Jinchang Xu

h-index8
2papers
1,989citations

2 Papers

19.0ROJun 15
SafeDojo: Safe Reinforcement Learning for VLA via Interactive World Model

Kai Tang, Peidong Jia, Zhong Chu et al.

Safe control is a prerequisite for real-world embodied intelligence, for which safe reinforcement learning has emerged as a promising paradigm. However, existing safe reinforcement learning methods either require costly real-world exploration or depend on hand-crafted safety functions. Neither scales to vision-language-action models deployed in open-world physical environments. We propose SafeDojo, the first model-based safe reinforcement learning framework for vision-language-action policies designed to learn safe actions through world model-based imagination. Specifically, SafeDojo performs online reinforcement learning on top of an interactive video world model. The world model generates action-conditioned future predictions, from which a tailored ResNet success classifier estimates per-step task progress from imagined frames and a lightweight safety head predicts per-step safety costs from latent context together with the proposed action chunk, enabling simultaneous assessment of task execution and trajectory safety. The decoupled task-reward and safety-cost signals are balanced through a Lagrangian-based constrained GRPO objective, enabling coordinated improvement of task success and safety under explicit constraints. On SafeLIBERO, SafeDojo achieves the best aggregate task success, safe success, and execution efficiency among inference-time safety, model-free RL, and model-based RL baselines, with the best average safe-success rate on both levels and an 8.25 percentage-point improvement over the strongest baseline on Level I. Real-world Franka deployment further shows the best average task and safe-success rates across five tasks. Our results position world model-based safe reinforcement learning as a scalable and generalizable path toward safe embodied intelligence.

6.5CVAug 24, 2020
3rd Place Solution to "Google Landmark Retrieval 2020"

Ke Mei, Lei li, Jinchang Xu et al.

Image retrieval is a fundamental problem in computer vision. This paper presents our 3rd place detailed solution to the Google Landmark Retrieval 2020 challenge. We focus on the exploration of data cleaning and models with metric learning. We use a data cleaning strategy based on embedding clustering. Besides, we employ a data augmentation method called Corner-Cutmix, which improves the model's ability to recognize multi-scale and occluded landmark images. We show in detail the ablation experiments and results of our method.