VMA: Divide-and-Conquer Vectorized Map Annotation System for Large-Scale Driving SceneShaoyu Chen, Yunchi Zhang, Bencheng Liao et al.
High-definition (HD) map serves as the essential infrastructure of autonomous driving. In this work, we build up a systematic vectorized map annotation framework (termed VMA) for efficiently generating HD map of large-scale driving scene. We design a divide-and-conquer annotation scheme to solve the spatial extensibility problem of HD map generation, and abstract map elements with a variety of geometric patterns as unified point sequence representation, which can be extended to most map elements in the driving scene. VMA is highly efficient and extensible, requiring negligible human effort, and flexible in terms of spatial scale and element type. We quantitatively and qualitatively validate the annotation performance on real-world urban and highway scenes, as well as NYC Planimetric Database. VMA can significantly improve map generation efficiency and require little human effort. On average VMA takes 160min for annotating a scene with a range of hundreds of meters, and reduces 52.3% of the human cost, showing great application value. Code: https://github.com/hustvl/VMA.
3.6CVDec 1, 2025
RoleMotion: A Large-Scale Dataset towards Robust Scene-Specific Role-Playing Motion Synthesis with Fine-grained DescriptionsJunran Peng, Yiheng Huang, Silei Shen et al.
In this paper, we introduce RoleMotion, a large-scale human motion dataset that encompasses a wealth of role-playing and functional motion data tailored to fit various specific scenes. Existing text datasets are mainly constructed decentrally as amalgamation of assorted subsets that their data are nonfunctional and isolated to work together to cover social activities in various scenes. Also, the quality of motion data is inconsistent, and textual annotation lacks fine-grained details in these datasets. In contrast, RoleMotion is meticulously designed and collected with a particular focus on scenes and roles. The dataset features 25 classic scenes, 110 functional roles, over 500 behaviors, and 10296 high-quality human motion sequences of body and hands, annotated with 27831 fine-grained text descriptions. We build an evaluator stronger than existing counterparts, prove its reliability, and evaluate various text-to-motion methods on our dataset. Finally, we explore the interplay of motion generation of body and hands. Experimental results demonstrate the high-quality and functionality of our dataset on text-driven whole-body generation.
13.5ROOct 17, 2025Code
VO-DP: Semantic-Geometric Adaptive Diffusion Policy for Vision-Only Robotic ManipulationZehao Ni, Yonghao He, Lingfeng Qian et al.
In the context of imitation learning, visuomotor-based diffusion policy learning is one of the main directions in robotic manipulation. Most of these approaches rely on point clouds as observation inputs and construct scene representations through point clouds feature learning, which enables them to achieve remarkable accuracy. However, the existing literature lacks an in-depth exploration of vision-only solutions that have significant potential. In this paper, we propose a Vision-Only and single-view Diffusion Policy learning method (VO-DP) that leverages pretrained visual foundation models to achieve effective fusion of semantic and geometric features. We utilize intermediate features from VGGT incorporating semantic features from DINOv2 and geometric features from Alternating Attention blocks. Features are fused via cross-attention and spatially compressed with a CNN to form the input to the policy head. Extensive experiments demonstrate that VO-DP not only outperforms the vision-only baseline DP significantly but also exhibits distinct performance trends against the point cloud-based method DP3: in simulation tasks, VO-DP achieves an average success rate of 64.6% on par with DP3 64.0% and far higher than DP 34.8%, while in real-world tasks, it reaches 87.9%, outperforming both DP3 67.5% and DP 11.2% by a notable margin. Further robustness evaluations confirm that VO-DP remains highly stable under varying conditions including color, size, background, and lighting. Lastly, we open-source a training library for robotic manipulation. Built on Accelerate, this library supports multi-machine and multi-GPU parallel training, as well as mixed precision training. It is compatible with visuomotor policies such as DP, DP3 and VO-DP, and also supports the RoboTwin simulator.
SuperEdge: Towards a Generalization Model for Self-Supervised Edge DetectionLeng Kai, Zhang Zhijie, Liu Jie et al.
Edge detection is a fundamental technique in various computer vision tasks. Edges are indeed effectively delineated by pixel discontinuity and can offer reliable structural information even in textureless areas. State-of-the-art heavily relies on pixel-wise annotations, which are labor-intensive and subject to inconsistencies when acquired manually. In this work, we propose a novel self-supervised approach for edge detection that employs a multi-level, multi-homography technique to transfer annotations from synthetic to real-world datasets. To fully leverage the generated edge annotations, we developed SuperEdge, a streamlined yet efficient model capable of concurrently extracting edges at pixel-level and object-level granularity. Thanks to self-supervised training, our method eliminates the dependency on manual annotated edge labels, thereby enhancing its generalizability across diverse datasets. Comparative evaluations reveal that SuperEdge advances edge detection, demonstrating improvements of 4.9% in ODS and 3.3% in OIS over the existing STEdge method on BIPEDv2.
6.2CVSep 3, 2025
InstaDA: Augmenting Instance Segmentation Data with Dual-Agent SystemXianbao Hou, Yonghao He, Zeyd Boukhers et al.
Acquiring high-quality instance segmentation data is challenging due to the labor-intensive nature of the annotation process and significant class imbalances within datasets. Recent studies have utilized the integration of Copy-Paste and diffusion models to create more diverse datasets. However, these studies often lack deep collaboration between large language models (LLMs) and diffusion models, and underutilize the rich information within the existing training data. To address these limitations, we propose InstaDA, a novel, training-free Dual-Agent system designed to augment instance segmentation datasets. First, we introduce a Text-Agent (T-Agent) that enhances data diversity through collaboration between LLMs and diffusion models. This agent features a novel Prompt Rethink mechanism, which iteratively refines prompts based on the generated images. This process not only fosters collaboration but also increases image utilization and optimizes the prompts themselves. Additionally, we present an Image-Agent (I-Agent) aimed at enriching the overall data distribution. This agent augments the training set by generating new instances conditioned on the training images. To ensure practicality and efficiency, both agents operate as independent and automated workflows, enhancing usability. Experiments conducted on the LVIS 1.0 validation set indicate that InstaDA achieves significant improvements, with an increase of +4.0 in box average precision (AP) and +3.3 in mask AP compared to the baseline. Furthermore, it outperforms the leading model, DiverGen, by +0.3 in box AP and +0.1 in mask AP, with a notable +0.7 gain in box AP on common categories and mask AP gains of +0.2 on common categories and +0.5 on frequent categories.
6.2CVAug 19, 2025
Unleashing Semantic and Geometric Priors for 3D Scene CompletionShiyuan Chen, Wei Sui, Bohao Zhang et al.
Camera-based 3D semantic scene completion (SSC) provides dense geometric and semantic perception for autonomous driving and robotic navigation. However, existing methods rely on a coupled encoder to deliver both semantic and geometric priors, which forces the model to make a trade-off between conflicting demands and limits its overall performance. To tackle these challenges, we propose FoundationSSC, a novel framework that performs dual decoupling at both the source and pathway levels. At the source level, we introduce a foundation encoder that provides rich semantic feature priors for the semantic branch and high-fidelity stereo cost volumes for the geometric branch. At the pathway level, these priors are refined through specialised, decoupled pathways, yielding superior semantic context and depth distributions. Our dual-decoupling design produces disentangled and refined inputs, which are then utilised by a hybrid view transformation to generate complementary 3D features. Additionally, we introduce a novel Axis-Aware Fusion (AAF) module that addresses the often-overlooked challenge of fusing these features by anisotropically merging them into a unified representation. Extensive experiments demonstrate the advantages of FoundationSSC, achieving simultaneous improvements in both semantic and geometric metrics, surpassing prior bests by +0.23 mIoU and +2.03 IoU on SemanticKITTI. Additionally, we achieve state-of-the-art performance on SSCBench-KITTI-360, with 21.78 mIoU and 48.61 IoU. The code will be released upon acceptance.
Gyroscope-Assisted Motion Deblurring NetworkSimin Luan, Cong Yang, Zeyd Boukhers et al.
Image research has shown substantial attention in deblurring networks in recent years. Yet, their practical usage in real-world deblurring, especially motion blur, remains limited due to the lack of pixel-aligned training triplets (background, blurred image, and blur heat map) and restricted information inherent in blurred images. This paper presents a simple yet efficient framework to synthetic and restore motion blur images using Inertial Measurement Unit (IMU) data. Notably, the framework includes a strategy for training triplet generation, and a Gyroscope-Aided Motion Deblurring (GAMD) network for blurred image restoration. The rationale is that through harnessing IMU data, we can determine the transformation of the camera pose during the image exposure phase, facilitating the deduction of the motion trajectory (aka. blur trajectory) for each point inside the three-dimensional space. Thus, the synthetic triplets using our strategy are inherently close to natural motion blur, strictly pixel-aligned, and mass-producible. Through comprehensive experiments, we demonstrate the advantages of the proposed framework: only two-pixel errors between our synthetic and real-world blur trajectories, a marked improvement (around 33.17%) of the state-of-the-art deblurring method MIMO on Peak Signal-to-Noise Ratio (PSNR).
3.7CVNov 22, 2021
Monocular Road Planar Parallax EstimationHaobo Yuan, Teng Chen, Wei Sui et al.
Estimating the 3D structure of the drivable surface and surrounding environment is a crucial task for assisted and autonomous driving. It is commonly solved either by using 3D sensors such as LiDAR or directly predicting the depth of points via deep learning. However, the former is expensive, and the latter lacks the use of geometry information for the scene. In this paper, instead of following existing methodologies, we propose Road Planar Parallax Attention Network (RPANet), a new deep neural network for 3D sensing from monocular image sequences based on planar parallax, which takes full advantage of the omnipresent road plane geometry in driving scenes. RPANet takes a pair of images aligned by the homography of the road plane as input and outputs a $γ$ map (the ratio of height to depth) for 3D reconstruction. The $γ$ map has the potential to construct a two-dimensional transformation between two consecutive frames. It implies planar parallax and can be combined with the road plane serving as a reference to estimate the 3D structure by warping the consecutive frames. Furthermore, we introduce a novel cross-attention module to make the network better perceive the displacements caused by planar parallax. To verify the effectiveness of our method, we sample data from the Waymo Open Dataset and construct annotations related to planar parallax. Comprehensive experiments are conducted on the sampled dataset to demonstrate the 3D reconstruction accuracy of our approach in challenging scenarios.
8.0CVMar 18, 2021
Deep Online Correction for Monocular Visual OdometryJiaxin Zhang, Wei Sui, Xinggang Wang et al.
In this work, we propose a novel deep online correction (DOC) framework for monocular visual odometry. The whole pipeline has two stages: First, depth maps and initial poses are obtained from convolutional neural networks (CNNs) trained in self-supervised manners. Second, the poses predicted by CNNs are further improved by minimizing photometric errors via gradient updates of poses during inference phases. The benefits of our proposed method are twofold: 1) Different from online-learning methods, DOC does not need to calculate gradient propagation for parameters of CNNs. Thus, it saves more computation resources during inference phases. 2) Unlike hybrid methods that combine CNNs with traditional methods, DOC fully relies on deep learning (DL) frameworks. Though without complex back-end optimization modules, our method achieves outstanding performance with relative transform error (RTE) = 2.0% on KITTI Odometry benchmark for Seq. 09, which outperforms traditional monocular VO frameworks and is comparable to hybrid methods.
3.0CVFeb 14, 2016
Do We Need Binary Features for 3D Reconstruction?Bin Fan, Qingqun Kong, Wei Sui et al.
Binary features have been incrementally popular in the past few years due to their low memory footprints and the efficient computation of Hamming distance between binary descriptors. They have been shown with promising results on some real time applications, e.g., SLAM, where the matching operations are relative few. However, in computer vision, there are many applications such as 3D reconstruction requiring lots of matching operations between local features. Therefore, a natural question is that is the binary feature still a promising solution to this kind of applications? To get the answer, this paper conducts a comparative study of binary features and their matching methods on the context of 3D reconstruction in a recently proposed large scale mutliview stereo dataset. Our evaluations reveal that not all binary features are capable of this task. Most of them are inferior to the classical SIFT based method in terms of reconstruction accuracy and completeness with a not significant better computational performance.