Lin Gu

CV
h-index20
11papers
832citations
Novelty50%
AI Score57

11 Papers

26.1CVJul 18, 2023Code
Efficient Region-Aware Neural Radiance Fields for High-Fidelity Talking Portrait Synthesis

Jiahe Li, Jiawei Zhang, Xiao Bai et al.

This paper presents ER-NeRF, a novel conditional Neural Radiance Fields (NeRF) based architecture for talking portrait synthesis that can concurrently achieve fast convergence, real-time rendering, and state-of-the-art performance with small model size. Our idea is to explicitly exploit the unequal contribution of spatial regions to guide talking portrait modeling. Specifically, to improve the accuracy of dynamic head reconstruction, a compact and expressive NeRF-based Tri-Plane Hash Representation is introduced by pruning empty spatial regions with three planar hash encoders. For speech audio, we propose a Region Attention Module to generate region-aware condition feature via an attention mechanism. Different from existing methods that utilize an MLP-based encoder to learn the cross-modal relation implicitly, the attention mechanism builds an explicit connection between audio features and spatial regions to capture the priors of local motions. Moreover, a direct and fast Adaptive Pose Encoding is introduced to optimize the head-torso separation problem by mapping the complex transformation of the head pose into spatial coordinates. Extensive experiments demonstrate that our method renders better high-fidelity and audio-lips synchronized talking portrait videos, with realistic details and high efficiency compared to previous methods.

23.3CVMar 8, 2024Code
Frequency-Adaptive Dilated Convolution for Semantic Segmentation

Linwei Chen, Lin Gu, Ying Fu

Dilated convolution, which expands the receptive field by inserting gaps between its consecutive elements, is widely employed in computer vision. In this study, we propose three strategies to improve individual phases of dilated convolution from the view of spectrum analysis. Departing from the conventional practice of fixing a global dilation rate as a hyperparameter, we introduce Frequency-Adaptive Dilated Convolution (FADC), which dynamically adjusts dilation rates spatially based on local frequency components. Subsequently, we design two plug-in modules to directly enhance effective bandwidth and receptive field size. The Adaptive Kernel (AdaKern) module decomposes convolution weights into low-frequency and high-frequency components, dynamically adjusting the ratio between these components on a per-channel basis. By increasing the high-frequency part of convolution weights, AdaKern captures more high-frequency components, thereby improving effective bandwidth. The Frequency Selection (FreqSelect) module optimally balances high- and low-frequency components in feature representations through spatially variant reweighting. It suppresses high frequencies in the background to encourage FADC to learn a larger dilation, thereby increasing the receptive field for an expanded scope. Extensive experiments on segmentation and object detection consistently validate the efficacy of our approach. The code is publicly available at https://github.com/Linwei-Chen/FADC.

1.5CVAug 17, 2023
SRMAE: Masked Image Modeling for Scale-Invariant Deep Representations

Zhiming Wang, Lin Gu, Feng Lu

Due to the prevalence of scale variance in nature images, we propose to use image scale as a self-supervised signal for Masked Image Modeling (MIM). Our method involves selecting random patches from the input image and downsampling them to a low-resolution format. Our framework utilizes the latest advances in super-resolution (SR) to design the prediction head, which reconstructs the input from low-resolution clues and other patches. After 400 epochs of pre-training, our Super Resolution Masked Autoencoders (SRMAE) get an accuracy of 82.1% on the ImageNet-1K task. Image scale signal also allows our SRMAE to capture scale invariance representation. For the very low resolution (VLR) recognition task, our model achieves the best performance, surpassing DeriveNet by 1.3%. Our method also achieves an accuracy of 74.84% on the task of recognizing low-resolution facial expressions, surpassing the current state-of-the-art FMD by 9.48%.

21.7CVDec 29, 2025
RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction

Shuhong Liu, Chenyu Bao, Ziteng Cui et al.

We introduce RealX3D, a real-capture benchmark for multi-view visual restoration and 3D reconstruction under diverse physical degradations. RealX3D groups corruptions into four families, including illumination, scattering, occlusion, and blurring, and captures each at multiple severity levels using a unified acquisition protocol that yields pixel-aligned LQ/GT views. Each scene includes high-resolution capture, RAW images, and dense laser scans, from which we derive world-scale meshes and metric depth. Benchmarking a broad range of optimization-based and feed-forward methods shows substantial degradation in reconstruction quality under physical corruptions, underscoring the fragility of current multi-view pipelines in real-world challenging environments.

42.4CVMar 11, 2024Code
DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

Jiahe Li, Jiawei Zhang, Xiao Bai et al.

Radiance fields have demonstrated impressive performance in synthesizing novel views from sparse input views, yet prevailing methods suffer from high training costs and slow inference speed. This paper introduces DNGaussian, a depth-regularized framework based on 3D Gaussian radiance fields, offering real-time and high-quality few-shot novel view synthesis at low costs. Our motivation stems from the highly efficient representation and surprising quality of the recent 3D Gaussian Splatting, despite it will encounter a geometry degradation when input views decrease. In the Gaussian radiance fields, we find this degradation in scene geometry primarily lined to the positioning of Gaussian primitives and can be mitigated by depth constraint. Consequently, we propose a Hard and Soft Depth Regularization to restore accurate scene geometry under coarse monocular depth supervision while maintaining a fine-grained color appearance. To further refine detailed geometry reshaping, we introduce Global-Local Depth Normalization, enhancing the focus on small local depth changes. Extensive experiments on LLFF, DTU, and Blender datasets demonstrate that DNGaussian outperforms state-of-the-art methods, achieving comparable or better results with significantly reduced memory cost, a $25 \times$ reduction in training time, and over $3000 \times$ faster rendering speed.

11.8CVJul 16, 2025Code
Spatial Frequency Modulation for Semantic Segmentation

Linwei Chen, Ying Fu, Lin Gu et al.

High spatial frequency information, including fine details like textures, significantly contributes to the accuracy of semantic segmentation. However, according to the Nyquist-Shannon Sampling Theorem, high-frequency components are vulnerable to aliasing or distortion when propagating through downsampling layers such as strided-convolution. Here, we propose a novel Spatial Frequency Modulation (SFM) that modulates high-frequency features to a lower frequency before downsampling and then demodulates them back during upsampling. Specifically, we implement modulation through adaptive resampling (ARS) and design a lightweight add-on that can densely sample the high-frequency areas to scale up the signal, thereby lowering its frequency in accordance with the Frequency Scaling Property. We also propose Multi-Scale Adaptive Upsampling (MSAU) to demodulate the modulated feature and recover high-frequency information through non-uniform upsampling This module further improves segmentation by explicitly exploiting information interaction between densely and sparsely resampled areas at multiple scales. Both modules can seamlessly integrate with various architectures, extending from convolutional neural networks to transformers. Feature visualization and analysis confirm that our method effectively alleviates aliasing while successfully retaining details after demodulation. Finally, we validate the broad applicability and effectiveness of SFM by extending it to image classification, adversarial robustness, instance segmentation, and panoptic segmentation tasks. The code is available at https://github.com/Linwei-Chen/SFM.

34.4CVMay 20, 2024Code
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization

Jiawei Zhang, Jiahe Li, Xiaohan Yu et al.

3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively impacting rendering. This paper introduces a new co-regularization perspective for improving sparse-view 3DGS. When training two 3D Gaussian radiance fields, we observe that the two radiance fields exhibit point disagreement and rendering disagreement that can unsupervisedly predict reconstruction quality, stemming from the randomness of densification implementation. We further quantify the two disagreements and demonstrate the negative correlation between them and accurate reconstruction, which allows us to identify inaccurate reconstruction without accessing ground-truth information. Based on the study, we propose CoR-GS, which identifies and suppresses inaccurate reconstruction based on the two disagreements: (1) Co-pruning considers Gaussians that exhibit high point disagreement in inaccurate positions and prunes them. (2) Pseudo-view co-regularization considers pixels that exhibit high rendering disagreement are inaccurate and suppress the disagreement. Results on LLFF, Mip-NeRF360, DTU, and Blender demonstrate that CoR-GS effectively regularizes the scene geometry, reconstructs the compact representations, and achieves state-of-the-art novel view synthesis quality under sparse training views.

27.3CVApr 23, 2024Code
TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting

Jiahe Li, Jiawei Zhang, Xiao Bai et al.

Radiance fields have demonstrated impressive performance in synthesizing lifelike 3D talking heads. However, due to the difficulty in fitting steep appearance changes, the prevailing paradigm that presents facial motions by directly modifying point appearance may lead to distortions in dynamic regions. To tackle this challenge, we introduce TalkingGaussian, a deformation-based radiance fields framework for high-fidelity talking head synthesis. Leveraging the point-based Gaussian Splatting, facial motions can be represented in our method by applying smooth and continuous deformations to persistent Gaussian primitives, without requiring to learn the difficult appearance change like previous methods. Due to this simplification, precise facial motions can be synthesized while keeping a highly intact facial feature. Under such a deformation paradigm, we further identify a face-mouth motion inconsistency that would affect the learning of detailed speaking motions. To address this conflict, we decompose the model into two branches separately for the face and inside mouth areas, therefore simplifying the learning tasks to help reconstruct more accurate motion and structure of the mouth region. Extensive experiments demonstrate that our method renders high-quality lip-synchronized talking head videos, with better facial fidelity and higher efficiency compared with previous methods.

14.1CVMar 12, 2024Code
Robust Synthetic-to-Real Transfer for Stereo Matching

Jiawei Zhang, Jiahe Li, Lei Huang et al.

With advancements in domain generalized stereo matching networks, models pre-trained on synthetic data demonstrate strong robustness to unseen domains. However, few studies have investigated the robustness after fine-tuning them in real-world scenarios, during which the domain generalization ability can be seriously degraded. In this paper, we explore fine-tuning stereo matching networks without compromising their robustness to unseen domains. Our motivation stems from comparing Ground Truth (GT) versus Pseudo Label (PL) for fine-tuning: GT degrades, but PL preserves the domain generalization ability. Empirically, we find the difference between GT and PL implies valuable information that can regularize networks during fine-tuning. We also propose a framework to utilize this difference for fine-tuning, consisting of a frozen Teacher, an exponential moving average (EMA) Teacher, and a Student network. The core idea is to utilize the EMA Teacher to measure what the Student has learned and dynamically improve GT and PL for fine-tuning. We integrate our framework with state-of-the-art networks and evaluate its effectiveness on several real-world datasets. Extensive experiments show that our method effectively preserves the domain generalization ability during fine-tuning.

11.3CVDec 14, 2024
NoisyEQA: Benchmarking Embodied Question Answering Against Noisy Queries

Tao Wu, Chuhao Zhou, Yen Heng Wong et al.

The rapid advancement of Vision-Language Models (VLMs) has significantly advanced the development of Embodied Question Answering (EQA), enhancing agents' abilities in language understanding and reasoning within complex and realistic scenarios. However, EQA in real-world scenarios remains challenging, as human-posed questions often contain noise that can interfere with an agent's exploration and response, bringing challenges especially for language beginners and non-expert users. To address this, we introduce a NoisyEQA benchmark designed to evaluate an agent's ability to recognize and correct noisy questions. This benchmark introduces four common types of noise found in real-world applications: Latent Hallucination Noise, Memory Noise, Perception Noise, and Semantic Noise generated through an automated dataset creation framework. Additionally, we also propose a 'Self-Correction' prompting mechanism and a new evaluation metric to enhance and measure both noise detection capability and answer quality. Our comprehensive evaluation reveals that current EQA agents often struggle to detect noise in questions, leading to responses that frequently contain erroneous information. Through our Self-Correct Prompting mechanism, we can effectively improve the accuracy of agent answers.

3.7CVApr 14, 2024
PANet: A Physics-guided Parametric Augmentation Net for Image Dehazing by Hazing

Chih-Ling Chang, Fu-Jen Tsai, Zi-Ling Huang et al.

Image dehazing faces challenges when dealing with hazy images in real-world scenarios. A huge domain gap between synthetic and real-world haze images degrades dehazing performance in practical settings. However, collecting real-world image datasets for training dehazing models is challenging since both hazy and clean pairs must be captured under the same conditions. In this paper, we propose a Physics-guided Parametric Augmentation Network (PANet) that generates photo-realistic hazy and clean training pairs to effectively enhance real-world dehazing performance. PANet comprises a Haze-to-Parameter Mapper (HPM) to project hazy images into a parameter space and a Parameter-to-Haze Mapper (PHM) to map the resampled haze parameters back to hazy images. In the parameter space, we can pixel-wisely resample individual haze parameter maps to generate diverse hazy images with physically-explainable haze conditions unseen in the training set. Our experimental results demonstrate that PANet can augment diverse realistic hazy images to enrich existing hazy image benchmarks so as to effectively boost the performances of state-of-the-art image dehazing models.