Fatih Doğangün

h-index1
3papers
8citations

3 Papers

1.0ROJul 13
Task Parameter Extrapolation via Learning Inverse Tasks from Forward Demonstrations

Serdar Bahar, Fatih Dogangun, Matteo Saveriano et al.

Generalizing skill policies to novel conditions remains a key challenge in robot learning. Imitation learning methods, while data-efficient, are largely confined to the training region and consistently fail on input data outside it, leading to unpredictable policy failures. Alternatively, transfer learning approaches offer methods for trajectory generation robust to both changes in environment and tasks, but they remain data-hungry and lack accuracy in zero-shot generalization. We address these challenges in the context of task inversion learning and propose a novel joint learning approach to achieve accurate and efficient knowledge transfer. Our method constructs a common representation of the forward and inverse tasks, and leverages auxiliary forward demonstrations from novel configurations to successfully execute the corresponding inverse tasks, without any direct supervision. We demonstrate the extrapolation capabilities of our framework through ablation studies and experiments in simulated and real-world environments that require complex manipulation skills with a diverse set of objects and tools, where we outperform diffusion-based and multimodal VAE alternatives.

ROJun 22
Joint Discovery of Object and Action Symbols through Effect Prediction for Robotic Manipulation Planning

Burcu Kilic, Berke Kartal, Fatih Dogangun et al.

To perform complex manipulation planning, autonomous robots are required to abstract continuous, high-dimensional sensorimotor interactions into discrete object and action representations. Earlier work either categorized objects based on visual appearances, which fails to distinguish objects that appear similar but behave differently, or based on effects under interaction, but was limited to predefined actions. To address these limitations, we propose a model that jointly discovers high-level manipulation primitives and object categories through a binary bottleneck layer, trained to predict multi-modal outcomes, including object motion, contact, and force feedback, from random interaction data. Building on these discovered binary representations, we leverage a discrete planning method that uses intermediate steps in the predicted effect trajectory to enable partial action executions for precise low-level control. Additionally, we evaluate our framework's generalization capabilities on novel objects by assigning object categories through comparing a small number of interaction effects with the predicted effects of learned object symbols, enabling few-shot generalization based on behavior rather than visual similarity. We conduct experiments on tabletop repositioning and stacking tasks, and confirm that our effect-driven planning approach outperforms both a state-of-the-art method and a visual-based alternative in planning precision across seen and novel objects.

2.2ROOct 17, 2024Code
RAMPA: Robotic Augmented Reality for Machine Programming by DemonstrAtion

Fatih Dogangun, Serdar Bahar, Yigit Yildirim et al.

This paper introduces Robotic Augmented Reality for Machine Programming by Demonstration (RAMPA), the first ML-integrated, XR-driven end-to-end robotic system, allowing training and deployment of ML models such as ProMPs on the fly, and utilizing the capabilities of state-of-the-art and commercially available AR headsets, e.g., Meta Quest 3, to facilitate the application of Programming by Demonstration (PbD) approaches on industrial robotic arms, e.g., Universal Robots UR10. Our approach enables in-situ data recording, visualization, and fine-tuning of skill demonstrations directly within the user's physical environment. RAMPA addresses critical challenges of PbD, such as safety concerns, programming barriers, and the inefficiency of collecting demonstrations on the actual hardware. The performance of our system is evaluated against the traditional method of kinesthetic control in teaching three different robotic manipulation tasks and analyzed with quantitative metrics, measuring task performance and completion time, trajectory smoothness, system usability, user experience, and task load using standardized surveys. Our findings indicate a substantial advancement in how robotic tasks are taught and refined, promising improvements in operational safety, efficiency, and user engagement in robotic programming.