Xiang Li

3papers

3 Papers

19.0CRJul 6Code
Selective Disclosure Watermarking for Large Language Models

Xuyang Chen, Xiang Li, Yangxinyu Xie et al.

Watermarking methods embed imperceptible and verifiable signals into text generated by large language models (LLMs). Existing approaches include zero-bit schemes for distinguishing synthetic text from human writing and multi-bit schemes for embedding metadata. However, current multi-bit watermarking methods do not allow selective disclosure: verifying any part of the watermark requires revealing the entire embedded message. This lack of control leads to unnecessary information exposure and raises privacy concerns. We propose Hierarchical Vocabulary Routing (HeRo), a watermarking framework that enables selective disclosure of embedded metadata. The method recursively partitions the vocabulary and distributes watermark information across hierarchical layers, so that different verifiers can decode only the portions of the payload corresponding to their access level. We show that the proposed scheme preserves the unbiasedness of the underlying sampling process and thus maintains text quality. Experiments demonstrate that our framework supports fine-grained access control while achieving high detection accuracy and low latency. Code is available at https://github.com/xuyangc03/hero-watermark.

15.2ROJul 6
HUGS: Guiding Unified Dexterous Grasp Synthesis Across Modes and Scales via Learned Human Priors

Mingrui Yu, Yongpeng Jiang, Yongyi Jia et al.

Dexterous grasping across diverse object scales requires contact modes ranging from two-finger pinches to bimanual grasps. Existing dexterous grasp synthesis methods reduce the high-dimensional optimization space with manually designed expected contacts and initialization heuristics, which struggle to balance synthesis success rate and diversity. We present HUGS (Human-prior-guided Unified Dexterous Grasp Synthesis), a human-prior-guided framework for unified dexterous grasp synthesis across modes and scales. Instead of directly retargeting human demonstrations, HUGS learns an object-conditioned human prior that captures human grasp preferences and guides downstream force-closure-aware optimization. The prior is trained on a compact self-collected human grasp dataset with 1.8K grasps over 304 objects, providing broad coverage of object scales and contact modes. During synthesis, HUGS adaptively proposes contact modes and wrist initializations, substantially improving the balance between contact-mode coverage and synthesis success rate over heuristic-based methods. With HUGS, we synthesize 3.2M robotic grasps over 157K scenes, spanning object half-diagonal lengths from 2 cm to 30 cm and modes from two-finger to bimanual grasps. Models trained on the synthesized dataset autonomously select appropriate contact modes in the real world, enabling grasping from screws to large boxes.

4.8ROJul 3
CoorGrasp: Coordinated Contact Control for Adaptive Dexterous Grasping Under Uncertainty

Mingrui Yu, Yongpeng Jiang, Yongyi Jia et al.

While recent research has focused heavily on dexterous grasp pose generation, less attention has been devoted to the execution of planned grasps. Under shape and position uncertainty, open-loop execution often yields uncoordinated contacts, causing undesired in-hand object motion and even grasp failures. To address this, this paper proposes a tactile-driven model predictive controller for adaptive and delicate execution of diverse dexterous grasps. Our approach emphasizes multi-contact coordination across both approaching and grasping phases, with three key novelties: (i) coordination-aware phase separation, (ii) arm-hand coordination to compensate for position errors, and (iii) adaptive force coordination to increase contact forces in a balanced manner. An analytical model is employed to relate contact forces to robot joint motions for predictive control. Our formulation imposes no restrictions on grasp types or contact configurations and integrates seamlessly with state-of-the-art grasp pose generation methods. We validate the approach through large-scale simulations involving 15k grasps across 478 objects on three robotic hands, and real-world experiments on 8 objects. Results demonstrate that our method achieves higher grasp success rates and reduced undesired object movements.