40.1CVFeb 22, 2024
GaussianPro: 3D Gaussian Splatting with Progressive PropagationKai Cheng, Xiaoxiao Long, Kaizhi Yang et al.
The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. However, 3DGS heavily depends on the initialized point cloud produced by Structure-from-Motion (SfM) techniques. When tackling with large-scale scenes that unavoidably contain texture-less surfaces, the SfM techniques always fail to produce enough points in these surfaces and cannot provide good initialization for 3DGS. As a result, 3DGS suffers from difficult optimization and low-quality renderings. In this paper, inspired by classical multi-view stereo (MVS) techniques, we propose GaussianPro, a novel method that applies a progressive propagation strategy to guide the densification of the 3D Gaussians. Compared to the simple split and clone strategies used in 3DGS, our method leverages the priors of the existing reconstructed geometries of the scene and patch matching techniques to produce new Gaussians with accurate positions and orientations. Experiments on both large-scale and small-scale scenes validate the effectiveness of our method, where our method significantly surpasses 3DGS on the Waymo dataset, exhibiting an improvement of 1.15dB in terms of PSNR.
7.6CVFeb 19, 2024
Unveiling the Depths: A Multi-Modal Fusion Framework for Challenging ScenariosJialei Xu, Xianming Liu, Junjun Jiang et al.
Monocular depth estimation from RGB images plays a pivotal role in 3D vision. However, its accuracy can deteriorate in challenging environments such as nighttime or adverse weather conditions. While long-wave infrared cameras offer stable imaging in such challenging conditions, they are inherently low-resolution, lacking rich texture and semantics as delivered by the RGB image. Current methods focus solely on a single modality due to the difficulties to identify and integrate faithful depth cues from both sources. To address these issues, this paper presents a novel approach that identifies and integrates dominant cross-modality depth features with a learning-based framework. Concretely, we independently compute the coarse depth maps with separate networks by fully utilizing the individual depth cues from each modality. As the advantageous depth spreads across both modalities, we propose a novel confidence loss steering a confidence predictor network to yield a confidence map specifying latent potential depth areas. With the resulting confidence map, we propose a multi-modal fusion network that fuses the final depth in an end-to-end manner. Harnessing the proposed pipeline, our method demonstrates the ability of robust depth estimation in a variety of difficult scenarios. Experimental results on the challenging MS$^2$ and ViViD++ datasets demonstrate the effectiveness and robustness of our method.
11.3CVOct 17, 2024
GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian SplattingShuichang Lai, Letian Huang, Jie Guo et al.
Reconstructing objects from posed images is a crucial and complex task in computer graphics and computer vision. While NeRF-based neural reconstruction methods have exhibited impressive reconstruction ability, they tend to be time-comsuming. Recent strategies have adopted 3D Gaussian Splatting (3D-GS) for inverse rendering, which have led to quick and effective outcomes. However, these techniques generally have difficulty in producing believable geometries and materials for glossy objects, a challenge that stems from the inherent ambiguities of inverse rendering. To address this, we introduce GlossyGS, an innovative 3D-GS-based inverse rendering framework that aims to precisely reconstruct the geometry and materials of glossy objects by integrating material priors. The key idea is the use of micro-facet geometry segmentation prior, which helps to reduce the intrinsic ambiguities and improve the decomposition of geometries and materials. Additionally, we introduce a normal map prefiltering strategy to more accurately simulate the normal distribution of reflective surfaces. These strategies are integrated into a hybrid geometry and material representation that employs both explicit and implicit methods to depict glossy objects. We demonstrate through quantitative analysis and qualitative visualization that the proposed method is effective to reconstruct high-fidelity geometries and materials of glossy objects, and performs favorably against state-of-the-arts.
2.2ROJan 5, 2022
Analysis of lane-change conflict between cars and trucks at merging section using UAV video dataYichen Lu, Kai Cheng, Yue Zhang et al.
The freeway on-ramp merging section is often identified as a crash-prone spot due to the high frequency of traffic conflicts. Very few traffic conflict analysis studies comprehensively consider different vehicle types at freeway merging section. Thus, the main objective of this study is to analyse conflicts between different vehicle types at freeway merging section. Field data are collected by Unmanned Aerial Vehicle (UAV) at merging areas in Shanghai, China. Vehicle extraction method is utilized to obtain vehicle trajectories. Time-to-collision (TTC) is utilized as the surrogate safety measure. TTC of car-car conflicts are the smallest while TTC of truck-truck conflicts are the largest. Traffic conflicts frequently occur at on-ramp and acceleration lane. Results show the spatial distribution of lane-change conflicts is significantly different between different vehicle types, suggesting that vehicle drivers should maintain safe distance especially car drivers. Besides, in order to decrease lane-change conflict at merging area, traffic management agencies are suggested to change dotted lie to solid lane at the beginning of acceleration lane.