HCMar 11, 2015

Get 'em Moles! : Learning Spelling and Pronunciation through an Educational Game

arXiv:1503.03400v2
AI Analysis

This work addresses the challenge of engaging learners in language education through gamification, but it appears incremental as it adapts an existing game concept for educational purposes.

The paper tackles the problem of teaching English spelling and pronunciation by developing an educational game called Get 'em Moles!, which is inspired by Whac-A-Mole and designed for touchscreen devices, with preliminary play-testing results indicating its potential effectiveness.

Get 'em Moles! is a single-player educational game inspired by the classic arcade game Whac-A-Mole. Primarily designed for touchscreen devices, Get 'em Moles! aims to teach English spelling and pronunciation through engaging game play. This paper describes the game, design decisions in the form of elements that support learning, preliminary play-testing results, and future work.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes