Qiyuan He

2papers

2 Papers

11.8CVDec 22, 2025Code
VA-$π$: Variational Policy Alignment for Pixel-Aware Autoregressive Generation

Xinyao Liao, Qiyuan He, Kai Xu et al.

Autoregressive (AR) visual generation relies on tokenizers to map images to and from discrete sequences. However, tokenizers are trained to reconstruct clean images from ground-truth tokens, while AR generators are optimized only for token likelihood. This misalignment leads to generated token sequences that may decode into low-quality images, without direct supervision from the pixel space. We propose VA-$π$, a lightweight post-training framework that directly optimizes AR models with a principled pixel-space objective. VA-$π$ formulates the generator-tokenizer alignment as a variational optimization, deriving an evidence lower bound (ELBO) that unifies pixel reconstruction and autoregressive modeling. To optimize under the discrete token space, VA-$π$ introduces a reinforcement-based alignment strategy that treats the AR generator as a policy, uses pixel-space reconstruction quality as its intrinsic reward. The reward is measured by how well the predicted token sequences can reconstruct the original image under teacher forcing, giving the model direct pixel-level guidance without expensive free-running sampling. The regularization term of the ELBO serves as a natural regularizer, maintaining distributional consistency of tokens. VA-$π$ enables rapid adaptation of existing AR generators, without neither tokenizer retraining nor external reward models. With only 1% ImageNet-1K data and 25 minutes of tuning, it reduces FID from 14.36 to 7.65 and improves IS from 86.55 to 116.70 on LlamaGen-XXL, while also yielding notable gains in the text-to-image task on GenEval for both visual generation model (LlamaGen: from 0.306 to 0.339) and unified multi-modal model (Janus-Pro: from 0.725 to 0.744). Code is available at https://github.com/Lil-Shake/VA-Pi.

2.8CVJan 20Code
Interp3D: Correspondence-aware Interpolation for Generative Textured 3D Morphing

Xiaolu Liu, Yicong Li, Qiyuan He et al.

Textured 3D morphing seeks to generate smooth and plausible transitions between two 3D assets, preserving both structural coherence and fine-grained appearance. This ability is crucial not only for advancing 3D generation research but also for practical applications in animation, editing, and digital content creation. Existing approaches either operate directly on geometry, limiting them to shape-only morphing while neglecting textures, or extend 2D interpolation strategies into 3D, which often causes semantic ambiguity, structural misalignment, and texture blurring. These challenges underscore the necessity to jointly preserve geometric consistency, texture alignment, and robustness throughout the transition process. To address this, we propose Interp3D, a novel training-free framework for textured 3D morphing. It harnesses generative priors and adopts a progressive alignment principle to ensure both geometric fidelity and texture coherence. Starting from semantically aligned interpolation in condition space, Interp3D enforces structural consistency via SLAT (Structured Latent)-guided structure interpolation, and finally transfers appearance details through fine-grained texture fusion. For comprehensive evaluations, we construct a dedicated dataset, Interp3DData, with graded difficulty levels and assess generation results from fidelity, transition smoothness, and plausibility. Both quantitative metrics and human studies demonstrate the significant advantages of our proposed approach over previous methods. Source code is available at https://github.com/xiaolul2/Interp3D.