From Verbatim to Gist: Distilling Pyramidal Multimodal Memory via Semantic Information Bottleneck for Long-Horizon Video AgentsNiu Lian, Yuting Wang, Hanshu Yao et al.
While multimodal large language models have demonstrated impressive short-term reasoning, they struggle with long-horizon video understanding due to limited context windows and static memory mechanisms that fail to mirror human cognitive efficiency. Existing paradigms typically fall into two extremes: vision-centric methods that incur high latency and redundancy through dense visual accumulation, or text-centric approaches that suffer from detail loss and hallucination via aggressive captioning. To bridge this gap, we propose MM-Mem, a pyramidal multimodal memory architecture grounded in Fuzzy-Trace Theory. MM-Mem structures memory hierarchically into a Sensory Buffer, Episodic Stream, and Symbolic Schema, enabling the progressive distillation of fine-grained perceptual traces (verbatim) into high-level semantic schemas (gist). Furthermore, to govern the dynamic construction of memory, we derive a Semantic Information Bottleneck objective and introduce SIB-GRPO to optimize the trade-off between memory compression and task-relevant information retention. In inference, we design an entropy-driven top-down memory retrieval strategy, which first tries with the abstract Symbolic Schema and progressively "drills down" to the Sensory Buffer and Episodic Stream under high uncertainty. Extensive experiments across 4 benchmarks confirm the effectiveness of MM-Mem on both offline and streaming tasks, demonstrating robust generalization and validating the effectiveness of cognition-inspired memory organization. Code is available at https://github.com/EliSpectre/MM-Mem.
4.0CVMar 1
DeAR: Fine-Grained VLM Adaptation by Decomposing Attention Head RolesYiming Ma, Hongkun Yang, Lionel Z. Wang et al.
Prompt learning is a dominant paradigm for adapting pre-trained Vision-Language Models (VLMs) to downstream tasks. However, existing methods often rely on a simplistic, layer-centric view, assuming shallow layers capture general features while deep layers handle task-specific knowledge. This assumption results in uncontrolled interactions between learnable tokens and original tokens. Task-specific knowledge could degrades the model's core generalization and creates a trade-off between task adaptation and the preservation of zero-shot generalization. To address this, we challenge the layer-centric view and propose \textbf{DeAR}, a framework that achieves fine-grained VLM adaptation by \textbf{De}composing \textbf{A}ttention head \textbf{R}oles. We posit that the functional specialization within VLMs occurs not between layers, but at the finer-grained level of individual attention heads in the deeper layers. Based on this insight, we introduce a novel metric, Concept Entropy, to systematically classify attention heads into distinct functional roles: \textit{Attribute}, \textit{Generalization}, and \textit{Mixed}. Guided by these roles, we introduce specialized attribute tokens and a Role-Based Attention Mask mechanism to precisely control information flow, ensuring generalization heads remain isolated from task-specific knowledge. We further incorporate a Task-Adaptive Fusion Strategy for inference. Extensive experiments on fifteen datasets show that DeAR achieves a strong balance between task adaptation and generalization, outperforming previous methods across various tasks.
5.0CVFeb 28
Improved Adversarial Diffusion Compression for Real-World Video Super-ResolutionBin Chen, Weiqi Li, Shijie Zhao et al.
While many diffusion models have achieved impressive results in real-world video super-resolution (Real-VSR) by generating rich and realistic details, their reliance on multi-step sampling leads to slow inference. One-step networks like SeedVR2, DOVE, and DLoRAL alleviate this through condensing generation into one single step, yet they remain heavy, with billions of parameters and multi-second latency. Recent adversarial diffusion compression (ADC) offers a promising path via pruning and distilling these models into a compact AdcSR network, but directly applying it to Real-VSR fails to balance spatial details and temporal consistency due to its lack of temporal awareness and the limitations of standard adversarial learning. To address these challenges, we propose an improved ADC method for Real-VSR. Our approach distills a large diffusion Transformer (DiT) teacher DOVE equipped with 3D spatio-temporal attentions, into a pruned 2D Stable Diffusion (SD)-based AdcSR backbone, augmented with lightweight 1D temporal convolutions, achieving significantly higher efficiency. In addition, we introduce a dual-head adversarial distillation scheme, in which discriminators in both pixel and feature domains explicitly disentangle the discrimination of details and consistency into two heads, enabling both objectives to be effectively optimized without sacrificing one for the other. Experiments demonstrate that the resulting compressed AdcVSR model reduces complexity by 95% in parameters and achieves an 8$\times$ acceleration over its DiT teacher DOVE, while maintaining competitive video quality and efficiency.