Enabling FPGAs for the Masses
This work addresses the problem of FPGA programming complexity for software developers, but it is incremental as it focuses on studying and outlining challenges rather than introducing a new solution.
The paper tackles the difficulty of using high-level synthesis (HLS) tools for FPGA programming by studying methodologies for restructuring software code, providing kernel examples, and outlining challenges, aiming to make HLS more accessible to a broader set of programmers.
Implementing an application on a FPGA remains a difficult, non-intuitive task that often requires hardware design expertise in a hardware description language (HDL). High-level synthesis (HLS) raises the design abstraction from HDL to languages such as C/C++/Scala/Java. Despite this, in order to get a good quality of result (QoR), a designer must carefully craft the HLS code. In other words, HLS designers must implement the application using an abstract language in a manner that generates an efficient micro-architecture; we call this process writing restructured code. This reduces the benefits of implementing the application at a higher level of abstraction and limits the impact of HLS by requiring explicit knowledge of the underlying hardware architecture. Developers must know how to write code that reflects low level implementation details of the application at hand as it is interpreted by HLS tools. As a result, FPGA design still largely remains job of either hardware engineers or expert HLS designers. In this work, we aim to take a step towards making HLS tools useful for a broader set of programmers. To do this, we study methodologies of restructuring software code for HLS tools; we provide examples of designing different kernels in state-of-the art HLS tools; and we present a list of challenges for developing a hardware programming model for software programmers.