Omer Sela

2papers

2 Papers

12.9CVJul 1
TrajLoc: Trajectory-Attention Localization for Multi-Object Motion Control

Omer Sela, Inbar Huberman-Spiegelglas, Michael Rotman et al.

Controlling the motion of multiple objects in image-to-video (I2V) generation requires preserving object identities while enforcing adherence to distinct target trajectories. This becomes particularly challenging as the number of objects increases and their paths intersect or occlude one another. Existing approaches entangle multiple trajectories within a shared, dense conditioning signal, making object-level correspondence difficult to preserve in crowded scenes. We depart from this paradigm and enforce a strict, per object spatial constraint that isolates instances independently. Our method, TrajLoc, achieves this directly within the attention layers by substituting the cross-attention weights of each object token with a Gaussian heatmap centered on its target location at every frame. The same per object token interface carries trajectory and depth through a learned embedding and preserves identity by encoding first frame appearance in place of an object token. Evaluations across six datasets, featuring up to 20 simultaneously controlled objects and out of distribution real world scenes, demonstrate that our method consistently improves both visual fidelity and trajectory adherence. Applied to two architecturally distinct backbones (CogVideoX 5B and WaN 2.1 14B), our approach achieves average gains of +4.3 dB PSNR and a 51% reduction in trajectory end point error compared to the strongest baselines. Project page: https://sela-omer.github.io/traj-loc/

3.6CVDec 1, 2025
CourtMotion: Learning Event-Driven Motion Representations from Skeletal Data for Basketball

Omer Sela, Michael Chertok, Lior Wolf

This paper presents CourtMotion, a spatiotemporal modeling framework for analyzing and predicting game events and plays as they develop in professional basketball. Anticipating basketball events requires understanding both physical motion patterns and their semantic significance in the context of the game. Traditional approaches that use only player positions fail to capture crucial indicators such as body orientation, defensive stance, or shooting preparation motions. Our two-stage approach first processes skeletal tracking data through Graph Neural Networks to capture nuanced motion patterns, then employs a Transformer architecture with specialized attention mechanisms to model player interactions. We introduce event projection heads that explicitly connect player movements to basketball events like passes, shots, and steals, training the model to associate physical motion patterns with their tactical purposes. Experiments on NBA tracking data demonstrate significant improvements over position-only baselines: 35% reduction in trajectory prediction error compared to state-of-the-art position-based models and consistent performance gains across key basketball analytics tasks. The resulting pretrained model serves as a powerful foundation for multiple downstream tasks, with pick detection, shot taker identification, assist prediction, shot location classification, and shot type recognition demonstrating substantial improvements over existing methods.