Chenfei Wu

CV
h-index14
28papers
4,807citations
Novelty50%
AI Score51

28 Papers

26.0CVJul 20, 2022Code
NUWA-Infinity: Autoregressive over Autoregressive Generation for Infinite Visual Synthesis

Chenfei Wu, Jian Liang, Xiaowei Hu et al. · microsoft-research

In this paper, we present NUWA-Infinity, a generative model for infinite visual synthesis, which is defined as the task of generating arbitrarily-sized high-resolution images or long-duration videos. An autoregressive over autoregressive generation mechanism is proposed to deal with this variable-size generation task, where a global patch-level autoregressive model considers the dependencies between patches, and a local token-level autoregressive model considers dependencies between visual tokens within each patch. A Nearby Context Pool (NCP) is introduced to cache-related patches already generated as the context for the current patch being generated, which can significantly save computation costs without sacrificing patch-level dependency modeling. An Arbitrary Direction Controller (ADC) is used to decide suitable generation orders for different visual synthesis tasks and learn order-aware positional embeddings. Compared to DALL-E, Imagen and Parti, NUWA-Infinity can generate high-resolution images with arbitrary sizes and support long-duration video generation additionally. Compared to NUWA, which also covers images and videos, NUWA-Infinity has superior visual synthesis capabilities in terms of resolution and variable-size generation. The GitHub link is https://github.com/microsoft/NUWA. The homepage link is https://nuwa-infinity.microsoft.com.

50.4CVMar 8, 2023Code
Visual ChatGPT: Talking, Drawing and Editing with Visual Foundation Models

Chenfei Wu, Shengming Yin, Weizhen Qi et al. · pku

ChatGPT is attracting a cross-field interest as it provides a language interface with remarkable conversational competency and reasoning capabilities across many domains. However, since ChatGPT is trained with languages, it is currently not capable of processing or generating images from the visual world. At the same time, Visual Foundation Models, such as Visual Transformers or Stable Diffusion, although showing great visual understanding and generation capabilities, they are only experts on specific tasks with one-round fixed inputs and outputs. To this end, We build a system called \textbf{Visual ChatGPT}, incorporating different Visual Foundation Models, to enable the user to interact with ChatGPT by 1) sending and receiving not only languages but also images 2) providing complex visual questions or visual editing instructions that require the collaboration of multiple AI models with multi-steps. 3) providing feedback and asking for corrected results. We design a series of prompts to inject the visual model information into ChatGPT, considering models of multiple inputs/outputs and models that require visual feedback. Experiments show that Visual ChatGPT opens the door to investigating the visual roles of ChatGPT with the help of Visual Foundation Models. Our system is publicly available at \url{https://github.com/microsoft/visual-chatgpt}.

36.0CVNov 23, 2022
ReCo: Region-Controlled Text-to-Image Generation

Zhengyuan Yang, Jianfeng Wang, Zhe Gan et al. · microsoft-research, uw

Recently, large-scale text-to-image (T2I) models have shown impressive performance in generating high-fidelity images, but with limited controllability, e.g., precisely specifying the content in a specific region with a free-form text description. In this paper, we propose an effective technique for such regional control in T2I generation. We augment T2I models' inputs with an extra set of position tokens, which represent the quantized spatial coordinates. Each region is specified by four position tokens to represent the top-left and bottom-right corners, followed by an open-ended natural language regional description. Then, we fine-tune a pre-trained T2I model with such new input interface. Our model, dubbed as ReCo (Region-Controlled T2I), enables the region control for arbitrary objects described by open-ended regional texts rather than by object labels from a constrained category set. Empirically, ReCo achieves better image quality than the T2I model strengthened by positional words (FID: 8.82->7.36, SceneFID: 15.54->6.51 on COCO), together with objects being more accurately placed, amounting to a 20.40% region classification accuracy improvement on COCO. Furthermore, we demonstrate that ReCo can better control the object count, spatial relationship, and region attributes such as color/size, with the free-form regional description. Human evaluation on PaintSkill shows that ReCo is +19.28% and +17.21% more accurate in generating images with correct object count and spatial relationship than the T2I model.

45.0CVMar 22, 2023
NUWA-XL: Diffusion over Diffusion for eXtremely Long Video Generation

Shengming Yin, Chenfei Wu, Huan Yang et al. · microsoft-research, pku

In this paper, we propose NUWA-XL, a novel Diffusion over Diffusion architecture for eXtremely Long video generation. Most current work generates long videos segment by segment sequentially, which normally leads to the gap between training on short videos and inferring long videos, and the sequential generation is inefficient. Instead, our approach adopts a ``coarse-to-fine'' process, in which the video can be generated in parallel at the same granularity. A global diffusion model is applied to generate the keyframes across the entire time range, and then local diffusion models recursively fill in the content between nearby frames. This simple yet effective strategy allows us to directly train on long videos (3376 frames) to reduce the training-inference gap, and makes it possible to generate all segments in parallel. To evaluate our model, we build FlintstonesHD dataset, a new benchmark for long video generation. Experiments show that our model not only generates high-quality long videos with both global and local coherence, but also decreases the average inference time from 7.55min to 26s (by 94.26\%) at the same hardware setting when generating 1024 frames. The homepage link is \url{https://msra-nuwa.azurewebsites.net/}

24.3CVJun 17, 2022Code
BridgeTower: Building Bridges Between Encoders in Vision-Language Representation Learning

Xiao Xu, Chenfei Wu, Shachar Rosenman et al.

Vision-Language (VL) models with the Two-Tower architecture have dominated visual-language representation learning in recent years. Current VL models either use lightweight uni-modal encoders and learn to extract, align and fuse both modalities simultaneously in a deep cross-modal encoder, or feed the last-layer uni-modal representations from the deep pre-trained uni-modal encoders into the top cross-modal encoder. Both approaches potentially restrict vision-language representation learning and limit model performance. In this paper, we propose BridgeTower, which introduces multiple bridge layers that build a connection between the top layers of uni-modal encoders and each layer of the cross-modal encoder. This enables effective bottom-up cross-modal alignment and fusion between visual and textual representations of different semantic levels of pre-trained uni-modal encoders in the cross-modal encoder. Pre-trained with only 4M images, BridgeTower achieves state-of-the-art performance on various downstream vision-language tasks. In particular, on the VQAv2 test-std set, BridgeTower achieves an accuracy of 78.73%, outperforming the previous state-of-the-art model METER by 1.09% with the same pre-training data and almost negligible additional parameters and computational costs. Notably, when further scaling the model, BridgeTower achieves an accuracy of 81.15%, surpassing models that are pre-trained on orders-of-magnitude larger datasets. Code and checkpoints are available at https://github.com/microsoft/BridgeTower.

17.1CVSep 18, 2023Code
LayoutNUWA: Revealing the Hidden Layout Expertise of Large Language Models

Zecheng Tang, Chenfei Wu, Juntao Li et al.

Graphic layout generation, a growing research field, plays a significant role in user engagement and information perception. Existing methods primarily treat layout generation as a numerical optimization task, focusing on quantitative aspects while overlooking the semantic information of layout, such as the relationship between each layout element. In this paper, we propose LayoutNUWA, the first model that treats layout generation as a code generation task to enhance semantic information and harness the hidden layout expertise of large language models~(LLMs). More concretely, we develop a Code Instruct Tuning (CIT) approach comprising three interconnected modules: 1) the Code Initialization (CI) module quantifies the numerical conditions and initializes them as HTML code with strategically placed masks; 2) the Code Completion (CC) module employs the formatting knowledge of LLMs to fill in the masked portions within the HTML code; 3) the Code Rendering (CR) module transforms the completed code into the final layout output, ensuring a highly interpretable and transparent layout generation procedure that directly maps code to a visualized layout. We attain significant state-of-the-art performance (even over 50\% improvements) on multiple datasets, showcasing the strong capabilities of LayoutNUWA. Our code is available at https://github.com/ProjectNUWA/LayoutNUWA.

7.6CVFeb 21, 2023
Learning 3D Photography Videos via Self-supervised Diffusion on Single Images

Xiaodong Wang, Chenfei Wu, Shengming Yin et al. · microsoft-research, pku

3D photography renders a static image into a video with appealing 3D visual effects. Existing approaches typically first conduct monocular depth estimation, then render the input frame to subsequent frames with various viewpoints, and finally use an inpainting model to fill those missing/occluded regions. The inpainting model plays a crucial role in rendering quality, but it is normally trained on out-of-domain data. To reduce the training and inference gap, we propose a novel self-supervised diffusion model as the inpainting module. Given a single input image, we automatically construct a training pair of the masked occluded image and the ground-truth image with random cycle-rendering. The constructed training samples are closely aligned to the testing instances, without the need of data annotation. To make full use of the masked images, we design a Masked Enhanced Block (MEB), which can be easily plugged into the UNet and enhance the semantic conditions. Towards real-world animation, we present a novel task: out-animation, which extends the space and time of input objects. Extensive experiments on real datasets show that our method achieves competitive results with existing SOTA methods.

3.9CLApr 20, 2023Code
Learning to Plan with Natural Language

Yiduo Guo, Yaobo Liang, Chenfei Wu et al.

Large Language Models (LLMs) have shown remarkable performance in various basic natural language tasks. For completing the complex task, we still need a plan for the task to guide LLMs to generate the specific solutions step by step. LLMs can directly generate task plans, but these plans may still contain factual errors or are incomplete. A high-quality task plan contains correct step-by-step solutions for solving all situations and behavioral instructions for avoiding mistakes. To obtain it, we propose the Learning to Plan method, which involves two phases: (1) In the first learning task plan phase, it iteratively updates the task plan with new step-by-step solutions and behavioral instructions, which are obtained by prompting LLMs to derive from training error feedback. (2) In the subsequent test phase, the LLM uses the learned task plan to guide the inference of LLM on the test set. We demonstrate the effectiveness of our method on the five different reasoning type tasks (8 datasets). Further, our analysis experiment shows that the task plan learned by one LLM can directly guide another LLM to improve its performance, which reveals a new transfer learning paradigm. We release the code at \url{https://github.com/Eureka6174/LearnNLPlan}

39.2CVAug 16, 2023
DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory

Shengming Yin, Chenfei Wu, Jian Liang et al.

Controllable video generation has gained significant attention in recent years. However, two main limitations persist: Firstly, most existing works focus on either text, image, or trajectory-based control, leading to an inability to achieve fine-grained control in videos. Secondly, trajectory control research is still in its early stages, with most experiments being conducted on simple datasets like Human3.6M. This constraint limits the models' capability to process open-domain images and effectively handle complex curved trajectories. In this paper, we propose DragNUWA, an open-domain diffusion-based video generation model. To tackle the issue of insufficient control granularity in existing works, we simultaneously introduce text, image, and trajectory information to provide fine-grained control over video content from semantic, spatial, and temporal perspectives. To resolve the problem of limited open-domain trajectory control in current research, We propose trajectory modeling with three aspects: a Trajectory Sampler (TS) to enable open-domain control of arbitrary trajectories, a Multiscale Fusion (MF) to control trajectories in different granularities, and an Adaptive Training (AT) strategy to generate consistent videos following trajectories. Our experiments validate the effectiveness of DragNUWA, demonstrating its superior performance in fine-grained control in video generation. The homepage link is \url{https://www.microsoft.com/en-us/research/project/dragnuwa/}

9.4CLAug 19, 2023Code
GameEval: Evaluating LLMs on Conversational Games

Dan Qiao, Chenfei Wu, Yaobo Liang et al.

The rapid advancements in large language models (LLMs) have presented challenges in evaluating those models. Existing evaluation methods are either reference-based or preference based, which inevitably need human intervention or introduce test bias caused by evaluator models. In this paper, we propose GameEval, a novel approach to evaluating LLMs through goal-driven conversational games, overcoming the limitations of previous methods. GameEval treats LLMs as game players and assigns them distinct roles with specific goals achieved by launching conversations of various forms, including discussion, question answering, and voting. We design three unique games with cooperative or adversarial objectives, accompanied by corresponding evaluation metrics, to show how this new paradigm comprehensively evaluates model performance.Through extensive experiments, we show that GameEval can effectively differentiate the capabilities of various LLMs, providing a comprehensive assessment of their integrated abilities to solve complex problems. Our public anonymous code is available at https://github.com/GameEval/GameEval.

11.9CLApr 17, 2023Code
Low-code LLM: Graphical User Interface over Large Language Models

Yuzhe Cai, Shaoguang Mao, Wenshan Wu et al.

Utilizing Large Language Models (LLMs) for complex tasks is challenging, often involving a time-consuming and uncontrollable prompt engineering process. This paper introduces a novel human-LLM interaction framework, Low-code LLM. It incorporates six types of simple low-code visual programming interactions to achieve more controllable and stable responses. Through visual interaction with a graphical user interface, users can incorporate their ideas into the process without writing trivial prompts. The proposed Low-code LLM framework consists of a Planning LLM that designs a structured planning workflow for complex tasks, which can be correspondingly edited and confirmed by users through low-code visual programming operations, and an Executing LLM that generates responses following the user-confirmed workflow. We highlight three advantages of the low-code LLM: user-friendly interaction, controllable generation, and wide applicability. We demonstrate its benefits using four typical applications. By introducing this framework, we aim to bridge the gap between humans and LLMs, enabling more effective and efficient utilization of LLMs for complex tasks. The code, prompts, and experimental details are available at https://github.com/moymix/TaskMatrix/tree/main/LowCodeLLM. A system demonstration video can be found at https://www.youtube.com/watch?v=jb2C1vaeO3E.

10.4CVAug 26, 2023Code
ORES: Open-vocabulary Responsible Visual Synthesis

Minheng Ni, Chenfei Wu, Xiaodong Wang et al. · pku

Avoiding synthesizing specific visual concepts is an essential challenge in responsible visual synthesis. However, the visual concept that needs to be avoided for responsible visual synthesis tends to be diverse, depending on the region, context, and usage scenarios. In this work, we formalize a new task, Open-vocabulary Responsible Visual Synthesis (ORES), where the synthesis model is able to avoid forbidden visual concepts while allowing users to input any desired content. To address this problem, we present a Two-stage Intervention (TIN) framework. By introducing 1) rewriting with learnable instruction through a large-scale language model (LLM) and 2) synthesizing with prompt intervention on a diffusion synthesis model, it can effectively synthesize images avoiding any concepts but following the user's query as much as possible. To evaluate on ORES, we provide a publicly available dataset, baseline models, and benchmark. Experimental results demonstrate the effectiveness of our method in reducing risks of image generation. Our work highlights the potential of LLMs in responsible visual synthesis. Our code and dataset is public available.

17.3CVJun 1, 2022
DiVAE: Photorealistic Images Synthesis with Denoising Diffusion Decoder

Jie Shi, Chenfei Wu, Jian Liang et al.

Recently most successful image synthesis models are multi stage process to combine the advantages of different methods, which always includes a VAE-like model for faithfully reconstructing embedding to image and a prior model to generate image embedding. At the same time, diffusion models have shown be capacity to generate high-quality synthetic images. Our work proposes a VQ-VAE architecture model with a diffusion decoder (DiVAE) to work as the reconstructing component in image synthesis. We explore how to input image embedding into diffusion model for excellent performance and find that simple modification on diffusion's UNet can achieve it. Training on ImageNet, Our model achieves state-of-the-art results and generates more photorealistic images specifically. In addition, we apply the DiVAE with an Auto-regressive generator on conditional synthesis tasks to perform more human-feeling and detailed samples.

41.1AIMar 29, 2023
TaskMatrix.AI: Completing Tasks by Connecting Foundation Models with Millions of APIs

Yaobo Liang, Chenfei Wu, Ting Song et al.

Artificial Intelligence (AI) has made incredible progress recently. On the one hand, advanced foundation models like ChatGPT can offer powerful conversation, in-context learning and code generation abilities on a broad range of open-domain tasks. They can also generate high-level solution outlines for domain-specific tasks based on the common sense knowledge they have acquired. However, they still face difficulties with some specialized tasks because they lack enough domain-specific data during pre-training or they often have errors in their neural network computations on those tasks that need accurate executions. On the other hand, there are also many existing models and systems (symbolic-based or neural-based) that can do some domain-specific tasks very well. However, due to the different implementation or working mechanisms, they are not easily accessible or compatible with foundation models. Therefore, there is a clear and pressing need for a mechanism that can leverage foundation models to propose task solution outlines and then automatically match some of the sub-tasks in the outlines to the off-the-shelf models and systems with special functionalities to complete them. Inspired by this, we introduce TaskMatrix.AI as a new AI ecosystem that connects foundation models with millions of APIs for task completion. Unlike most previous work that aimed to improve a single AI model, TaskMatrix.AI focuses more on using existing foundation models (as a brain-like central system) and APIs of other AI models and systems (as sub-task solvers) to achieve diversified tasks in both digital and physical domains. As a position paper, we will present our vision of how to build such an ecosystem, explain each key component, and use study cases to illustrate both the feasibility of this vision and the main challenges we need to address next.

13.9AIApr 26, 2023Code
Towards Medical Artificial General Intelligence via Knowledge-Enhanced Multimodal Pretraining

Bingqian Lin, Zicong Chen, Mingjie Li et al.

Medical artificial general intelligence (MAGI) enables one foundation model to solve different medical tasks, which is very practical in the medical domain. It can significantly reduce the requirement of large amounts of task-specific data by sufficiently sharing medical knowledge among different tasks. However, due to the challenges of designing strongly generalizable models with limited and complex medical data, most existing approaches tend to develop task-specific models. To take a step towards MAGI, we propose a new paradigm called Medical-knOwledge-enhanced mulTimOdal pretRaining (MOTOR). In MOTOR, we combine two kinds of basic medical knowledge, i.e., general and specific knowledge, in a complementary manner to boost the general pretraining process. As a result, the foundation model with comprehensive basic knowledge can learn compact representations from pretraining radiographic data for better cross-modal alignment. MOTOR unifies the understanding and generation, which are two kinds of core intelligence of an AI system, into a single medical foundation model, to flexibly handle more diverse medical tasks. To enable a comprehensive evaluation and facilitate further research, we construct a medical multimodal benchmark including a wide range of downstream tasks, such as chest x-ray report generation and medical visual question answering. Extensive experiments on our benchmark show that MOTOR obtains promising results through simple task-oriented adaptation. The visualization shows that the injected knowledge successfully highlights key information in the medical data, demonstrating the excellent interpretability of MOTOR. Our MOTOR successfully mimics the human practice of fulfilling a "medical student" to accelerate the process of becoming a "specialist". We believe that our work makes a significant stride in realizing MAGI.

3.7CVOct 10, 2022
HORIZON: High-Resolution Semantically Controlled Panorama Synthesis

Kun Yan, Lei Ji, Chenfei Wu et al.

Panorama synthesis endeavors to craft captivating 360-degree visual landscapes, immersing users in the heart of virtual worlds. Nevertheless, contemporary panoramic synthesis techniques grapple with the challenge of semantically guiding the content generation process. Although recent breakthroughs in visual synthesis have unlocked the potential for semantic control in 2D flat images, a direct application of these methods to panorama synthesis yields distorted content. In this study, we unveil an innovative framework for generating high-resolution panoramas, adeptly addressing the issues of spherical distortion and edge discontinuity through sophisticated spherical modeling. Our pioneering approach empowers users with semantic control, harnessing both image and text inputs, while concurrently streamlining the generation of high-resolution panoramas using parallel decoding. We rigorously evaluate our methodology on a diverse array of indoor and outdoor datasets, establishing its superiority over recent related work, in terms of both quantitative and qualitative performance metrics. Our research elevates the controllability, efficiency, and fidelity of panorama synthesis to new levels.

5.2CLOct 12, 2023
EIPE-text: Evaluation-Guided Iterative Plan Extraction for Long-Form Narrative Text Generation

Wang You, Wenshan Wu, Yaobo Liang et al.

Plan-and-Write is a common hierarchical approach in long-form narrative text generation, which first creates a plan to guide the narrative writing. Following this approach, several studies rely on simply prompting large language models for planning, which often yields suboptimal results. In this paper, we propose a new framework called Evaluation-guided Iterative Plan Extraction for long-form narrative text generation (EIPE-text), which extracts plans from the corpus of narratives and utilizes the extracted plans to construct a better planner. EIPE-text has three stages: plan extraction, learning, and inference. In the plan extraction stage, it iteratively extracts and improves plans from the narrative corpus and constructs a plan corpus. We propose a question answer (QA) based evaluation mechanism to automatically evaluate the plans and generate detailed plan refinement instructions to guide the iterative improvement. In the learning stage, we build a better planner by fine-tuning with the plan corpus or in-context learning with examples in the plan corpus. Finally, we leverage a hierarchical approach to generate long-form narratives. We evaluate the effectiveness of EIPE-text in the domains of novels and storytelling. Both GPT-4-based evaluations and human evaluations demonstrate that our method can generate more coherent and relevant long-form narratives. Our code will be released in the future.

25.1CVJun 3
Qwen-Image-Flash: Beyond Objective Design

Tianhe Wu, Kun Yan, Zikai Zhou et al.

Few-step distillation has become an effective strategy for accelerating advanced visual generative models, yet prior work has largely focused on distillation objectives. In this work, we revisit few-step distillation from a complementary perspective, focusing on the training recipe that critically shapes student performance. Using Qwen-Image-2.0 as a representative case, we systematically investigate three factors in unified text-to-image generation and instruction-guided image editing distillation: data composition, teacher guidance, and task mixture. Our empirical analysis reveals several non-obvious behaviors, which motivate the development of Qwen-Image-Flash. Overall, our results suggest that effective few-step distillation requires not only carefully designed objectives, but also principled organization of the broader training pipeline.

45.6CVFeb 14, 2025Code
Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model

Guoqing Ma, Haoyang Huang, Kun Yan et al.

We present Step-Video-T2V, a state-of-the-art text-to-video pre-trained model with 30B parameters and the ability to generate videos up to 204 frames in length. A deep compression Variational Autoencoder, Video-VAE, is designed for video generation tasks, achieving 16x16 spatial and 8x temporal compression ratios, while maintaining exceptional video reconstruction quality. User prompts are encoded using two bilingual text encoders to handle both English and Chinese. A DiT with 3D full attention is trained using Flow Matching and is employed to denoise input noise into latent frames. A video-based DPO approach, Video-DPO, is applied to reduce artifacts and improve the visual quality of the generated videos. We also detail our training strategies and share key observations and insights. Step-Video-T2V's performance is evaluated on a novel video generation benchmark, Step-Video-T2V-Eval, demonstrating its state-of-the-art text-to-video quality when compared with both open-source and commercial engines. Additionally, we discuss the limitations of current diffusion-based model paradigm and outline future directions for video foundation models. We make both Step-Video-T2V and Step-Video-T2V-Eval available at https://github.com/stepfun-ai/Step-Video-T2V. The online version can be accessed from https://yuewen.cn/videos as well. Our goal is to accelerate the innovation of video foundation models and empower video content creators.

38.9CVMay 31, 2023Code
ManagerTower: Aggregating the Insights of Uni-Modal Experts for Vision-Language Representation Learning

Xiao Xu, Bei Li, Chenfei Wu et al.

Two-Tower Vision-Language (VL) models have shown promising improvements on various downstream VL tasks. Although the most advanced work improves performance by building bridges between encoders, it suffers from ineffective layer-by-layer utilization of uni-modal representations and cannot flexibly exploit different levels of uni-modal semantic knowledge. In this work, we propose ManagerTower, a novel VL model architecture that gathers and combines the insights of pre-trained uni-modal experts at different levels. The managers introduced in each cross-modal layer can adaptively aggregate uni-modal semantic knowledge to facilitate more comprehensive cross-modal alignment and fusion. ManagerTower outperforms previous strong baselines both with and without Vision-Language Pre-training (VLP). With only 4M VLP data, ManagerTower achieves superior performances on various downstream VL tasks, especially 79.15% accuracy on VQAv2 Test-Std, 86.56% IR@1 and 95.64% TR@1 on Flickr30K. Code and checkpoints are available at https://github.com/LooperXX/ManagerTower.

33.8CVNov 24, 2021Code
NÜWA: Visual Synthesis Pre-training for Neural visUal World creAtion

Chenfei Wu, Jian Liang, Lei Ji et al.

This paper presents a unified multimodal pre-trained model called NÜWA that can generate new or manipulate existing visual data (i.e., images and videos) for various visual synthesis tasks. To cover language, image, and video at the same time for different scenarios, a 3D transformer encoder-decoder framework is designed, which can not only deal with videos as 3D data but also adapt to texts and images as 1D and 2D data, respectively. A 3D Nearby Attention (3DNA) mechanism is also proposed to consider the nature of the visual data and reduce the computational complexity. We evaluate NÜWA on 8 downstream tasks. Compared to several strong baselines, NÜWA achieves state-of-the-art results on text-to-image generation, text-to-video generation, video prediction, etc. Furthermore, it also shows surprisingly good zero-shot capabilities on text-guided image and video manipulation tasks. Project repo is https://github.com/microsoft/NUWA.

18.6CVApr 3, 2024Code
LVLM-Interpret: An Interpretability Tool for Large Vision-Language Models

Gabriela Ben Melech Stan, Estelle Aflalo, Raanan Yehezkel Rohekar et al.

In the rapidly evolving landscape of artificial intelligence, multi-modal large language models are emerging as a significant area of interest. These models, which combine various forms of data input, are becoming increasingly popular. However, understanding their internal mechanisms remains a complex task. Numerous advancements have been made in the field of explainability tools and mechanisms, yet there is still much to explore. In this work, we present a novel interactive application aimed towards understanding the internal mechanisms of large vision-language models. Our interface is designed to enhance the interpretability of the image patches, which are instrumental in generating an answer, and assess the efficacy of the language model in grounding its output in the image. With our application, a user can systematically investigate the model and uncover system limitations, paving the way for enhancements in system capabilities. Finally, we present a case study of how our application can aid in understanding failure mechanisms in a popular large multi-modal model: LLaVA.

23.4CVMar 30, 2022Code
VL-InterpreT: An Interactive Visualization Tool for Interpreting Vision-Language Transformers

Estelle Aflalo, Meng Du, Shao-Yen Tseng et al.

Breakthroughs in transformer-based models have revolutionized not only the NLP field, but also vision and multimodal systems. However, although visualization and interpretability tools have become available for NLP models, internal mechanisms of vision and multimodal transformers remain largely opaque. With the success of these transformers, it is increasingly critical to understand their inner workings, as unraveling these black-boxes will lead to more capable and trustworthy models. To contribute to this quest, we propose VL-InterpreT, which provides novel interactive visualizations for interpreting the attentions and hidden representations in multimodal transformers. VL-InterpreT is a task agnostic and integrated tool that (1) tracks a variety of statistics in attention heads throughout all layers for both vision and language components, (2) visualizes cross-modal and intra-modal attentions through easily readable heatmaps, and (3) plots the hidden representations of vision and language tokens as they pass through the transformer layers. In this paper, we demonstrate the functionalities of VL-InterpreT through the analysis of KD-VLP, an end-to-end pretraining vision-language multimodal transformer-based model, in the tasks of Visual Commonsense Reasoning (VCR) and WebQA, two visual question answering benchmarks. Furthermore, we also present a few interesting findings about multimodal transformer behaviors that were learned through our tool.

11.7CVFeb 10, 2022
NÜWA-LIP: Language Guided Image Inpainting with Defect-free VQGAN

Minheng Ni, Chenfei Wu, Haoyang Huang et al.

Language guided image inpainting aims to fill in the defective regions of an image under the guidance of text while keeping non-defective regions unchanged. However, the encoding process of existing models suffers from either receptive spreading of defective regions or information loss of non-defective regions, giving rise to visually unappealing inpainting results. To address the above issues, this paper proposes NÜWA-LIP by incorporating defect-free VQGAN (DF-VQGAN) with multi-perspective sequence to sequence (MP-S2S). In particular, DF-VQGAN introduces relative estimation to control receptive spreading and adopts symmetrical connections to protect information. MP-S2S further enhances visual information from complementary perspectives, including both low-level pixels and high-level tokens. Experiments show that DF-VQGAN performs more robustness than VQGAN. To evaluate the inpainting performance of our model, we built up 3 open-domain benchmarks, where NÜWA-LIP is also superior to recent strong baselines.

49.7CVSep 22, 2021
KD-VLP: Improving End-to-End Vision-and-Language Pretraining with Object Knowledge Distillation

Yongfei Liu, Chenfei Wu, Shao-yen Tseng et al.

Self-supervised vision-and-language pretraining (VLP) aims to learn transferable multi-modal representations from large-scale image-text data and to achieve strong performances on a broad scope of vision-language tasks after finetuning. Previous mainstream VLP approaches typically adopt a two-step strategy relying on external object detectors to encode images in a multi-modal Transformer framework, which suffer from restrictive object concept space, limited image context and inefficient computation. In this paper, we propose an object-aware end-to-end VLP framework, which directly feeds image grid features from CNNs into the Transformer and learns the multi-modal representations jointly. More importantly, we propose to perform object knowledge distillation to facilitate learning cross-modal alignment at different semantic levels. To achieve that, we design two novel pretext tasks by taking object features and their semantic labels from external detectors as supervision: 1.) Object-guided masked vision modeling task focuses on enforcing object-aware representation learning in the multi-modal Transformer; 2.) Phrase-region alignment task aims to improve cross-modal alignment by utilizing the similarities between noun phrases and object labels in the linguistic space. Extensive experiments on a wide range of vision-language tasks demonstrate the efficacy of our proposed framework, and we achieve competitive or superior performances over the existing pretraining strategies.

31.6CLJun 18, 2021Code
GEM: A General Evaluation Benchmark for Multimodal Tasks

Lin Su, Nan Duan, Edward Cui et al.

In this paper, we present GEM as a General Evaluation benchmark for Multimodal tasks. Different from existing datasets such as GLUE, SuperGLUE, XGLUE and XTREME that mainly focus on natural language tasks, GEM is a large-scale vision-language benchmark, which consists of GEM-I for image-language tasks and GEM-V for video-language tasks. Comparing with existing multimodal datasets such as MSCOCO and Flicker30K for image-language tasks, YouCook2 and MSR-VTT for video-language tasks, GEM is not only the largest vision-language dataset covering image-language tasks and video-language tasks at the same time, but also labeled in multiple languages. We also provide two baseline models for this benchmark. We will release the dataset, code and baseline models, aiming to advance the development of multilingual multimodal research.

35.4CVApr 30, 2021
GODIVA: Generating Open-DomaIn Videos from nAtural Descriptions

Chenfei Wu, Lun Huang, Qianxi Zhang et al.

Generating videos from text is a challenging task due to its high computational requirements for training and infinite possible answers for evaluation. Existing works typically experiment on simple or small datasets, where the generalization ability is quite limited. In this work, we propose GODIVA, an open-domain text-to-video pretrained model that can generate videos from text in an auto-regressive manner using a three-dimensional sparse attention mechanism. We pretrain our model on Howto100M, a large-scale text-video dataset that contains more than 136 million text-video pairs. Experiments show that GODIVA not only can be fine-tuned on downstream video generation tasks, but also has a good zero-shot capability on unseen texts. We also propose a new metric called Relative Matching (RM) to automatically evaluate the video generation quality. Several challenges are listed and discussed as future work.

3.4CVMay 24, 2019
Deep Reason: A Strong Baseline for Real-World Visual Reasoning

Chenfei Wu, Yanzhao Zhou, Gen Li et al.

This paper presents a strong baseline for real-world visual reasoning (GQA), which achieves 60.93% in GQA 2019 challenge and won the sixth place. GQA is a large dataset with 22M questions involving spatial understanding and multi-step inference. To help further research in this area, we identified three crucial parts that improve the performance, namely: multi-source features, fine-grained encoder, and score-weighted ensemble. We provide a series of analysis on their impact on performance.