CVFeb 20, 2015

Learning Descriptors for Object Recognition and 3D Pose Estimation

arXiv:1502.05908v2463 citations
AI Analysis

This addresses the challenge of object recognition and pose estimation for robotics or AR applications, but it is incremental as it builds on existing descriptor and CNN methods.

The paper tackles the problem of detecting poorly textured objects and estimating their 3D pose by introducing a descriptor approach that captures object identity and pose, using Euclidean distance for scalable nearest neighbor search and outperforming state-of-the-art methods on challenging RGB and RGB-D data.

Detecting poorly textured objects and estimating their 3D pose reliably is still a very challenging problem. We introduce a simple but powerful approach to computing descriptors for object views that efficiently capture both the object identity and 3D pose. By contrast with previous manifold-based approaches, we can rely on the Euclidean distance to evaluate the similarity between descriptors, and therefore use scalable Nearest Neighbor search methods to efficiently handle a large number of objects under a large range of poses. To achieve this, we train a Convolutional Neural Network to compute these descriptors by enforcing simple similarity and dissimilarity constraints between the descriptors. We show that our constraints nicely untangle the images from different objects and different views into clusters that are not only well-separated but also structured as the corresponding sets of poses: The Euclidean distance between descriptors is large when the descriptors are from different objects, and directly related to the distance between the poses when the descriptors are from the same object. These important properties allow us to outperform state-of-the-art object views representations on challenging RGB and RGB-D data.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes