Xiaochen Hu

h-index12
2papers
468citations

2 Papers

21.7RONov 6, 2025
Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactions

Kaifeng Zhang, Shuo Sha, Hanxiao Jiang et al.

Robotic manipulation policies are advancing rapidly, but their direct evaluation in the real world remains costly, time-consuming, and difficult to reproduce, particularly for tasks involving deformable objects. Simulation provides a scalable and systematic alternative, yet existing simulators often fail to capture the coupled visual and physical complexity of soft-body interactions. We present a real-to-sim policy evaluation framework that constructs soft-body digital twins from real-world videos and renders robots, objects, and environments with photorealistic fidelity using 3D Gaussian Splatting. We validate our approach on representative deformable manipulation tasks, including plush toy packing, rope routing, and T-block pushing, demonstrating that simulated rollouts correlate strongly with real-world execution performance and reveal key behavioral patterns of learned policies. Our results suggest that combining physics-informed reconstruction with high-quality rendering enables reproducible, scalable, and accurate evaluation of robotic manipulation policies. Website: https://real2sim-eval.github.io/

17.7CVSep 2, 2019
FACSIMILE: Fast and Accurate Scans From an Image in Less Than a Second

David Smith, Matthew Loper, Xiaochen Hu et al.

Current methods for body shape estimation either lack detail or require many images. They are usually architecturally complex and computationally expensive. We propose FACSIMILE (FAX), a method that estimates a detailed body from a single photo, lowering the bar for creating virtual representations of humans. Our approach is easy to implement and fast to execute, making it easily deployable. FAX uses an image-translation network which recovers geometry at the original resolution of the image. Counterintuitively, the main loss which drives FAX is on per-pixel surface normals instead of per-pixel depth, making it possible to estimate detailed body geometry without any depth supervision. We evaluate our approach both qualitatively and quantitatively, and compare with a state-of-the-art method.