12.9LGMar 13
SemRep: Generative Code Representation Learning with Code TransformationsWeichen Li, Jiamin Song, Bogdan Alexandru Stoica et al.
Code transformation is a foundational capability in the software development process, where its effectiveness relies on constructing a high-quality code representation to characterize the input code semantics and guide the transformation. Existing approaches treat code transformation as an end-to-end learning task, leaving the construction of the representation needed for semantic reasoning implicit in model weights or relying on rigid compiler-level abstractions. We present SemRep, a framework that improves code transformation through generative code representation learning. Our key insight is to employ the semantics-preserving transformations as the intermediate representation, which serves as both a generative mid-training task and the guidance for subsequent instruction-specific code transformations. Across general code editing and optimization tasks (e.g., GPU kernel optimization), SemRep outperforms the extensively finetuned baselines with strictly the same training budget by 6.9% in correctness, 1.1x in performance, 13.9% in generalization, and 6.7% in robustness. With the improved exploration of diverse code transformations, SemRep is particularly amenable to evolutionary search. Combined with an evolutionary coding agent, SemRep finds optimizations that 685B larger-weight baselines fail to discover while achieving the same performance with 25% less inference compute.
41.4AIJun 28
OSWorld2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World TasksMengqi Yuan, Zilong Zhou, Xinzhuang Xiong et al.
Existing computer-use benchmarks fail to capture the realism, complexity, and long-horizon demands of real-world computer use, limiting their ability to reveal the limitations of frontier agents. We introduce OSWorld 2.0, a benchmark of 108 long-horizon computer-use workflows across everyday and professional tasks, designed to capture complex and challenging real-world phenomena. Each task represents a realistic end-to-end workflow that takes human users a median of about 1.6 hours to complete and requires an average of 318 tool calls with Claude Opus 4.7 using maximum thinking, compared with about 30 in OSWorld 1.0. OSWorld 2.0 targets challenge phenomena that are common in real workflows yet underrepresented in prior benchmarks, spanning interaction-design challenges such as streaming interaction and dynamic environments, as well as agent-pattern challenges such as cross-source reasoning, implicit-state inference, and visual-spatial precision. Tasks are grounded in authentic input artifacts and cross-referenced against realistic stateful user profile data, and include separate safety reports auditing safety-sensitive execution. Under our primary binary-completion metric at 500 steps, Claude Opus 4.8 with maximum thinking and batched tool calls scores best but still completes only 20.6% of tasks at a 54.8% partial score; GPT-5.5 is far more token-efficient yet plateaus near 13%. These results show that current agents are still far from professional-level computer use: rather than stumbling on basic GUI control or coding, they lose track of constraints, miss information that arrives mid-task, guess rather than ask the user, and skip verification, struggling most when a task hinges on hidden state they must recover.