Qian Zheng

LG
h-index22
3papers
46citations
Novelty28%
AI Score28

3 Papers

19.7LGMay 8, 2025Code
Low-bit Model Quantization for Deep Neural Networks: A Survey

Kai Liu, Qian Zheng, Kaiwen Tao et al.

With unprecedented rapid development, deep neural networks (DNNs) have deeply influenced almost all fields. However, their heavy computation costs and model sizes are usually unacceptable in real-world deployment. Model quantization, an effective weight-lighting technique, has become an indispensable procedure in the whole deployment pipeline. The essence of quantization acceleration is the conversion from continuous floating-point numbers to discrete integer ones, which significantly speeds up the memory I/O and calculation, i.e., addition and multiplication. However, performance degradation also comes with the conversion because of the loss of precision. Therefore, it has become increasingly popular and critical to investigate how to perform the conversion and how to compensate for the information loss. This article surveys the recent five-year progress towards low-bit quantization on DNNs. We discuss and compare the state-of-the-art quantization methods and classify them into 8 main categories and 24 sub-categories according to their core techniques. Furthermore, we shed light on the potential research opportunities in the field of model quantization. A curated list of model quantization is provided at https://github.com/Kai-Liu001/Awesome-Model-Quantization.

11.1LGDec 2, 2020
Sample Complexity of Policy Gradient Finding Second-Order Stationary Points

Long Yang, Qian Zheng, Gang Pan

The goal of policy-based reinforcement learning (RL) is to search the maximal point of its objective. However, due to the inherent non-concavity of its objective, convergence to a first-order stationary point (FOSP) can not guarantee the policy gradient methods finding a maximal point. A FOSP can be a minimal or even a saddle point, which is undesirable for RL. Fortunately, if all the saddle points are \emph{strict}, all the second-order stationary points (SOSP) are exactly equivalent to local maxima. Instead of FOSP, we consider SOSP as the convergence criteria to character the sample complexity of policy gradient. Our result shows that policy gradient converges to an $(ε,\sqrt{εχ})$-SOSP with probability at least $1-\widetilde{\mathcal{O}}(δ)$ after the total cost of $\mathcal{O}\left(\dfrac{ε^{-\frac{9}{2}}}{(1-γ)\sqrtχ}\log\dfrac{1}δ\right)$, where $γ\in(0,1)$. Our result improves the state-of-the-art result significantly where it requires $\mathcal{O}\left(\dfrac{ε^{-9}χ^{\frac{3}{2}}}δ\log\dfrac{1}{εχ}\right)$. Our analysis is based on the key idea that decomposes the parameter space $\mathbb{R}^p$ into three non-intersected regions: non-stationary point, saddle point, and local optimal region, then making a local improvement of the objective of RL in each region. This technique can be potentially generalized to extensive policy gradient methods.

0.9CVOct 24, 2019
Emotion recognition with 4kresolution database

Qian Zheng

Classifying the human emotion through facial expressions is a big topic in both the Computer Vision and Deep learning fields. Human emotion can be classified as one of the basic emotion types like being angry, happy or dimensional emotion with valence and arousal values. There are a lot of related challenges in this topic, one of the most famous challenges is called the 'Affect-in-the-wild Challenge'(Aff-Wild Challenge). It is the first challenge on the estimation of valence and arousal in-the-wild. This project is an extension of the Aff-wild Challenge. Aff-wild database was created using images with a mean resolution of 607*359, I and Dimitrios sought to find out the performance of the model that is trained on a database that contains4K resolution in-the-wild images. Since there is no existing database to satisfy the requirement, I built this database from scratch with help from Dimitrios and trained neural network models with different hyperparameters on this database. I used network models likeVGG16, AlexNet, ResNet and also some pre-trained models like Ima-geNet VGG. I compared the results of the different network models alongside the results from the Aff-wild database to exploit the optimal model for my database.