Yuxuan Han

h-index3
2papers
25citations

2 Papers

9.6CVAug 10, 2024Code
PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer

Libo Zhang, Yuxuan Han, Wenbin Lin et al.

We present PRTGaussian, a realtime relightable novel-view synthesis method made possible by combining 3D Gaussians and Precomputed Radiance Transfer (PRT). By fitting relightable Gaussians to multi-view OLAT data, our method enables real-time, free-viewpoint relighting. By estimating the radiance transfer based on high-order spherical harmonics, we achieve a balance between capturing detailed relighting effects and maintaining computational efficiency. We utilize a two-stage process: in the first stage, we reconstruct a coarse geometry of the object from multi-view images. In the second stage, we initialize 3D Gaussians with the obtained point cloud, then simultaneously refine the coarse geometry and learn the light transport for each Gaussian. Extensive experiments on synthetic datasets show that our approach can achieve fast and high-quality relighting for general objects. Code and data are available at https://github.com/zhanglbthu/PRTGaussian.

11.4LGJul 1, 2025Code
MoNE: Replacing Redundant Experts with Lightweight Novices for Structured Pruning of MoE

Geng Zhang, Yuxuan Han, Yuxuan Lou et al.

Mixture-of-Experts (MoE) enables efficient scaling of large language models by activating only a subset of experts per input token. However, deploying MoE-based models incurs significant memory overhead due to the need to retain all experts in memory. While structured pruning is promising to reduce memory costs, existing methods often show suboptimal performance and unstable degradation in three dimensions: model architectures, calibration data sources, and calibration sample sizes. This paper proposes Mixture-of-Novices-and-Experts (MoNE), a novel expert pruning method that replaces redundant experts with lightweight novices to achieve effective and robust model compression. MoNE evaluates expert redundancy based on two metrics: access frequency and output variance. Experts exhibiting low usage and stable outputs are pruned and replaced with lightweight novices-unbiased estimations of their original outputs-minimizing performance degradation. Extensive experiments demonstrate that MoNE consistently outperforms baseline methods with minimal accuracy degradation across the three dimensions, confirming its effectiveness and robustness. Notably, it improves the average zero shot accuracy across nine downstream tasks by up to 2.71 under 25\% pruning ratio and 3.61 under 50\% pruning. The code is available at https://github.com/zxgx/mode-pd.