Harsh Mehta

LG
h-index9
8papers
1,615citations
Novelty42%
AI Score32

8 Papers

21.9CLSep 19, 2024
Michelangelo: Long Context Evaluations Beyond Haystacks via Latent Structure Queries

Kiran Vodrahalli, Santiago Ontanon, Nilesh Tripuraneni et al. · deepmind

We introduce Michelangelo: a minimal, synthetic, and unleaked long-context reasoning evaluation for large language models which is also easy to automatically score. This evaluation is derived via a novel, unifying framework for evaluations over arbitrarily long contexts which measure the model's ability to do more than retrieve a single piece of information from its context. The central idea of the Latent Structure Queries framework (LSQ) is to construct tasks which require a model to ``chisel away'' the irrelevant information in the context, revealing a latent structure in the context. To verify a model's understanding of this latent structure, we query the model for details of the structure. Using LSQ, we produce three diagnostic long-context evaluations across code and natural-language domains intended to provide a stronger signal of long-context language model capabilities. We perform evaluations on several state-of-the-art models and demonstrate both that a) the proposed evaluations are high-signal and b) that there is significant room for improvement in synthesizing long-context information.

24.6LGJun 28, 2021
High-probability Bounds for Non-Convex Stochastic Optimization with Heavy Tails

Ashok Cutkosky, Harsh Mehta

We consider non-convex stochastic optimization using first-order algorithms for which the gradient estimates may have heavy tails. We show that a combination of gradient clipping, momentum, and normalized gradient descent yields convergence to critical points in high-probability with best-known rates for smooth losses when the gradients only have bounded $\mathfrak{p}$th moments for some $\mathfrak{p}\in(1,2]$. We then consider the case of second-order smooth losses, which to our knowledge have not been studied in this setting, and again obtain high-probability bounds for any $\mathfrak{p}$. Moreover, our results hold for arbitrary smooth norms, in contrast to the typical SGD analysis which requires a Hilbert space norm. Further, we show that after a suitable "burn-in" period, the objective value will monotonically decrease for every iteration until a critical point is identified, which provides intuition behind the popular practice of learning rate "warm-up" and also yields a last-iterate guarantee.

12.8LGAug 31, 2020
Extreme Memorization via Scale of Initialization

Harsh Mehta, Ashok Cutkosky, Behnam Neyshabur

We construct an experimental setup in which changing the scale of initialization strongly impacts the implicit regularization induced by SGD, interpolating from good generalization performance to completely memorizing the training set while making little progress on the test set. Moreover, we find that the extent and manner in which generalization ability is affected depends on the activation and loss function used, with $\sin$ activation demonstrating extreme memorization. In the case of the homogeneous ReLU activation, we show that this behavior can be attributed to the loss function. Our empirical investigation reveals that increasing the scale of initialization correlates with misalignment of representations and gradients across examples in the same class. This insight allows us to devise an alignment measure over gradients and representations which can capture this phenomenon. We demonstrate that our alignment measure correlates with generalization of deep models trained on image classification tasks.

29.0LGFeb 9, 2020
Momentum Improves Normalized SGD

Ashok Cutkosky, Harsh Mehta

We provide an improved analysis of normalized SGD showing that adding momentum provably removes the need for large batch sizes on non-convex objectives. Then, we consider the case of objectives with bounded second derivative and show that in this case a small tweak to the momentum formula allows normalized SGD with momentum to find an $ε$-critical point in $O(1/ε^{3.5})$ iterations, matching the best-known rates without accruing any logarithmic factors or dependence on dimension. We also provide an adaptive method that automatically improves convergence rates when the variance in the gradients is small. Finally, we show that our method is effective when employed on popular large scale tasks such as ResNet-50 and BERT pretraining, matching the performance of the disparate methods used to get state-of-the-art results on both tasks.

14.3CVJan 10, 2020Code
Retouchdown: Adding Touchdown to StreetLearn as a Shareable Resource for Language Grounding Tasks in Street View

Harsh Mehta, Yoav Artzi, Jason Baldridge et al.

The Touchdown dataset (Chen et al., 2019) provides instructions by human annotators for navigation through New York City streets and for resolving spatial descriptions at a given location. To enable the wider research community to work effectively with the Touchdown tasks, we are publicly releasing the 29k raw Street View panoramas needed for Touchdown. We follow the process used for the StreetLearn data release (Mirowski et al., 2019) to check panoramas for personally identifiable information and blur them as necessary. These have been added to the StreetLearn dataset and can be obtained via the same process as used previously for StreetLearn. We also provide a reference implementation for both of the Touchdown tasks: vision and language navigation (VLN) and spatial description resolution (SDR). We compare our model results to those given in Chen et al. (2019) and show that the panoramas we have added to StreetLearn fully support both Touchdown tasks and can be used effectively for further research and comparison.

7.7LGDec 6, 2019Code
VALAN: Vision and Language Agent Navigation

Larry Lansing, Vihan Jain, Harsh Mehta et al.

VALAN is a lightweight and scalable software framework for deep reinforcement learning based on the SEED RL architecture. The framework facilitates the development and evaluation of embodied agents for solving grounded language understanding tasks, such as Vision-and-Language Navigation and Vision-and-Dialog Navigation, in photo-realistic environments, such as Matterport3D and Google StreetView. We have added a minimal set of abstractions on top of SEED RL allowing us to generalize the architecture to solve a variety of other RL problems. In this article, we will describe VALAN's software abstraction and architecture, and also present an example of using VALAN to design agents for instruction-conditioned indoor navigation.

20.8CVAug 9, 2019
Transferable Representation Learning in Vision-and-Language Navigation

Haoshuo Huang, Vihan Jain, Harsh Mehta et al.

Vision-and-Language Navigation (VLN) tasks such as Room-to-Room (R2R) require machine agents to interpret natural language instructions and learn to act in visually realistic environments to achieve navigation goals. The overall task requires competence in several perception problems: successful agents combine spatio-temporal, vision and language understanding to produce appropriate action sequences. Our approach adapts pre-trained vision and language representations to relevant in-domain tasks making them more effective for VLN. Specifically, the representations are adapted to solve both a cross-modal sequence alignment and sequence coherence task. In the sequence alignment task, the model determines whether an instruction corresponds to a sequence of visual frames. In the sequence coherence task, the model determines whether the perceptual sequences are predictive sequentially in the instruction-conditioned latent space. By transferring the domain-adapted representations, we improve competitive agents in R2R as measured by the success rate weighted by path length (SPL) metric.

31.2CLMay 31, 2019
Multi-modal Discriminative Model for Vision-and-Language Navigation

Haoshuo Huang, Vihan Jain, Harsh Mehta et al.

Vision-and-Language Navigation (VLN) is a natural language grounding task where agents have to interpret natural language instructions in the context of visual scenes in a dynamic environment to achieve prescribed navigation goals. Successful agents must have the ability to parse natural language of varying linguistic styles, ground them in potentially unfamiliar scenes, plan and react with ambiguous environmental feedback. Generalization ability is limited by the amount of human annotated data. In particular, \emph{paired} vision-language sequence data is expensive to collect. We develop a discriminator that evaluates how well an instruction explains a given path in VLN task using multi-modal alignment. Our study reveals that only a small fraction of the high-quality augmented data from \citet{Fried:2018:Speaker}, as scored by our discriminator, is useful for training VLN agents with similar performance on previously unseen environments. We also show that a VLN agent warm-started with pre-trained components from the discriminator outperforms the benchmark success rates of 35.5 by 10\% relative measure on previously unseen environments.