GTCRFeb 5, 2016

Catcher-Evader Games

arXiv:1602.01896v24.312 citations
Originality Incremental advance
AI Analysis

This work addresses the challenge of handling uncertainty in security domains for researchers and practitioners, though it is incremental as it builds on existing game-theoretic solutions.

The paper tackles the problem of modeling uncertainty in security games by introducing a general catcher-evader framework that captures Bayesian security games, showing that computing Stackelberg strategies is NP-hard but providing an algorithm for Nash equilibrium that performs well in experiments.

Algorithms for computing game-theoretic solutions have recently been applied to a number of security domains. However, many of the techniques developed for compact representations of security games do not extend to {\em Bayesian} security games, which allow us to model uncertainty about the attacker's type. In this paper, we introduce a general framework of {\em catcher-evader} games that can capture Bayesian security games as well as other game families of interest. We show that computing Stackelberg strategies is NP-hard, but give an algorithm for computing a Nash equilibrium that performs well in experiments. We also prove that the Nash equilibria of these games satisfy the {\em interchangeability} property, so that equilibrium selection is not an issue.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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