5.9CVApr 27
Robust Grounding with MLLMs against Occlusion and Small Objects via Language-guided Semantic CuesBeomchan Park, Seongho Kim, Hyunjun Kim et al.
While Multimodal Large Language Models (MLLMs) have enhanced grounding capabilities in general scenes, their robustness in crowded scenes remains underexplored. Crowded scenes entail visual challenges (i.e., occlusion and small objects), which impair object semantics and degrade grounding performance. In contrast, language expressions are immune to such degradation and preserve object semantics. In light of these observations, we propose a novel method that overcomes such constraints by leveraging Language-Guided Semantic Cues (LGSCs). Specifically, our approach introduces a Semantic Cue Extractor (SCE) to derive semantic cues of objects from the visual pipeline of an MLLM. We then guide these cues using corresponding text embeddings to produce LGSCs as linguistic semantic priors. Subsequently, they are reintegrated into the original visual pipeline to refine object semantics. Extensive experiments and analyses demonstrate that incorporating LGSCs into an MLLM effectively improves grounding accuracy in crowded scenes.
17.4CVMay 29, 2025
DIP-R1: Deep Inspection and Perception with RL Looking Through and Understanding Complex ScenesSungjune Park, Hyunjun Kim, Junho Kim et al.
MLLMs have demonstrated significant visual understanding capabilities, yet their fine-grained visual perception in complex real-world scenarios, such as densely crowded public areas, remains limited. Inspired by the recent success of RL in both LLMs and MLLMs, in this paper, we explore how RL can enhance visual perception ability of MLLMs. Then we develop a novel RL-based framework, Deep Inspection and Perception with RL (DIP-R1) designed to enhance the visual perception capabilities of MLLMs, by comprehending complex scenes and looking through visual instances closely. DIP-R1 guides MLLMs through detailed inspection of visual scene via three simply designed rule-based reward modeling. First, we adopt a standard reasoning reward encouraging the model to include three-step reasoning process: 1) comprehending entire visual scene, 2) observing for looking through interested but ambiguous regions, and 3) decision-making for predicting answer. Second, a variance-guided looking reward is designed to encourage MLLM to examine uncertain regions during the observing process, guiding it to inspect ambiguous areas and mitigate perceptual uncertainty. This reward promotes variance-driven visual exploration, enabling MLLM to reason about region-level uncertainty and explicitly indicate interpretable uncertain regions. Third, we model a weighted precision-recall accuracy reward enhancing accurate decision-making. We verify its effectiveness across diverse fine-grained object detection data consisting of challenging real-world scenes, such as densely crowded scenes. Built upon existing MLLMs, DIP-R1 achieves consistent and significant improvement across various in-domain and out-of-domain scenarios, outperforming various existing baselines and SFT method. Our findings highlight the substantial potential of integrating RL into MLLMs for enhancing capabilities in complex real-world perception tasks.