Clementine Grethen

3papers

3 Papers

2.8CVJan 15
Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation

Clementine Grethen, Nicolas Menga, Roland Brochard et al.

We address the problem of estimating realistic, spatially varying reflectance for complex planetary surfaces such as the lunar regolith, which is critical for high-fidelity rendering and vision-based navigation. Existing lunar rendering pipelines rely on simplified or spatially uniform BRDF models whose parameters are difficult to estimate and fail to capture local reflectance variations, limiting photometric realism. We propose Lunar-G2R, a geometry-to-reflectance learning framework that predicts spatially varying BRDF parameters directly from a lunar digital elevation model (DEM), without requiring multi-view imagery, controlled illumination, or dedicated reflectance-capture hardware at inference time. The method leverages a U-Net trained with differentiable rendering to minimize photometric discrepancies between real orbital images and physically based renderings under known viewing and illumination geometry. Experiments on a geographically held-out region of the Tycho crater show that our approach reduces photometric error by 38 % compared to a state-of-the-art baseline, while achieving higher PSNR and SSIM and improved perceptual similarity, capturing fine-scale reflectance variations absent from spatially uniform models. To our knowledge, this is the first method to infer a spatially varying reflectance model directly from terrain geometry.

9.8CVJul 2
Geometric Foundation Model Distillation for Efficient Lunar 3D Reconstruction

Clémentine Grethen, Florient Chouteau, Géraldine Morin et al.

Large 3D foundation models such as MASt3R achieve state-of-the-art stereo reconstruction but are computationally demanding for deployment under strict hardware constraints -- a critical limitation in domains such as planetary exploration, where onboard computing is severely restricted. We study how far such models can be compressed through knowledge distillation, using lunar stereo reconstruction as a challenging and practically relevant case study. Starting from a 688M-parameter MASt3R teacher fine-tuned on lunar imagery, we distill its dense geometric predictions into a family of lightweight students spanning different encoder types (CNN vs ViT), decoder widths and depths, and training strategies. To bridge the dimensional mismatch between teacher and student, we propose a structured SVD-based initialization that projects the teacher's decoder weights into the student's smaller latent space, yielding a warm start that significantly improves convergence and final performance. Based on our results on lunar data, we can obtain a distilled student that retains most of teacher's reconstruction accuracy while reducing the model size up to 7 times, and even outperforms a baseline trained directly with sparse ground-truth annotations. Beyond compression, our study highlights both principles and practical insights for distilling geometric foundation models: a convolutional encoder underperforms transformer-based alternatives (though pretraining availability remains a confounding factor), preserving encoder capacity is more critical than maintaining a large decoder, feature-level distillation consistently outperforms output-only supervision, and SVD-based initialization improves optimisation stability. These findings provide practical guidelines for deploying 3D reconstruction models in resource-constrained environments.

8.4CVOct 20, 2025
Adapting Stereo Vision From Objects To 3D Lunar Surface Reconstruction with the StereoLunar Dataset

Clementine Grethen, Simone Gasparini, Geraldine Morin et al.

Accurate 3D reconstruction of lunar surfaces is essential for space exploration. However, existing stereo vision reconstruction methods struggle in this context due to the Moon's lack of texture, difficult lighting variations, and atypical orbital trajectories. State-of-the-art deep learning models, trained on human-scale datasets, have rarely been tested on planetary imagery and cannot be transferred directly to lunar conditions. To address this issue, we introduce LunarStereo, the first open dataset of photorealistic stereo image pairs of the Moon, simulated using ray tracing based on high-resolution topography and reflectance models. It covers diverse altitudes, lighting conditions, and viewing angles around the lunar South Pole, offering physically grounded supervision for 3D reconstruction tasks. Based on this dataset, we adapt the MASt3R model to the lunar domain through fine-tuning on LunarStereo. We validate our approach through extensive qualitative and quantitative experiments on both synthetic and real lunar data, evaluating 3D surface reconstruction and relative pose estimation. Extensive experiments on synthetic and real lunar data validate the approach, demonstrating significant improvements over zero-shot baselines and paving the way for robust cross-scale generalization in extraterrestrial environments.