AIHCApr 9, 2015

RDF annotation of Second Life objects: Knowledge Representation meets Social Virtual reality

arXiv:1504.02358v11 citations
Originality Synthesis-oriented
AI Analysis

This work addresses the challenge of enhancing machine-accessible descriptions in virtual environments for users and developers in social virtual reality and knowledge representation domains, but it is incremental as it builds on existing RDF and Second Life technologies.

The researchers tackled the problem of integrating formal knowledge representation with social virtual reality by developing an application in Second Life that enables user annotation of graphical objects and visualization of concept ontologies, resulting in a platform that combines graphical knowledge representation with semantic RDF structures.

We have designed and implemented an application running inside Second Life that supports user annotation of graphical objects and graphical visualization of concept ontologies, thus providing a formal, machine-accessible description of objects. As a result, we offer a platform that combines the graphical knowledge representation that is expected from a MUVE artifact with the semantic structure given by the Resource Framework Description (RDF) representation of information.

Foundations

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