Wang, Huang Hu, Lei Sha et al.
Conversational Recommender System (CRS), which aims to recommend high-quality items to users through interactive conversations, has gained great research interest recently. A CRS is usually composed of a recommendation module and a generation module. In the previous work, these two modules are loosely connected in the model training and are shallowly integrated during inference, where a simple switching or copy mechanism is adopted to incorporate recommended items into generated responses. Moreover, the current end-to-end neural models trained on small crowd-sourcing datasets (e.g., 10K dialogs in the ReDial dataset) tend to overfit and have poor chit-chat ability. In this work, we propose a novel unified framework that integrates recommendation into the dialog (RecInDial) generation by introducing a vocabulary pointer. To tackle the low-resource issue in CRS, we finetune the large-scale pretrained language models to generate fluent and diverse responses, and introduce a knowledge-aware bias learned from an entity-oriented knowledge graph to enhance the recommendation performance. Furthermore, we propose to evaluate the CRS models in an end-to-end manner, which can reflect the overall performance of the entire system rather than the performance of individual modules, compared to the separate evaluations of the two modules used in previous work. Experiments on the benchmark dataset ReDial show our RecInDial model significantly surpasses the state-of-the-art methods. More extensive analyses show the effectiveness of our model.
Contextual Fine-to-Coarse Distillation for Coarse-grained Response Selection in Open-Domain ConversationsWei Chen, Yeyun Gong, Can Xu et al.
We study the problem of coarse-grained response selection in retrieval-based dialogue systems. The problem is equally important with fine-grained response selection, but is less explored in existing literature. In this paper, we propose a Contextual Fine-to-Coarse (CFC) distilled model for coarse-grained response selection in open-domain conversations. In our CFC model, dense representations of query, candidate response and corresponding context is learned based on the multi-tower architecture, and more expressive knowledge learned from the one-tower architecture (fine-grained) is distilled into the multi-tower architecture (coarse-grained) to enhance the performance of the retriever. To evaluate the performance of our proposed model, we construct two new datasets based on the Reddit comments dump and Twitter corpus. Extensive experimental results on the two datasets show that the proposed methods achieve a significant improvement over all evaluation metrics compared with traditional baseline methods.
50.0CVSep 13, 2021
Learning to Ground Visual Objects for Visual DialogFeilong Chen, Xiuyi Chen, Can Xu et al.
Visual dialog is challenging since it needs to answer a series of coherent questions based on understanding the visual environment. How to ground related visual objects is one of the key problems. Previous studies utilize the question and history to attend to the image and achieve satisfactory performance, however these methods are not sufficient to locate related visual objects without any guidance. The inappropriate grounding of visual objects prohibits the performance of visual dialog models. In this paper, we propose a novel approach to Learn to Ground visual objects for visual dialog, which employs a novel visual objects grounding mechanism where both prior and posterior distributions over visual objects are used to facilitate visual objects grounding. Specifically, a posterior distribution over visual objects is inferred from both context (history and questions) and answers, and it ensures the appropriate grounding of visual objects during the training process. Meanwhile, a prior distribution, which is inferred from context only, is used to approximate the posterior distribution so that appropriate visual objects can be grounded even without answers during the inference process. Experimental results on the VisDial v0.9 and v1.0 datasets demonstrate that our approach improves the previous strong models in both generative and discriminative settings by a significant margin.
1.0CLJul 27, 2021
Neural Rule-Execution Tracking Machine For Transformer-Based Text GenerationYufei Wang, Can Xu, Huang Hu et al.
Sequence-to-Sequence (S2S) neural text generation models, especially the pre-trained ones (e.g., BART and T5), have exhibited compelling performance on various natural language generation tasks. However, the black-box nature of these models limits their application in tasks where specific rules (e.g., controllable constraints, prior knowledge) need to be executed. Previous works either design specific model structure (e.g., Copy Mechanism corresponding to the rule "the generated output should include certain words in the source input") or implement specialized inference algorithm (e.g., Constrained Beam Search) to execute particular rules through the text generation. These methods require careful design case-by-case and are difficult to support multiple rules concurrently. In this paper, we propose a novel module named Neural Rule-Execution Tracking Machine that can be equipped into various transformer-based generators to leverage multiple rules simultaneously to guide the neural generation model for superior generation performance in a unified and scalable way. Extensive experimental results on several benchmarks verify the effectiveness of our proposed model in both controllable and general text generation.
MPC-BERT: A Pre-Trained Language Model for Multi-Party Conversation UnderstandingJia-Chen Gu, Chongyang Tao, Zhen-Hua Ling et al.
Recently, various neural models for multi-party conversation (MPC) have achieved impressive improvements on a variety of tasks such as addressee recognition, speaker identification and response prediction. However, these existing methods on MPC usually represent interlocutors and utterances individually and ignore the inherent complicated structure in MPC which may provide crucial interlocutor and utterance semantics and would enhance the conversation understanding process. To this end, we present MPC-BERT, a pre-trained model for MPC understanding that considers learning who says what to whom in a unified model with several elaborated self-supervised tasks. Particularly, these tasks can be generally categorized into (1) interlocutor structure modeling including reply-to utterance recognition, identical speaker searching and pointer consistency distinction, and (2) utterance semantics modeling including masked shared utterance restoration and shared node detection. We evaluate MPC-BERT on three downstream tasks including addressee recognition, speaker identification and response selection. Experimental results show that MPC-BERT outperforms previous methods by large margins and achieves new state-of-the-art performance on all three downstream tasks at two benchmarks.
Maria: A Visual Experience Powered Conversational AgentZujie Liang, Huang Hu, Can Xu et al.
Arguably, the visual perception of conversational agents to the physical world is a key way for them to exhibit the human-like intelligence. Image-grounded conversation is thus proposed to address this challenge. Existing works focus on exploring the multimodal dialog models that ground the conversation on a given image. In this paper, we take a step further to study image-grounded conversation under a fully open-ended setting where no paired dialog and image are assumed available. Specifically, we present Maria, a neural conversation agent powered by the visual world experiences which are retrieved from a large-scale image index. Maria consists of three flexible components, i.e., text-to-image retriever, visual concept detector and visual-knowledge-grounded response generator. The retriever aims to retrieve a correlated image to the dialog from an image index, while the visual concept detector extracts rich visual knowledge from the image. Then, the response generator is grounded on the extracted visual knowledge and dialog context to generate the target response. Extensive experiments demonstrate Maria outperforms previous state-of-the-art methods on automatic metrics and human evaluation, and can generate informative responses that have some visual commonsense of the physical world.
ProphetNet-X: Large-Scale Pre-training Models for English, Chinese, Multi-lingual, Dialog, and Code GenerationWeizhen Qi, Yeyun Gong, Yu Yan et al.
Now, the pre-training technique is ubiquitous in natural language processing field. ProphetNet is a pre-training based natural language generation method which shows powerful performance on English text summarization and question generation tasks. In this paper, we extend ProphetNet into other domains and languages, and present the ProphetNet family pre-training models, named ProphetNet-X, where X can be English, Chinese, Multi-lingual, and so on. We pre-train a cross-lingual generation model ProphetNet-Multi, a Chinese generation model ProphetNet-Zh, two open-domain dialog generation models ProphetNet-Dialog-En and ProphetNet-Dialog-Zh. And also, we provide a PLG (Programming Language Generation) model ProphetNet-Code to show the generation performance besides NLG (Natural Language Generation) tasks. In our experiments, ProphetNet-X models achieve new state-of-the-art performance on 10 benchmarks. All the models of ProphetNet-X share the same model structure, which allows users to easily switch between different models. We make the code and models publicly available, and we will keep updating more pre-training models and finetuning scripts.
5.0MLJan 28, 2021
Learning Matching Representations for Individualized Organ Transplantation AllocationCan Xu, Ahmed M. Alaa, Ioana Bica et al.
Organ transplantation is often the last resort for treating end-stage illness, but the probability of a successful transplantation depends greatly on compatibility between donors and recipients. Current medical practice relies on coarse rules for donor-recipient matching, but is short of domain knowledge regarding the complex factors underlying organ compatibility. In this paper, we formulate the problem of learning data-driven rules for organ matching using observational data for organ allocations and transplant outcomes. This problem departs from the standard supervised learning setup in that it involves matching the two feature spaces (i.e., donors and recipients), and requires estimating transplant outcomes under counterfactual matches not observed in the data. To address these problems, we propose a model based on representation learning to predict donor-recipient compatibility; our model learns representations that cluster donor features, and applies donor-invariant transformations to recipient features to predict outcomes for a given donor-recipient feature instance. Experiments on semi-synthetic and real-world datasets show that our model outperforms state-of-art allocation methods and policies executed by human experts.
0.8CLNov 19, 2020
Are Pre-trained Language Models Knowledgeable to Ground Open Domain Dialogues?Yufan Zhao, Wei Wu, Can Xu
We study knowledge-grounded dialogue generation with pre-trained language models. Instead of pursuing new state-of-the-art on benchmarks, we try to understand if the knowledge stored in parameters of the pre-trained models is already enough to ground open domain dialogues, and thus allows us to get rid of the dependency on external knowledge sources in generation. Through extensive experiments on benchmarks, we find that by fine-tuning with a few dialogues containing knowledge, the pre-trained language models can outperform the state-of-the-art model that requires external knowledge in automatic evaluation and human judgment, suggesting a positive answer to the question we raised.
Knowledge-Grounded Dialogue Generation with Pre-trained Language ModelsXueliang Zhao, Wei Wu, Can Xu et al.
We study knowledge-grounded dialogue generation with pre-trained language models. To leverage the redundant external knowledge under capacity constraint, we propose equipping response generation defined by a pre-trained language model with a knowledge selection module, and an unsupervised approach to jointly optimizing knowledge selection and response generation with unlabeled dialogues. Empirical results on two benchmarks indicate that our model can significantly outperform state-of-the-art methods in both automatic evaluation and human judgment.
StyleDGPT: Stylized Response Generation with Pre-trained Language ModelsZe Yang, Wei Wu, Can Xu et al.
Generating responses following a desired style has great potentials to extend applications of open-domain dialogue systems, yet is refrained by lacking of parallel data for training. In this work, we explore the challenging task with pre-trained language models that have brought breakthrough to various natural language tasks. To this end, we introduce a KL loss and a style classifier to the fine-tuning step in order to steer response generation towards the target style in both a word-level and a sentence-level. Comprehensive empirical studies with two public datasets indicate that our model can significantly outperform state-of-the-art methods in terms of both style consistency and contextual coherence.
Zero-Resource Knowledge-Grounded Dialogue GenerationLinxiao Li, Can Xu, Wei Wu et al.
While neural conversation models have shown great potentials towards generating informative and engaging responses via introducing external knowledge, learning such a model often requires knowledge-grounded dialogues that are difficult to obtain. To overcome the data challenge and reduce the cost of building a knowledge-grounded dialogue system, we explore the problem under a zero-resource setting by assuming no context-knowledge-response triples are needed for training. To this end, we propose representing the knowledge that bridges a context and a response and the way that the knowledge is expressed as latent variables, and devise a variational approach that can effectively estimate a generation model from a dialogue corpus and a knowledge corpus that are independent with each other. Evaluation results on three benchmarks of knowledge-grounded dialogue generation indicate that our model can achieve comparable performance with state-of-the-art methods that rely on knowledge-grounded dialogues for training, and exhibits a good generalization ability over different topics and different datasets.
2.2CLApr 4, 2020
Open Domain Dialogue Generation with Latent ImagesZe Yang, Wei Wu, Huang Hu et al.
We consider grounding open domain dialogues with images. Existing work assumes that both an image and a textual context are available, but image-grounded dialogues by nature are more difficult to obtain than textual dialogues. Thus, we propose learning a response generation model with both image-grounded dialogues and textual dialogues by assuming that the visual scene information at the time of a conversation can be represented by an image, and trying to recover the latent images of the textual dialogues through text-to-image generation techniques. The likelihood of the two types of dialogues is then formulated by a response generator and an image reconstructor that are learned within a conditional variational auto-encoding framework. Empirical studies are conducted in both image-grounded conversation and text-based conversation. In the first scenario, image-grounded dialogues, especially under a low-resource setting, can be effectively augmented by textual dialogues with latent images; while in the second scenario, latent images can enrich the content of responses and at the same time keep them relevant to contexts.
31.2CLApr 4, 2020
Learning a Simple and Effective Model for Multi-turn Response Generation with Auxiliary TasksYufan Zhao, Can Xu, Wei Wu et al.
We study multi-turn response generation for open-domain dialogues. The existing state-of-the-art addresses the problem with deep neural architectures. While these models improved response quality, their complexity also hinders the application of the models in real systems. In this work, we pursue a model that has a simple structure yet can effectively leverage conversation contexts for response generation. To this end, we propose four auxiliary tasks including word order recovery, utterance order recovery, masked word recovery, and masked utterance recovery, and optimize the objectives of these tasks together with maximizing the likelihood of generation. By this means, the auxiliary tasks that relate to context understanding can guide the learning of the generation model to achieve a better local optimum. Empirical studies with three benchmarks indicate that our model can significantly outperform state-of-the-art generation models in terms of response quality on both automatic evaluation and human judgment, and at the same time enjoys a much faster decoding process.
7.3CLFeb 24, 2020
Low-Resource Knowledge-Grounded Dialogue GenerationXueliang Zhao, Wei Wu, Chongyang Tao et al.
Responding with knowledge has been recognized as an important capability for an intelligent conversational agent. Yet knowledge-grounded dialogues, as training data for learning such a response generation model, are difficult to obtain. Motivated by the challenge in practice, we consider knowledge-grounded dialogue generation under a natural assumption that only limited training examples are available. In such a low-resource setting, we devise a disentangled response decoder in order to isolate parameters that depend on knowledge-grounded dialogues from the entire generation model. By this means, the major part of the model can be learned from a large number of ungrounded dialogues and unstructured documents, while the remaining small parameters can be well fitted using the limited training examples. Evaluation results on two benchmarks indicate that with only 1/8 training data, our model can achieve the state-of-the-art performance and generalize well on out-of-domain knowledge.
30.2CLSep 26, 2019
Read, Attend and Comment: A Deep Architecture for Automatic News Comment GenerationZe Yang, Can Xu, Wei Wu et al.
Automatic news comment generation is a new testbed for techniques of natural language generation. In this paper, we propose a "read-attend-comment" procedure for news comment generation and formalize the procedure with a reading network and a generation network. The reading network comprehends a news article and distills some important points from it, then the generation network creates a comment by attending to the extracted discrete points and the news title. We optimize the model in an end-to-end manner by maximizing a variational lower bound of the true objective using the back-propagation algorithm. Experimental results on two datasets indicate that our model can significantly outperform existing methods in terms of both automatic evaluation and human judgment.
31.2CLJun 14, 2019
Neural Response Generation with Meta-WordsCan Xu, Wei Wu, Chongyang Tao et al.
We present open domain response generation with meta-words. A meta-word is a structured record that describes various attributes of a response, and thus allows us to explicitly model the one-to-many relationship within open domain dialogues and perform response generation in an explainable and controllable manner. To incorporate meta-words into generation, we enhance the sequence-to-sequence architecture with a goal tracking memory network that formalizes meta-word expression as a goal and manages the generation process to achieve the goal with a state memory panel and a state controller. Experimental results on two large-scale datasets indicate that our model can significantly outperform several state-of-the-art generation models in terms of response relevance, response diversity, accuracy of one-to-many modeling, accuracy of meta-word expression, and human evaluation.
3.7CLJun 11, 2019
A Document-grounded Matching Network for Response Selection in Retrieval-based ChatbotsXueliang Zhao, Chongyang Tao, Wei Wu et al.
We present a document-grounded matching network (DGMN) for response selection that can power a knowledge-aware retrieval-based chatbot system. The challenges of building such a model lie in how to ground conversation contexts with background documents and how to recognize important information in the documents for matching. To overcome the challenges, DGMN fuses information in a document and a context into representations of each other, and dynamically determines if grounding is necessary and importance of different parts of the document and the context through hierarchical interaction with a response at the matching step. Empirical studies on two public data sets indicate that DGMN can significantly improve upon state-of-the-art methods and at the same time enjoys good interpretability.
65.0HCAug 23, 2018
Playing 20 Question Game with Policy-Based Reinforcement LearningHuang Hu, Xianchao Wu, Bingfeng Luo et al.
The 20 Questions (Q20) game is a well known game which encourages deductive reasoning and creativity. In the game, the answerer first thinks of an object such as a famous person or a kind of animal. Then the questioner tries to guess the object by asking 20 questions. In a Q20 game system, the user is considered as the answerer while the system itself acts as the questioner which requires a good strategy of question selection to figure out the correct object and win the game. However, the optimal policy of question selection is hard to be derived due to the complexity and volatility of the game environment. In this paper, we propose a novel policy-based Reinforcement Learning (RL) method, which enables the questioner agent to learn the optimal policy of question selection through continuous interactions with users. To facilitate training, we also propose to use a reward network to estimate the more informative reward. Compared to previous methods, our RL method is robust to noisy answers and does not rely on the Knowledge Base of objects. Experimental results show that our RL method clearly outperforms an entropy-based engineering system and has competitive performance in a noisy-free simulation environment.
0.7CLAug 22, 2018
Improving Matching Models with Hierarchical Contextualized Representations for Multi-turn Response SelectionChongyang Tao, Wei Wu, Can Xu et al.
In this paper, we study context-response matching with pre-trained contextualized representations for multi-turn response selection in retrieval-based chatbots. Existing models, such as Cove and ELMo, are trained with limited context (often a single sentence or paragraph), and may not work well on multi-turn conversations, due to the hierarchical nature, informal language, and domain-specific words. To address the challenges, we propose pre-training hierarchical contextualized representations, including contextual word-level and sentence-level representations, by learning a dialogue generation model from large-scale conversations with a hierarchical encoder-decoder architecture. Then the two levels of representations are blended into the input and output layer of a matching model respectively. Experimental results on two benchmark conversation datasets indicate that the proposed hierarchical contextualized representations can bring significantly and consistently improvement to existing matching models for response selection.
3.2CLJul 19, 2018
Towards Explainable and Controllable Open Domain Dialogue Generation with Dialogue ActsCan Xu, Wei Wu, Yu Wu
We study open domain dialogue generation with dialogue acts designed to explain how people engage in social chat. To imitate human behavior, we propose managing the flow of human-machine interactions with the dialogue acts as policies. The policies and response generation are jointly learned from human-human conversations, and the former is further optimized with a reinforcement learning approach. With the dialogue acts, we achieve significant improvement over state-of-the-art methods on response quality for given contexts and dialogue length in both machine-machine simulation and human-machine conversation.
8.3CLNov 30, 2017
Neural Response Generation with Dynamic VocabulariesYu Wu, Wei Wu, Dejian Yang et al.
We study response generation for open domain conversation in chatbots. Existing methods assume that words in responses are generated from an identical vocabulary regardless of their inputs, which not only makes them vulnerable to generic patterns and irrelevant noise, but also causes a high cost in decoding. We propose a dynamic vocabulary sequence-to-sequence (DVS2S) model which allows each input to possess their own vocabulary in decoding. In training, vocabulary construction and response generation are jointly learned by maximizing a lower bound of the true objective with a Monte Carlo sampling method. In inference, the model dynamically allocates a small vocabulary for an input with the word prediction model, and conducts decoding only with the small vocabulary. Because of the dynamic vocabulary mechanism, DVS2S eludes many generic patterns and irrelevant words in generation, and enjoys efficient decoding at the same time. Experimental results on both automatic metrics and human annotations show that DVS2S can significantly outperform state-of-the-art methods in terms of response quality, but only requires 60% decoding time compared to the most efficient baseline.