CVDec 13, 2015

Learning the Correction for Multi-Path Deviations in Time-of-Flight Cameras

arXiv:1512.04077v21 citations
Originality Synthesis-oriented
AI Analysis

This addresses a specific problem in 3D imaging for applications like robotics or augmented reality, but it is incremental as it applies existing methods to new data.

The paper tackled the multipath effect in Time-of-Flight cameras by using machine learning to correct depth errors, achieving a reduction in average per-pixel error from 19% to 3% and lowering error variance by an order of magnitude.

The Multipath effect in Time-of-Flight(ToF) cameras still remains to be a challenging problem that hinders further processing of 3D data information. Based on the evidence from previous literature, we explored the possibility of using machine learning techniques to correct this effect. Firstly, we created two new datasets of of ToF images rendered via ToF simulator of LuxRender. These two datasets contain corners in multiple orientations and with different material properties. We chose scenes with corners as multipath effects are most pronounced in corners. Secondly, we used this dataset to construct a learning model to predict real valued corrections to the ToF data using Random Forests. We found out that in our smaller dataset we were able to predict real valued correction and improve the quality of depth images significantly by removing multipath bias. With our algorithm, we improved relative per-pixel error from average value of 19% to 3%. Additionally, variance of the error was lowered by an order of magnitude.

Foundations

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