Junfan Lin

CV
h-index4
9papers
251citations
Novelty53%
AI Score41

9 Papers

21.5CVOct 28, 2022Code
Being Comes from Not-being: Open-vocabulary Text-to-Motion Generation with Wordless Training

Junfan Lin, Jianlong Chang, Lingbo Liu et al.

Text-to-motion generation is an emerging and challenging problem, which aims to synthesize motion with the same semantics as the input text. However, due to the lack of diverse labeled training data, most approaches either limit to specific types of text annotations or require online optimizations to cater to the texts during inference at the cost of efficiency and stability. In this paper, we investigate offline open-vocabulary text-to-motion generation in a zero-shot learning manner that neither requires paired training data nor extra online optimization to adapt for unseen texts. Inspired by the prompt learning in NLP, we pretrain a motion generator that learns to reconstruct the full motion from the masked motion. During inference, instead of changing the motion generator, our method reformulates the input text into a masked motion as the prompt for the motion generator to ``reconstruct'' the motion. In constructing the prompt, the unmasked poses of the prompt are synthesized by a text-to-pose generator. To supervise the optimization of the text-to-pose generator, we propose the first text-pose alignment model for measuring the alignment between texts and 3D poses. And to prevent the pose generator from overfitting to limited training texts, we further propose a novel wordless training mechanism that optimizes the text-to-pose generator without any training texts. The comprehensive experimental results show that our method obtains a significant improvement against the baseline methods. The code is available at https://github.com/junfanlin/oohmg.

9.1CVJun 13, 2023Code
DenseLight: Efficient Control for Large-scale Traffic Signals with Dense Feedback

Junfan Lin, Yuying Zhu, Lingbo Liu et al.

Traffic Signal Control (TSC) aims to reduce the average travel time of vehicles in a road network, which in turn enhances fuel utilization efficiency, air quality, and road safety, benefiting society as a whole. Due to the complexity of long-horizon control and coordination, most prior TSC methods leverage deep reinforcement learning (RL) to search for a control policy and have witnessed great success. However, TSC still faces two significant challenges. 1) The travel time of a vehicle is delayed feedback on the effectiveness of TSC policy at each traffic intersection since it is obtained after the vehicle has left the road network. Although several heuristic reward functions have been proposed as substitutes for travel time, they are usually biased and not leading the policy to improve in the correct direction. 2) The traffic condition of each intersection is influenced by the non-local intersections since vehicles traverse multiple intersections over time. Therefore, the TSC agent is required to leverage both the local observation and the non-local traffic conditions to predict the long-horizontal traffic conditions of each intersection comprehensively. To address these challenges, we propose DenseLight, a novel RL-based TSC method that employs an unbiased reward function to provide dense feedback on policy effectiveness and a non-local enhanced TSC agent to better predict future traffic conditions for more precise traffic control. Extensive experiments and ablation studies demonstrate that DenseLight can consistently outperform advanced baselines on various road networks with diverse traffic flows. The code is available at https://github.com/junfanlin/DenseLight.

3.7CVAug 10, 2024
High-fidelity and Lip-synced Talking Face Synthesis via Landmark-based Diffusion Model

Weizhi Zhong, Junfan Lin, Peixin Chen et al.

Audio-driven talking face video generation has attracted increasing attention due to its huge industrial potential. Some previous methods focus on learning a direct mapping from audio to visual content. Despite progress, they often struggle with the ambiguity of the mapping process, leading to flawed results. An alternative strategy involves facial structural representations (e.g., facial landmarks) as intermediaries. This multi-stage approach better preserves the appearance details but suffers from error accumulation due to the independent optimization of different stages. Moreover, most previous methods rely on generative adversarial networks, prone to training instability and mode collapse. To address these challenges, our study proposes a novel landmark-based diffusion model for talking face generation, which leverages facial landmarks as intermediate representations while enabling end-to-end optimization. Specifically, we first establish the less ambiguous mapping from audio to landmark motion of lip and jaw. Then, we introduce an innovative conditioning module called TalkFormer to align the synthesized motion with the motion represented by landmarks via differentiable cross-attention, which enables end-to-end optimization for improved lip synchronization. Besides, TalkFormer employs implicit feature warping to align the reference image features with the target motion for preserving more appearance details. Extensive experiments demonstrate that our approach can synthesize high-fidelity and lip-synced talking face videos, preserving more subject appearance details from the reference image.

17.9ROOct 14, 2024Code
PIVOT-R: Primitive-Driven Waypoint-Aware World Model for Robotic Manipulation

Kaidong Zhang, Pengzhen Ren, Bingqian Lin et al.

Language-guided robotic manipulation is a challenging task that requires an embodied agent to follow abstract user instructions to accomplish various complex manipulation tasks. Previous work trivially fitting the data without revealing the relation between instruction and low-level executable actions, these models are prone to memorizing the surficial pattern of the data instead of acquiring the transferable knowledge, and thus are fragile to dynamic environment changes. To address this issue, we propose a PrIrmitive-driVen waypOinT-aware world model for Robotic manipulation (PIVOT-R) that focuses solely on the prediction of task-relevant waypoints. Specifically, PIVOT-R consists of a Waypoint-aware World Model (WAWM) and a lightweight action prediction module. The former performs primitive action parsing and primitive-driven waypoint prediction, while the latter focuses on decoding low-level actions. Additionally, we also design an asynchronous hierarchical executor (AHE), which can use different execution frequencies for different modules of the model, thereby helping the model reduce computational redundancy and improve model execution efficiency. Our PIVOT-R outperforms state-of-the-art (SoTA) open-source models on the SeaWave benchmark, achieving an average relative improvement of 19.45% across four levels of instruction tasks. Moreover, compared to the synchronously executed PIVOT-R, the execution efficiency of PIVOT-R with AHE is increased by 28-fold, with only a 2.9% drop in performance. These results provide compelling evidence that our PIVOT-R can significantly improve both the performance and efficiency of robotic manipulation.

7.0RONov 30, 2020Code
Continuous Transition: Improving Sample Efficiency for Continuous Control Problems via MixUp

Junfan Lin, Zhongzhan Huang, Keze Wang et al.

Although deep reinforcement learning (RL) has been successfully applied to a variety of robotic control tasks, it's still challenging to apply it to real-world tasks, due to the poor sample efficiency. Attempting to overcome this shortcoming, several works focus on reusing the collected trajectory data during the training by decomposing them into a set of policy-irrelevant discrete transitions. However, their improvements are somewhat marginal since i) the amount of the transitions is usually small, and ii) the value assignment only happens in the joint states. To address these issues, this paper introduces a concise yet powerful method to construct Continuous Transition, which exploits the trajectory information by exploiting the potential transitions along the trajectory. Specifically, we propose to synthesize new transitions for training by linearly interpolating the consecutive transitions. To keep the constructed transitions authentic, we also develop a discriminator to guide the construction process automatically. Extensive experiments demonstrate that our proposed method achieves a significant improvement in sample efficiency on various complex continuous robotic control problems in MuJoCo and outperforms the advanced model-based / model-free RL methods. The source code is available.

24.3CVNov 14, 2024
VidMan: Exploiting Implicit Dynamics from Video Diffusion Model for Effective Robot Manipulation

Youpeng Wen, Junfan Lin, Yi Zhu et al.

Recent advancements utilizing large-scale video data for learning video generation models demonstrate significant potential in understanding complex physical dynamics. It suggests the feasibility of leveraging diverse robot trajectory data to develop a unified, dynamics-aware model to enhance robot manipulation. However, given the relatively small amount of available robot data, directly fitting data without considering the relationship between visual observations and actions could lead to suboptimal data utilization. To this end, we propose VidMan (Video Diffusion for Robot Manipulation), a novel framework that employs a two-stage training mechanism inspired by dual-process theory from neuroscience to enhance stability and improve data utilization efficiency. Specifically, in the first stage, VidMan is pre-trained on the Open X-Embodiment dataset (OXE) for predicting future visual trajectories in a video denoising diffusion manner, enabling the model to develop a long horizontal awareness of the environment's dynamics. In the second stage, a flexible yet effective layer-wise self-attention adapter is introduced to transform VidMan into an efficient inverse dynamics model that predicts action modulated by the implicit dynamics knowledge via parameter sharing. Our VidMan framework outperforms state-of-the-art baseline model GR-1 on the CALVIN benchmark, achieving a 11.7% relative improvement, and demonstrates over 9% precision gains on the OXE small-scale dataset. These results provide compelling evidence that world models can significantly enhance the precision of robot action prediction. Codes and models will be public.

16.4ROMay 3, 2025
RoBridge: A Hierarchical Architecture Bridging Cognition and Execution for General Robotic Manipulation

Kaidong Zhang, Rongtao Xu, Pengzhen Ren et al.

Operating robots in open-ended scenarios with diverse tasks is a crucial research and application direction in robotics. While recent progress in natural language processing and large multimodal models has enhanced robots' ability to understand complex instructions, robot manipulation still faces the procedural skill dilemma and the declarative skill dilemma in open environments. Existing methods often compromise cognitive and executive capabilities. To address these challenges, in this paper, we propose RoBridge, a hierarchical intelligent architecture for general robotic manipulation. It consists of a high-level cognitive planner (HCP) based on a large-scale pre-trained vision-language model (VLM), an invariant operable representation (IOR) serving as a symbolic bridge, and a generalist embodied agent (GEA). RoBridge maintains the declarative skill of VLM and unleashes the procedural skill of reinforcement learning, effectively bridging the gap between cognition and execution. RoBridge demonstrates significant performance improvements over existing baselines, achieving a 75% success rate on new tasks and an 83% average success rate in sim-to-real generalization using only five real-world data samples per task. This work represents a significant step towards integrating cognitive reasoning with physical execution in robotic systems, offering a new paradigm for general robotic manipulation.

20.6CVMay 10, 2023
Visual Tuning

Bruce X. B. Yu, Jianlong Chang, Haixin Wang et al.

Fine-tuning visual models has been widely shown promising performance on many downstream visual tasks. With the surprising development of pre-trained visual foundation models, visual tuning jumped out of the standard modus operandi that fine-tunes the whole pre-trained model or just the fully connected layer. Instead, recent advances can achieve superior performance than full-tuning the whole pre-trained parameters by updating far fewer parameters, enabling edge devices and downstream applications to reuse the increasingly large foundation models deployed on the cloud. With the aim of helping researchers get the full picture and future directions of visual tuning, this survey characterizes a large and thoughtful selection of recent works, providing a systematic and comprehensive overview of existing work and models. Specifically, it provides a detailed background of visual tuning and categorizes recent visual tuning techniques into five groups: prompt tuning, adapter tuning, parameter tuning, and remapping tuning. Meanwhile, it offers some exciting research directions for prospective pre-training and various interactions in visual tuning.

5.8CVMar 14, 2020Code
Towards Causality-Aware Inferring: A Sequential Discriminative Approach for Medical Diagnosis

Junfan Lin, Keze Wang, Ziliang Chen et al.

Medical diagnosis assistant (MDA) aims to build an interactive diagnostic agent to sequentially inquire about symptoms for discriminating diseases. However, since the dialogue records used to build a patient simulator are collected passively, the data might be deteriorated by some task-unrelated biases, such as the preference of the collectors. These biases might hinder the diagnostic agent to capture transportable knowledge from the simulator. This work attempts to address these critical issues in MDA by taking advantage of the causal diagram to identify and resolve two representative non-causal biases, i.e., (i) default-answer bias and (ii) distributional inquiry bias. Specifically, Bias (i) originates from the patient simulator which tries to answer the unrecorded inquiries with some biased default answers. Consequently, the diagnostic agents cannot fully demonstrate their advantages due to the biased answers. To eliminate this bias and inspired by the propensity score matching technique with causal diagram, we propose a propensity-based patient simulator to effectively answer unrecorded inquiry by drawing knowledge from the other records; Bias (ii) inherently comes along with the passively collected data, and is one of the key obstacles for training the agent towards "learning how" rather than "remembering what". For example, within the distribution of training data, if a symptom is highly coupled with a certain disease, the agent might learn to only inquire about that symptom to discriminate that disease, thus might not generalize to the out-of-distribution cases. To this end, we propose a progressive assurance agent, which includes the dual processes accounting for symptom inquiry and disease diagnosis respectively. The inquiry process is driven by the diagnosis process in a top-down manner to inquire about symptoms for enhancing diagnostic confidence.