Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene ReconstructionZhe Yang, Guoqiang Zhao, Sheng Wu et al.
Omnidirectional images are increasingly used in robotics and vision due to their wide field of view. However, extending 3D Gaussian Splatting (3DGS) to panoramic camera models remains challenging, as existing formulations are designed for perspective projections and naive adaptations often introduce distortion and geometric inconsistencies. We present Spherical-GOF, an omnidirectional Gaussian rendering framework built upon Gaussian Opacity Fields (GOF). Unlike projection-based rasterization, Spherical-GOF performs GOF ray sampling directly on the unit sphere in spherical ray space, enabling consistent ray-Gaussian interactions for panoramic rendering. To make the spherical ray casting efficient and robust, we derive a conservative spherical bounding rule for fast ray-Gaussian culling and introduce a spherical filtering scheme that adapts Gaussian footprints to distortion-varying panoramic pixel sampling. Extensive experiments on standard panoramic benchmarks (OmniBlender and OmniPhotos) demonstrate competitive photometric quality and substantially improved geometric consistency. Compared with the strongest baseline, Spherical-GOF reduces depth reprojection error by 57% and improves cycle inlier ratio by 21%. Qualitative results show cleaner depth and more coherent normal maps, with strong robustness to global panorama rotations. We further validate generalization on OmniRob, a real-world robotic omnidirectional dataset introduced in this work, featuring UAV and quadruped platforms. The source code and the OmniRob dataset will be released at https://github.com/1170632760/Spherical-GOF.
O3N: Omnidirectional Open-Vocabulary Occupancy PredictionMengfei Duan, Hao Shi, Fei Teng et al.
Understanding and reconstructing the 3D world through omnidirectional perception is an inevitable trend in the development of autonomous agents and embodied intelligence. However, existing 3D occupancy prediction methods are constrained by limited perspective inputs and predefined training distribution, making them difficult to apply to embodied agents that require comprehensive and safe perception of scenes in open world exploration. To address this, we present O3N, the first purely visual, end-to-end Omnidirectional Open-vocabulary Occupancy predictioN framework. O3N embeds omnidirectional voxels in a polar-spiral topology via the Polar-spiral Mamba (PsM) module, enabling continuous spatial representation and long-range context modeling across 360°. The Occupancy Cost Aggregation (OCA) module introduces a principled mechanism for unifying geometric and semantic supervision within the voxel space, ensuring consistency between the reconstructed geometry and the underlying semantic structure. Moreover, Natural Modality Alignment (NMA) establishes a gradient-free alignment pathway that harmonizes visual features, voxel embeddings, and text semantics, forming a consistent "pixel-voxel-text" representation triad. Extensive experiments on multiple models demonstrate that our method not only achieves state-of-the-art performance on QuadOcc and Human360Occ benchmarks but also exhibits remarkable cross-scene generalization and semantic scalability, paving the way toward universal 3D world modeling. The source code will be made publicly available at https://github.com/MengfeiD/O3N.
Panoramic Multimodal Semantic Occupancy Prediction for Quadruped RobotsGuoqiang Zhao, Zhe Yang, Sheng Wu et al.
Panoramic imagery provides holistic 360° visual coverage for perception in quadruped robots. However, existing occupancy prediction methods are mainly designed for wheeled autonomous driving and rely heavily on RGB cues, limiting their robustness in complex environments. To bridge this gap, (1) we present PanoMMOcc, the first real-world panoramic multimodal occupancy dataset for quadruped robots, featuring four sensing modalities across diverse scenes. (2) We propose a panoramic multimodal occupancy perception framework, VoxelHound, tailored for legged mobility and spherical imaging. Specifically, we design (i) a Vertical Jitter Compensation (VJC) module to mitigate severe viewpoint perturbations caused by body pitch and roll during mobility, enabling more consistent spatial reasoning, and (ii) an effective Multimodal Information Prompt Fusion (MIPF) module that jointly leverages panoramic visual cues and auxiliary modalities to enhance volumetric occupancy prediction. (3) We establish a benchmark based on PanoMMOcc and provide detailed data analysis to enable systematic evaluation of perception methods under challenging embodied scenarios. Extensive experiments demonstrate that VoxelHound achieves state-of-the-art performance on PanoMMOcc (+4.16%} in mIoU). The dataset and code will be publicly released to facilitate future research on panoramic multimodal 3D perception for embodied robotic systems at https://github.com/SXDR/PanoMMOcc, along with the calibration tools released at https://github.com/losehu/CameraLiDAR-Calib.