11.6CVSep 11, 2023
SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action RecognitionCong Wu, Xiao-Jun Wu, Josef Kittler et al.
Contrastive learning has achieved great success in skeleton-based action recognition. However, most existing approaches encode the skeleton sequences as entangled spatiotemporal representations and confine the contrasts to the same level of representation. Instead, this paper introduces a novel contrastive learning framework, namely Spatiotemporal Clues Disentanglement Network (SCD-Net). Specifically, we integrate the decoupling module with a feature extractor to derive explicit clues from spatial and temporal domains respectively. As for the training of SCD-Net, with a constructed global anchor, we encourage the interaction between the anchor and extracted clues. Further, we propose a new masking strategy with structural constraints to strengthen the contextual associations, leveraging the latest development from masked image modelling into the proposed SCD-Net. We conduct extensive evaluations on the NTU-RGB+D (60&120) and PKU-MMD (I&II) datasets, covering various downstream tasks such as action recognition, action retrieval, transfer learning, and semi-supervised learning. The experimental results demonstrate the effectiveness of our method, which outperforms the existing state-of-the-art (SOTA) approaches significantly.
Adaptive Hyper-Graph Convolution Network for Skeleton-based Human Action Recognition with Virtual ConnectionsYouwei Zhou, Tianyang Xu, Cong Wu et al.
The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices (joints) formed by an edge (bone), overlooking the potential of constructing multi-vertex convolution structures. Although some studies have attempted to utilize hyper-graphs to represent the topology, they rely on a fixed construction strategy, which limits their adaptivity in uncovering the intricate latent relationships within the action. In this paper, we address this oversight and explore the merits of an adaptive hyper-graph convolutional network (Hyper-GCN) to achieve the aggregation of rich semantic information conveyed by skeleton vertices. In particular, our Hyper-GCN adaptively optimises the hyper-graphs during training, revealing the action-driven multi-vertex relations. Besides, virtual connections are often designed to support efficient feature aggregation, implicitly extending the spectrum of dependencies within the skeleton. By injecting virtual connections into hyper-graphs, the semantic clues of diverse action categories can be highlighted. The results of experiments conducted on the NTU-60, NTU-120, and NW-UCLA datasets demonstrate the merits of our Hyper-GCN, compared to the state-of-the-art methods. The code is available at https://github.com/6UOOON9/Hyper-GCN.
2.0CVApr 25, 2024
An Improved Graph Pooling Network for Skeleton-Based Action RecognitionCong Wu, Xiao-Jun Wu, Tianyang Xu et al.
Pooling is a crucial operation in computer vision, yet the unique structure of skeletons hinders the application of existing pooling strategies to skeleton graph modelling. In this paper, we propose an Improved Graph Pooling Network, referred to as IGPN. The main innovations include: Our method incorporates a region-awareness pooling strategy based on structural partitioning. The correlation matrix of the original feature is used to adaptively adjust the weight of information in different regions of the newly generated features, resulting in more flexible and effective processing. To prevent the irreversible loss of discriminative information, we propose a cross fusion module and an information supplement module to provide block-level and input-level information respectively. As a plug-and-play structure, the proposed operation can be seamlessly combined with existing GCN-based models. We conducted extensive evaluations on several challenging benchmarks, and the experimental results indicate the effectiveness of our proposed solutions. For example, in the cross-subject evaluation of the NTU-RGB+D 60 dataset, IGPN achieves a significant improvement in accuracy compared to the baseline while reducing Flops by nearly 70%; a heavier version has also been introduced to further boost accuracy.
2.6CVAug 18, 2021
The Multi-Modal Video Reasoning and Analyzing CompetitionHaoran Peng, He Huang, Li Xu et al.
In this paper, we introduce the Multi-Modal Video Reasoning and Analyzing Competition (MMVRAC) workshop in conjunction with ICCV 2021. This competition is composed of four different tracks, namely, video question answering, skeleton-based action recognition, fisheye video-based action recognition, and person re-identification, which are based on two datasets: SUTD-TrafficQA and UAV-Human. We summarize the top-performing methods submitted by the participants in this competition and show their results achieved in the competition.