HCApr 27, 2014

Inventions on using sound and speech in GUI

arXiv:1404.6771v11 citations
Originality Synthesis-oriented
AI Analysis

This tackles usability issues for users needing hands-free interaction, but appears incremental as it builds on existing VRS concepts.

The paper addresses limitations of Voice Recognition Systems (VRS) in GUIs, such as high training requirements and unreliability compared to keyboards, by presenting inventions to improve sound and voice integration.

Voice Recognition (VR) facilitates a human interaction with the machine. VR may be used to replace the manual task of pushing buttons on a wireless telephone keypad. This is particularly useful when the hands of the user are busy with other activities like driving a car. However, the VRS system has several limitations. The VRS requires lot of training and customization in order to be effectively used by individual users as each individual falls into different voice patterns. Besides the voice interface is complex and is not as reliable as the keyboard or mouse. This article illustrates some interesting inventions on using sound and voice in Graphical User Interfaces.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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