CVAug 7, 2014

Real-Time Human-Computer Interaction Based on Face and Hand Gesture Recognition

arXiv:1408.1549v125 citations
Originality Synthesis-oriented
AI Analysis

This work addresses interactive control in media players and virtual environments, but it is incremental as it combines existing techniques like skin and cascade detectors.

The paper tackles real-time human-computer interaction by developing a system that uses face and hand gesture recognition to control a computer media player, achieving a correctness rate of 99.40% on a static ASL database.

At the present time, hand gestures recognition system could be used as a more expected and useable approach for human computer interaction. Automatic hand gesture recognition system provides us a new tactic for interactive with the virtual environment. In this paper, a face and hand gesture recognition system which is able to control computer media player is offered. Hand gesture and human face are the key element to interact with the smart system. We used the face recognition scheme for viewer verification and the hand gesture recognition in mechanism of computer media player, for instance, volume down/up, next music and etc. In the proposed technique, first, the hand gesture and face location is extracted from the main image by combination of skin and cascade detector and then is sent to recognition stage. In recognition stage, first, the threshold condition is inspected then the extracted face and gesture will be recognized. In the result stage, the proposed technique is applied on the video dataset and the high precision ratio acquired. Additional the recommended hand gesture recognition method is applied on static American Sign Language (ASL) database and the correctness rate achieved nearby 99.40%. also the planned method could be used in gesture based computer games and virtual reality.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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