DSAIApr 16, 2013

Efficient Computation of Mean Truncated Hitting Times on Very Large Graphs

arXiv:1304.4371v1
Originality Incremental advance
AI Analysis

This work addresses a computational limitation for researchers and practitioners in graph-based learning, enabling large-scale applications, though it is incremental as it builds on existing hitting time methods.

The paper tackles the computational bottleneck of random walk hitting times on large graphs by developing a new approximation algorithm that enables their use on very large, disk-resident graphs, making applications like collaborative filtering and query suggestion feasible for previously inaccessible problems.

Previous work has shown the effectiveness of random walk hitting times as a measure of dissimilarity in a variety of graph-based learning problems such as collaborative filtering, query suggestion or finding paraphrases. However, application of hitting times has been limited to small datasets because of computational restrictions. This paper develops a new approximation algorithm with which hitting times can be computed on very large, disk-resident graphs, making their application possible to problems which were previously out of reach. This will potentially benefit a range of large-scale problems.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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