An investigation into language complexity of World-of-Warcraft game-external texts
This work provides insights for educators on using game texts in teaching, but it is incremental as it applies existing methods to a new dataset.
The study analyzed the language complexity of World of Warcraft community texts compared to a general web English corpus, finding it comparable on some measures but more specialized on others, with results applicable for educators integrating game-related activities into curricula.
We present a language complexity analysis of World of Warcraft (WoW) community texts, which we compare to texts from a general corpus of web English. Results from several complexity types are presented, including lexical diversity, density, readability and syntactic complexity. The language of WoW texts is found to be comparable to the general corpus on some complexity measures, yet more specialized on other measures. Our findings can be used by educators willing to include game-related activities into school curricula.