J I Frey

h-index1
3papers
23citations

3 Papers

30.8ROJul 15Code
EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal

Alex Brandes, Haig Conti Georges Sajelian, Manthan Patel et al.

Deploying humanoid robots in unstructured terrain remains an open problem. While classic reinforcement learning struggles with the sheer complexity of real-world interactions, more promising methods leveraging human priors remain limited to models lacking contextual awareness. The restricted motion synthesis is a direct consequence of existing dataset pipelines failing to capture human-scene sequences in challenging environments. To bridge this gap between humanoid learning and scene reconstruction, we introduce the Egocentric Human-Terrain Reconstruction (EgoHTR) dataset. We develop and open-source a reconstruction pipeline capturing 55 scene-aligned 4D human motion sequences in diverse, complex environments using a multi-sensor setup of egocentric wearables and a portable 3D scanner. The resulting dataset comprises over 150k frames, which we evaluate against motion-capture ground truth, demonstrating state-of-the-art accuracy and establishing a rigorous benchmark for human motion analysis and synthesis. Further, we leverage this data to train perceptive locomotion policies, demonstrating hardware deployment on a Unitree G1 for reconstructed reference motions. Our pipeline enables community-driven dataset extensions and factors the problem to help researchers build foundational, context-aware robots that reliably traverse uneven terrain.

CVJun 25Code
SelectAnyTree: A Promptable Instance Segmentation Model for 3D Forest LiDAR Point Clouds

Trung Thanh Nguyen, Daniel Lusk, Kilian Gerberding et al.

Automated instance segmentation of forest LiDAR point clouds is increasingly critical as forest monitoring moves toward scalable, detailed, 3D measurement. Yet, progress is constrained by label scarcity for tree instances; a single hectare can hold millions of points and hundreds of overlapping, complex crowns, making manual annotation from scratch with raw data laborious and error-prone. Annotations are often corrected from automatic pre-segmentations, but remain costly as these provide no interactive or AI-assisted refinement. Inspired by the promptable paradigm of foundation segmentation models, we propose SelectAnyTree, a promptable instance segmentation model that delineates any individual tree in a 3D forest point cloud from a few clicks. It introduces two key components: Click-to-query prompt encoder and Canopy Height Model (CHM)-guided first prompt. The former turns each click into a single content query, encoding its 3D position and positive/negative polarity together with a pooled local backbone feature. The latter provides treetops as a geometry- and ecologically guided first prompt without any user input. The resulting prompt query is then decoded into one tree mask by a state-space query decoder to efficiently capture long-range context in large-scale forest scenes with linear-time complexity. We evaluate SelectAnyTree in interactive and instance-level settings across seven diverse forest regions and an independent held-out test dataset, demonstrating strong generalization beyond the training domains. It segments a target tree to 78.2 Intersection over Union (IoU) from a single click, 24.8 points above the strongest promptable baseline, and reaches every accuracy target with the fewest clicks, while using far fewer parameters and less inference time than prior promptable models. The source code is available at https://github.com/thanhhff/SelectAnyTree.

13.0ROJun 13
FARM: Find Anything using Relational Spatial Memory

Siming He, Leo Huang, Adam Lilja et al.

Robots operating in homes, warehouses, and other object-rich environments need memory systems that can find specific object instances on demand. Object-level memory alone is often insufficient: scenes contain many plausibly matching objects, and users refer to the target through relations to landmarks and surrounding objects (e.g. ``the tall lamp below the dartboard and to the left of the poster''), demanding a relational spatial memory that supports retrieval through semantic, appearance, and spatial predicates over objects. To achieve this, we present FARM (Find Anything using Relational Spatial Memory), which builds, in real time at 5-10 Hz, a compact, open-vocabulary, object-level memory with geometry, visual-language descriptors, and viewpoint evidence. At query time, FARM uses VLMs to parse the query and score visual evidence, while grounding spatial constraints explicitly through object symbols and relational predicates. This structured use of VLMs enables more accurate and robust retrieval than end-to-end reasoning over frame histories or scene-graph context. In experiments on 44k language queries spanning 67 indoor and outdoor scenes, ranging from 15 to 15,000 m^2, FARM improves Recall@5 and Recall@10 over prior methods by 164% and 224%, and a final VLM reranking stage improves Accuracy@1 by 35%, while running in real time. We further demonstrate closed-loop deployment on a quadrupedal robot using onboard sensors and compute.