Learning is planning: near Bayes-optimal reinforcement learning via Monte-Carlo tree search
This addresses the challenge of optimal decision-making in reinforcement learning for agents in complex environments, though it is incremental as it builds on existing MCTS methods.
The paper tackles the problem of achieving near Bayes-optimal behavior in unknown Markov Decision Processes (MDPs) by using Monte-Carlo tree search, specifically Forward Search Sparse Sampling (FSSS), to act efficiently for all but a polynomial number of steps.
Bayes-optimal behavior, while well-defined, is often difficult to achieve. Recent advances in the use of Monte-Carlo tree search (MCTS) have shown that it is possible to act near-optimally in Markov Decision Processes (MDPs) with very large or infinite state spaces. Bayes-optimal behavior in an unknown MDP is equivalent to optimal behavior in the known belief-space MDP, although the size of this belief-space MDP grows exponentially with the amount of history retained, and is potentially infinite. We show how an agent can use one particular MCTS algorithm, Forward Search Sparse Sampling (FSSS), in an efficient way to act nearly Bayes-optimally for all but a polynomial number of steps, assuming that FSSS can be used to act efficiently in any possible underlying MDP.